Thanks
Notifier [Unmaintained]
Discussion in 'Plugin Support' started by NobodyFTW, Feb 1, 2015.
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SkinN õ.Õ'.|. updated Notifier with a new update entry:
Notifier v1.3.0 | Colored Messages and more!
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error in prefix
[Oxide] 9:08 PM [Error] notifier: LuaScriptException while calling OnPlayerDisconnected: [string "notifier.lua"]:203: attempt to concatenate global 'prefix' (a nil value)
at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 -
It is not working for me..
10:44 PM [Error] Failed to run a timer. (LuaScriptException: [string "notifier.lua"]:203: attempt to concatenate global 'prefix' (a nil value)) -
SkinN õ.Õ'.|. updated Notifier with a new update entry:
Notifier 1.3.1 | Hotfix
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error...
[DOUBLEPOST=1423259034][/DOUBLEPOST]Attached Files:
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SkinN õ.Õ'.|. updated Notifier with a new update entry:
Notifier 1.3.2 | Hotfix
[DOUBLEPOST=1423259677][/DOUBLEPOST]
[DOUBLEPOST=1423260315][/DOUBLEPOST]Can anybody give me some feedback whether these hotfixes are actually fixing these issues?
It's not that I'm not testing, but I'm testing on an empty server and on my self, so it's hard to tell. -
I got this:
Code:[Oxide] 2:03 AM [Error] Failed to run a timer. (LuaScriptException: [string "notifier.lua"]:209: attempt to concatenate global 'prefix' (a nil value)) [Oxide] 2:03 AM [Debug] at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.LuaFunction.Call (System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.Method.LuaDelegate.CallFunction (System.Object[] args, System.Object[] inArgs, System.Int32[] outArgs) [0x00000] in <filename unknown>:0 at LuaGeneratedClass1.CallFunction () [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Timer+TimerInstance.Update () [0x00000] in <filename unknown>:0
Code:[Oxide] 2:14 AM [Error] notifier: LuaScriptException while calling CanClientLogin: [string "notifier.lua"]:209: attempt to concatenate global 'prefix' (a nil value) at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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Let me know if you still having problems. -
Wich colors does the plugin support ? im trying to use some colors from here - http://docs.unity3d.com/Manual/StyledText.html
but some of them dont work -
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/who. This is normal?
[DOUBLEPOST=1423288398][/DOUBLEPOST]and please add option turn off
["Hunger"] = "{victim} starved to death.",
["Thirst"] = "{victim} died of thirst.",
["Cold"] = "{victim} froze to death.",
["Drowned"] = "{victim} drowned.",
["Heat"] = "{victim} burned to death.",
["Bleeding"] = "{victim} bled to death.",
["Poison"] = "{victim} died poisoned.",
["Suicide"] = "{victim} committed suicide.",
["Generic"] = "{victim} died.",
["Bullet"] = "{victim} was shot dead.",
["Slash"] = "{victim} died slashed into pieces.",
["BluntTrauma"] = "{victim} died of a blunt trauma.",
["Fall"] = "{victim} died from big fall.",
["Radiation"] = "{victim} died from radiation.",
["Bite"] = "{victim} was eaten alive.",
[DOUBLEPOST=1423289774][/DOUBLEPOST]And welcome message please make press button wakeup -
Option to turn off what? The /who /players and /online commands? or the Players Death Notifications?
In case you want to turn off the Players Death Notifications you may do it already with the following settings on your configuration file:
"ShowSuicideMessages"
"ShowMetabolismDeathMessages"
"ShowAnimalKillsMessages"
"ShowPlayerKillsMessages"
In case you meant the /who command I will see it for a next update and also the welcome message request. -
I download latest version today. But its version PLUGIN.Version = V(1, 3, 1)
[DOUBLEPOST=1423319333][/DOUBLEPOST]
and when player died - plugin write msg and server repeat double msg. Example : Plugin C1B3R starved to death. and server say: C1B3R died. -
About the "double message" I can not change that, the server message it's a message of the game it self, but it's just a console message, players will not see that message on the chat or anywhere else. The important thing is that they only see the plugin message. -
SkinN õ.Õ'.|. updated Notifier with a new update entry:
Notifier 1.3.3 | Hotfix
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i got this error
Code:[Oxide] 9:46 PM [Info] Unloaded plugin Notifier (v1.3.3) by SkinN [Oxide] 9:46 PM [Info] Loaded plugin Notifier (v1.3.3) by SkinN [Oxide] 9:46 PM [Error] Failed to initialise plugin notifier (A .NET exception occured in user-code) [Oxide] 9:46 PM [Debug] at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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Got this error message :
Code:[Oxide] 10:07 PM [Error] Failed to initialise plugin notifier (A .NET exception occured in user-code) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Oxide] 10:07 PM [Debug] at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
Beside the distance, would you add the {bodypart} ? (we really liked that in DeathMessages)
Thanks for putting your time in this pluginLast edited by a moderator: Feb 7, 2015