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It's been more than a year since Lua and JavaScript were contributed to our project, but the languages were never really fully adopted and have now long since been succeeded by C# plugin support. Going forward with future builds, both Lua and JavaScript will no longer be included in the official builds. You can still obtain the source, but keep in mind that support for both languages will not be provided by Oxide. Eventually, the Lua and JavaScript extensions will be archived and removed from the core project, but that is a little way down the road yet.

What does this mean for you as a user or developer? Well, for now you can continue as usual for existing or self-compiled installs, but we would suggest that for the few plugins that haven't already been replaced with C# counterparts, alternatives should be requested or sought after.

Just to be clear, don't panic, nothing will be breaking for existing installs. There should be C# alternatives for all Lua and JavaScript plugins already as well, otherwise there will be soon. If for some reason you still need Lua or JavaScript extensions, you can find them in previous builds of Oxide or compile them on your own.

If you have a new install and can't can't live without Lua or JavaScript, I've attached a temporary bundle below which should work. Simply extract them to your GAMENAME_Data/Managed folder (ie. RustDedicated_Data/Managed) while the server is offline.
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