Sorry, plugins works as well. My bad. I dont readed WARNING NOTE
Notifier [Unmaintained]
Discussion in 'Plugin Support' started by NobodyFTW, Feb 1, 2015.
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This plugin is awersome
Can you add diferent chat names for each fuction ? so i can use diferente colors and names that will show on the chat ?
example: Adverts: - red | Players Online, Welcome Message and Connected and Disconnected messages - green | Player Death Notifications - blue -
You guys may follow the on working version on the link below, and even make your suggestions:
https://trello.com/b/d4r95CCB/oxide-plugins -
How is the timing of the messages handled, I notice that when a player connects the messages appear within a few secs then disappear, anyway to keep them up longer please?
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So the first lot of messages that appear u cant tell it to stay open longer? Not even possible?
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It would be cool that later on the game had a HUD type of message in which you could change it's duration, but for now we just gotta live with what we have. -
After last update the messages that the plugin send are not showing up in the console. But the players on the server can see them.
On my config file i got:
"BroadCastToConsole" : true
thank you -
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Thank you @marky1991 I will fix it right away, a new version will come out today anyway, with new aditions and a few fixes. Stay tuned.
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other error...
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It's actualy the same error. It will be fixed in the next update.
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keep getting Failed to initialise plugin notifier (A .NET exception occured in user-code whrn uplading new version of notifier
have removed previous data files, any ideas -
That is a bit odd, but I am about to release a new version so try the new one as soon it is out.
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K cheers
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Restart my server and no messages from the plugin show in the console, and now i got this:
[Oxide] 3:26 PM [Error] notifier: LuaScriptException while calling OnEntityDeath: [string "notifier.lua"]:377: attempt to perform arithmetic on a nil value
at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 -
I've already spotted that error it's going to be fixed in today's update. Thank you.