An excellent feature indeed! I was wondering if you could post a photo of these loot chests just so we know what they look like?
Also any way to use rcon count in console to see how many are spawned at one time? I attempted "lootchest" but it said 0
LootChests
Moved
Total Downloads: 3,131 - First Release: Jan 29, 2016 - Last Update: Jul 17, 2017
- 5/5, 16 likes
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They are the Storage Chests that you can craft.
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Code:
rcon count chest
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Also may I suggest adding a "key modifier" similar to what loot config uses so we can determine the chances of each item dropping? -
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wow look like we have some problems that some chests of players was gone with the loot chest... need fix
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how can i add more locations?
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Yeah, actually that would be pretty cool, to make coal 40% etc
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How do I set the box number? How to set the specified location to refresh the box?
ChestSpawnCount Invalid modification -
The main problem right now is the first spawn, because after they have spawned we just need to wait the timer destroy and spawn the chests again, so if we could spawn chests manually using a command like /spawnchests would be good. After that just need to wait the time do his job destroying the chests and placing new ones.
Testing the plugin I found that some chests aren't destroyed if the timer to add chests are smaller than the one to destroy it. Example: 30 seconds to spawn chests, 90 to destroy. so, it will add 3 times chests, but the last one will only destroy the last chests added, not the two first.
Its possible to implement a command to destroy the added chests?
Edit: Today I got this errors, only using LootChests and Flying plugin, home server.
http://i.imgur.com/pqiJCMP.png
Also found a new bug, in the area near the Radioactive Ball, some chests stay in the air floating:
http://i.imgur.com/Vj3y4SG.jpgLast edited by a moderator: Jan 30, 2016 -
That error is from someone trying to loot the chest with a full inventory. Do you have 4 items per chest? -
Noviets updated LootChests with a new update entry:
1.0.3
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Guys i have a trouble. i set spawn in 60 sec and when chest is spawning - server shut down
i test it 3 times -
Code:/lootchest remove ItemID
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Okay what I'm trying to do is spawn boxes in multiple locations on the map not just one area. is there any way to make them spawn on different starpoints?
[{
"ChestSpawnCount": 6,
"ItemsPerChest": 3,
"MaximumRange": 50.0,
"MessageDespawn": "<color=#ffa500>LootChests</color>: The Gates of Valhalla have closed.",
"MessageSpawn": "<color=#ffa500>LootChests</color>: The gates of the enternal gods has opened.",
"MininumRange": 0.0,
"SecondsForSpawn": 40,
"SecondsTillDestroy": 60,
"ShowDespawnMessage": true,
"ShowSpawnMessage": true,
"StartPoint": "-3540.8,188.2,-3053"
},
{
"ChestSpawnCount": 3,
"ItemsPerChest": 4,
"MaximumRange": 50.0,
"MessageDespawn": "<color=#ffa500>LootChests</color>: The Gates of Valhalla have closed.",
"MessageSpawn": "<color=#ffa500>LootChests</color>: The gates of the enternal gods has opened.",
"MininumRange": 0.0,
"SecondsForSpawn": 45,
"SecondsTillDestroy": 60,
"ShowDespawnMessage": true,
"ShowSpawnMessage": true,
"StartPoint": "-3400.8,193.2,-3450"
]
I can get them to spawn on one location just fine but this is what I was trying to do. If you could just change the code up to what I need that be awesome or does it only work once? -
I'll write it into an array so you can have as many locations as you want.
Give me a sec
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