Build

Build, spawn, plant, upgrade, deploy anything the way that you want it.

Total Downloads: 21,163 - First Release: Nov 8, 2014 - Last Update: Jul 26, 2018

4.9/5, 50 likes
  1. Attached Files:

  2. Does anyone know what the purple crate that can spawn skinned items is? I can't remember it, and can't find it in the list...
     
  3. 85 - assets/bundled/prefabs/radtown/crate_tools.prefab
     
  4. _J_

    _J_

    So I'm trying to get roofs to place on foundations, how do i do that?
     
  5. I downloaded the Build.cs file, do i put it in my oxide config file with all the plugins or somewhere else?
     
  6. This plug is just soo awesome. Tysm Reneb for giving us this!

    So is there a way of mass spawning in, lets say, square foundations without them overlapping/spawning in eachother? I'm trying to build a 50x50 that i can copy, transport and paste whereever I want. But without the duplicate squares (per slot kinda thing).

    Does anyone know a solution to the issue I have, or do I literally have to do a slingle click spawn? XD
     
  7. /animal bear /animal "bear" no work
    teach me
     
  8. Ok so I keep trying the /buildhelp resources command but it only shows 261 - 388 in the console. Any way to fix this? Or can someone post a list for me?
     
  9. I noticed the same issue and came here just as you did. Then . . . . I checked the rest of the page and saw that UnicornWeed had already posted the list for us in the form of a text file.

    I recommend using Notepad++ to open it
     
    Last edited by a moderator: Aug 12, 2017

  10. Wow, I can't believe I missed this. I was looking through the thread and couldn't find anything before. Thank you very much for pointing this out.
     
  11. Hey all! Great plugin, I just can't seem to figure out how to make walls all 'one way' (ie, soft side out/in) when doing a long string at once. They flip and flop and I have to rotate with the hammer. I'm trying the rotate command to no avail. Any pointers?

    Thanks!
     
  12. /Animal doesn't work anymore. No matter which animal we try to spawn it says "Invalid Argument 1: For more informations say: /buildhelp animals

    That error doesn't help at all. We've tried spawning everything from deer to wolves to chickens and nothing works. Some of the items that should work when using /Deploy don't seem to work either. Like the Recycler. Any ideas?

    Any help would be greatly appreciated.
     
  13. void InitializeAnimals()
    {
    animalList = new Dictionary<string, string>();
    foreach (var str in GameManifest.Current.pooledStrings)
    {
    if (str.str.Contains("autospawn/animals"))
    {
    var animalPrefab = str.str.Substring(41);
    animalList.Add(animalPrefab.Remove(animalPrefab.Length - 7), str.str);
    }
    }
    }

    this part of the code still has the OLD animal prefab location


    change it to this:

    void InitializeAnimals()
    {
    animalList = new Dictionary<string, string>();
    foreach (var str in GameManifest.Current.pooledStrings)
    {
    if (str.str.Contains("rust.ai/agents"))
    {
    if (str.str.Contains("-") || str.str.Contains("_")) { continue; }
    var animalPrefab = str.str.Substring(str.str.LastIndexOf("/") + 1).Replace(".prefab", "");
    if (animalPrefab.Contains(".")) { continue; }
    animalList.Add(animalPrefab, str.str);
    }
    }
    }
    [DOUBLEPOST=1502984082][/DOUBLEPOST]Please add player.prefab to /animal. technically players are animals. also its a lot more convenient to do /animal player instead of digging up prefab logs and doing /plant xxx
     
  14. Trying to plant decorative palm trees, but /plant isn't working
     
  15. anyone know if this is possible or crazy?
    4100 - assets/content/vehicles/truck_cabin/truck_cabin.prefab
     
  16. Loving this plugin. Hoping Reneb has the foundation.steps ready in the next update!
     
  17. yes it would be awesome if u could snap the spawned items into place instead of randomly spawning them all over i could build an elevator :D
     
  18. Can i give a npc a Chat command like /info that the player dont need to use commands?
     
  19. anyone work out how to spawn animals?
     
  20. will there be an update for this plugin? I love it but a lot of prefabs not spawning after latest rust update