NoDecay

Scales or disables decay of items, and deployables.

Total Downloads: 25,069 - First Release: Jun 25, 2015 - Last Update: Jul 13, 2018

5/5, 54 likes
  1. Hi does this mean that walls and floors will still decay??
     
  2. They will decay depending on that building tier setting.
     
  3. So if i had stone walls that shouldnt decay right?
     
  4. If you have the stone building tier set to 0 in config they should not decay.
     
  5. can you add option: have to be within cupboard range or decay 100% or what ever...
     
  6. Hi Diesel, any chance you will add a config option for decay outside of cupboard radius?
     
  7. I get this Errors

    [NoDecay] Unsupported decaying entity detected: door.hinged.wood
    [NoDecay] Unsupported decaying entity detected: door.double.hinged.metal
    [NoDecay] Unsupported decaying entity detected: door.hinged.metal
    [NoDecay] Unsupported decaying entity detected: door.hinged.toptier
    [NoDecay] Unsupported decaying entity detected: floor.ladder.hatch
    [NoDecay] Unsupported decaying entity detected: wall.frame.garagedoor
    please check it

    thx
     
  8. Update to the latest version.
     
  9. can u add an option to remove the decay UI and maybe out put a message like "there is no decay on this server, u can take your stuff out the cubby now" when they put ressourcess in the cupboard
     
  10. Hey, just to be sure. Do I need to enable decay.scale?

    Code:
    "twigMultiplier": 3.0,
    This is not working at this moment.
     
  11. nevermind
     
  12. does decay.scale need to be on or off?
     
  13. decay.scale needs to be on in order for NoDecay to control decay on the server.
     
  14. any chance we can add small.stash to decay scaling?
     
  15. Help me pls !
    So i want "i have a cupboard i dont want decay the cupboard range. But out of range decay all building"
    And empty cupboard = nodecay
     
  16. Think we need a config option for the rowboat :p

    Code:
    (00:23:51) | [NoDecay] Unsupported decaying entity detected: Rowboat --- please notify author
    (00:23:53) | [NoDecay] Unsupported decaying entity detected: Rowboat --- please notify author
    (00:23:53) | [NoDecay] Unsupported decaying entity detected: Rowboat --- please notify author
    (00:23:57) | [NoDecay] Unsupported decaying entity detected: Rowboat --- please notify author
    (00:23:58) | [NoDecay] Unsupported decaying entity detected: Rowboat --- please notify author
    (00:24:03) | [NoDecay] Unsupported decaying entity detected: Rowboat --- please notify author
    (00:24:04) | [NoDecay] Unsupported decaying entity detected: Rowboat --- please notify author
    (00:24:05) | [NoDecay] Unsupported decaying entity detected: Rowboat --- please notify author
    (00:24:07) | [NoDecay] Unsupported decaying entity detected: Rowboat --- please notify author
    (00:24:08) | [NoDecay] Unsupported decaying entity detected: Rowboat --- please notify author
    (00:24:09) | [NoDecay] Unsupported decaying entity detected: Rowboat --- please notify author
    (00:24:09) | [NoDecay] Unsupported decaying entity detected: Rowboat --- please notify author
     
  17. [NoDecay] Unsupported decaying entity detected: Rowboat --- please notify author

    (00:26:32) | [NoDecay] Unsupported decaying entity detected: Rowboat --- please notify author
     
  18. Diesel 42o updated NoDecay with a new update entry:

    1.0.24

     
  19. does no decay effect the chinook loot boxes? cause I logged in to have a thousand stacked up in one place, they wasn't despawning, not sure if it is plugin related...
     

    Attached Files:

  20. Unsupported nodecay entity detected. rowboat. its spamming my server console