Wulf updated Build with a new update entry:
1.1.9

Build
Build, spawn, plant, upgrade, deploy anything the way that you want it.
Total Downloads: 21,156 - First Release: Nov 8, 2014 - Last Update: Jul 26, 2018
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Wulf Community Admin
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There is a problem whenever i do /build foundation 0 4 i get RPC In AddUI
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Wulf Community Admin
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Yeah Thanks
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You can do this as a workaround til it gets fixed.
Code:void InitializeAnimals() { animalList = new Dictionary<string, string>(); animalList.Add("bear", "assets/rust.ai/agents/bear/bear.prefab"); animalList.Add("boar", "assets/rust.ai/agents/boar/boar.prefab"); animalList.Add("chicken", "assets/rust.ai/agents/chicken/chicken.prefab"); animalList.Add("horse", "assets/rust.ai/agents/horse/horse.prefab"); animalList.Add("stag", "assets/rust.ai/agents/stag/stag.prefab"); animalList.Add("wolf", "assets/rust.ai/agents/wolf/wolf.prefab"); animalList.Add("zombie", "assets/rust.ai/agents/zombie/zombie.prefab"); animalList.Add("murderer", "assets/prefabs/npc/murderer/murderer.prefab"); animalList.Add("scientist", "assets/prefabs/npc/scientist/scientist.prefab"); animalList.Add("player", "assets/prefabs/player/player.prefab"); }
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So here is finally an updated id list for the /plant command in the "build for rust" plugin - This will change with each update and an continued feedback would be appreciated. So if you spot a change please message me and i can update the list.
List 30/10/2017 (expected to change on the next force wipe T.T)Attached Files:
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I did a dumb post so I have to write something else, sorry!
Last edited by a moderator: Oct 31, 2017 -
CURRENT AS OF 11/06/17
Here is a numbered list for all the /plant prefabs and notes on what they do etc. I'll try to keep this updated as the updates go.
This is all the items, not just what shows up in console, and the corresponding number to get them. Enjoy!Attached Files:
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EDIT: I can confirm that the code fix works nicely.Last edited by a moderator: Nov 7, 2017 -
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waow this plugin i used remove /erase and i removed myself
how ;D
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This is actually explained in the original thread to "not" use this on players including yourself as it can create a messy situation just like item 132 net_env . Do not use XD! Use /remove or obj.remove (not sure if thats correct or not) instead there is also "ent kill" (use on bind) bind x "ent kill"
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1st person is not usable for normal users, and this is one of the reasons: it's just not working perfect with every aspect in the game. -
Hey anyone help i'm looking for the item id number for crystals to spawn on map? thanks
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is there any way at all i can spawn a crash site either plane or heli????????