Kayzor updated LustyMap with a new update entry:
1.0.13
[DOUBLEPOST=1443741638][/DOUBLEPOST]Thanks for the tip, i shall have to look into the CUI helper
LustyMap
In-game map and minimap GUI
Total Downloads: 48,766 - First Release: Sep 8, 2015 - Last Update: Dec 29, 2017
- 5/5, 163 likes
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Arrow is not opened at start, need reload plugin...
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error
ошибкаAttached Files:
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Hi, Thanks for this awesome plugin. I´d like to request something... could you add in the config the names for North, South, for the buttons in the /map screen, etc... It´s for localization. I´d want to translate it on my server but it´s very hard because if the names are not in the config I have to modify the plugin and when you update it my translations are gone... Please if you have time could you do it?
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[Oxide] 3:05 AM [Error] LustyMap plugin failed to compile!
[Oxide] 3:05 AM [Error] LustyMap.cs(1240,148): error CS0234: The type or namespa
ce name `ObjectList' does not exist in the namespace `Facepunch'. Are you missin
g an assembly reference?
ERROR building certificate chain: System.ArgumentException: certificate ---> Sys
tem.Security.Cryptography.CryptographicException: Unsupported hash algorithm: 1.
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Could you also add a couple if fields to the config for:
- mini-map delay on startup ( If we have the startup set to true and the Serverinfo plugin the mini-map covers the close button. A delay would help most users
- a field to change the text >>> or <<<
- a field to change the coloring of the open/close ( >>> )
- a field to show text on the large map ( /map )
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1.0.19 doesn't seem to show for me anymore and neither does /map work
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same here, got home to people complaining when it just wasnt there anymore, tried reloading tried fresh installs of the plugin and nothing. i havent had time to try older version but since there wasnt a patch and i didnt update the plugin when it happened i dont think that would help
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Fixed version for the last update :
Attached Files:
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gui = gui.Replace("{blockparent}{rand}", "Overlay");
gui = gui.Replace("{parent}{rand}", "Overlay");
into
gui = gui.Replace("{blockparent}{rand}", "HUD/Overlay");
gui = gui.Replace("{parent}{rand}", "HUD/Overlay"); -
after that fix /map does not seem to work for me still
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i used Loup-des-Neiges fixed update and restarted the server... oxide been a bit flakey and shit with plugin recompiling/ reloading lately.
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/map just keeps showing me a big red question mark ive added right url