Yep, my ranking is actually working. I need location for: TooCold, Hyperthermia, Poison, Starvation, Radiation, Burning. Can some one help?
Hurtworld itemv2 branch
Discussion in 'Hurtworld Discussion' started by CaptainNebulous, Jan 10, 2017.
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Does any pluggin work for the experimental hurtworld item V2? If someone knows how to configure the plugins, can you make a video? I'm Brazilian, but I make an effort to understand
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Wulf Community Admin
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i have for itemV2: Fly, AdminPanel, Kits, Rolls, Teleport, RankSystem (Lvls), Clans, Chat, Cleaner (modificate AutoClean), LootConfig
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Many of the old plugins still work on V2 but the admins need to compile them manually and basically update oxide themselves with every V2 patch. Hopefully we will see the official Oxide come out for V2 really soon so it will be more viable to start converting community servers to V2. I'm actually kind of surprised it isn't out already since V1 very rarely needs to be updated so it's not like both versions would need to be updated all the time. It's mainly V2 where most of the oxide work is going to be now, with the exception of the occasional V1 hotfixes.
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What to do to get the plugins to compile
Code:21:58 [Error] Error while compiling: AdminTools.cs(745,59): error CS1061: Type `PlayerSession' does not contain a definition for `Name' and no extension method `Name' of type `PlayerSession' could be found. Are you missing an assembly reference? 21:58 [Error] Error while compiling: CustomDeathMessages.cs(63,41): error CS1061: Type `PlayerSession' does not contain a definition for `Name' and no extension method `Name' of type `PlayerSession' could be found. Are you missing an assembly reference? 21:58 [Error] Error while compiling: CustomKickBan.cs(129,93): error CS1061: Type `PlayerSession' does not contain a definition for `Name' and no extension method `Name' of type `PlayerSession' could be found. Are you missing an assembly reference? 21:58 [Error] Error while compiling: Fly.cs(144,23): error CS1061: Type `CharacterMotorSimple' does not contain a definition for `FallDamageMultiplier' and no extension method `FallDamageMultiplier' of type `CharacterMotorSimple' could be found. Are you missing an assembly reference? 21:58 [Error] Error while compiling: GiveItem.cs(112,150): error CS1061: Type `PlayerSession' does not contain a definition for `Name' and no extension method `Name' of type `PlayerSession' could be found. Are you missing an assembly reference? 21:58 [Error] Error while compiling: Kits.cs(460,120): error CS1061: Type `PlayerSession' does not contain a definition for `Name' and no extension method `Name' of type `PlayerSession' could be found. Are you missing an assembly reference? 21:58 [Error] Error while compiling: LootConfig.cs(229,44): error CS0246: The type or namespace name `LootTreeNode' could not be found. Are you missing an assembly reference? 21:58 [Error] Error while compiling: Meteors.cs(1276,22): error CS1061: Type `PlayerSession' does not contain a definition for `Name' and no extension method `Name' of type `PlayerSession' could be found. Are you missing an assembly reference? 21:58 [Error] Error while compiling: NoClone.cs(48,79): error CS1061: Type `PlayerSession' does not contain a definition for `Name' and no extension method `Name' of type `PlayerSession' could be found. Are you missing an assembly reference? 21:58 [Error] Error while compiling: PrivateMessage.cs(199,54): error CS1061: Type `PlayerSession' does not contain a definition for `Name' and no extension method `Name' of type `PlayerSession' could be found. Are you missing an assembly reference? 21:58 [Error] Error while compiling: RemoveStructure.cs(99,49): error CS0039: Cannot convert type `EntityReferenceCache' to `UnityEngine.GameObject' via a built-in conversion 21:58 [Error] Error while compiling: RollTheDice.cs(384,20): error CS0246: The type or namespace name `EEntityFluidEffectType' could not be found. Are you missing an assembly reference? 21:58 [Error] Error while compiling: Teleportation.cs(9,7): error CS0246: The type or namespace name `Emotes' could not be found. Are you missing an assembly reference?
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Wulf Community Admin
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Only that most are not updated from year to year!
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Wulf Community Admin
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But yeah so far there has been no reason to expect that the oxide platform and mods would be updated for V2 when it's still in dev test phase. Some admins, mostly mod creators themselves - have managed to go into the core oxide files and update everything them. This is tedious, however - as they need to update them manually with each V2 patch, which is every 1 to 2 weeks. This is pretty much why I have not even considered switching my server over to V2 yet. Once the official modding platform is created and updated for V2 it will make that decisions much easier.
For now I'd recommend waiting on it unless you already know how to update Oxide files yourself. But also @Wulf it really would be helpful to have an official Oxide build for V2 within a month or so. I think in another 3 or 4 weeks there will be many more admins wanting to convert. Seems the real meat of V2 is close to being put into the dev test.Last edited by a moderator: Jul 27, 2017 -
Wulf Community Admin
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thanks -
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If anyone is able to compile plugins on v2 then I would like instructions on Private message
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Last edited by a moderator: Jul 27, 2017
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Code:
11514.875 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.883 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.887 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.89 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.898 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.902 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.906 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.912 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.915 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.919 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.922 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.928 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.936 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.943 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.953 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.961 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.969 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.975 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.98 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.985 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.991 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11514.999 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11515.002 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)11515.007 (07/28/2017 20:12:32): Could not send packet to EndPoint (ip): System.Net.Sockets.SocketException: Access denied at System.Net.Sockets.Socket.SendTo_nochecks (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at System.Net.Sockets.Socket.SendTo (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags, System.Net.EndPoint remote_end) [0x00000] in <filename unknown>:0 at uLink.NetworkSocket+UDPIPv4Only.SendPacket (System.Byte[] buffer, Int32 offset, Int32 size, NetworkEndPoint targetEndPoint) [0x00000] in <filename unknown>:0 at Class52.method_33 (System.Byte[] byte_1, Int32 int_0, NetworkEndPoint networkEndPoint_1, .Class51 class51_0) [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)