Hotel

Hotel System

Total Downloads: 2,635 - First Release: Aug 12, 2015 - Last Update: Apr 19, 2018

5/5, 18 likes
  1. [Oxide] 12:06 AM [Error] Hotel.cs(1046,138): error CS1503: Argument `#4' cannot convert `string' expression to type `Facepunch.ObjectList?'
     
  2. I have the same as fubar. Does not compile.
     
  3. For guys who have
     

    Attached Files:

  4. Thanks deer_swag!
     
  5. Thank you bro!
     
  6. For me it doesnt detect any deployables! After saving with /hotel rooms and /hotel_save I tried to rent a room. From the moment I rent it it will be empty.
    I didnt get it!

    BTW: The green arrows are not shown since last oxide update! Same issue on zones, no radius ball. Does it has to do with it?

    best regards
     
  7. NVM I was the above post, and it fixed it
    Do you know what causes this error???
    #### ^Edit^ #####
    Hi there, I am trying to add this mod into the server I run and I am getting this error when I upload it. Please help

    [Oxide] 6:38 PM [Error] Hotel plugin failed to compile!
    [Oxide] 6:38 PM [Error] Hotel.cs(1046,138): error CS1503: Argument `#4' cannot convert `string' expression to type `Facepunch.ObjectList?'
     
    Last edited by a moderator: Oct 5, 2015
  8. Hotel | Page 8 | Oxide
     
  9. I installed the above fix and got no errors. However, the GUI is not displaying on NPC or rooms.

    Thanks!
    -SUE, RustieShack
     
  10. Try this fix.
     

    Attached Files:

  11. When renting a hotel room, it can't set up the deployables, I got the below in my console, assuming that the Rust devs changed all the names of these items?

    Code:
    FileSystem.LoadPrefab - should start with assets/ - furnace_deployed
    [BUNDLE] Not found: furnace_deployed
    Couldn't find prefab "furnace_deployed"
    FileSystem.LoadPrefab - should start with assets/ - campfire_deployed
    [BUNDLE] Not found: campfire_deployed
    Couldn't find prefab "campfire_deployed"
    FileSystem.LoadPrefab - should start with assets/ - woodbox_deployed
    [BUNDLE] Not found: woodbox_deployed
    Couldn't find prefab "woodbox_deployed"
    FileSystem.LoadPrefab - should start with assets/ - sleepingbag_leather_deployed
    [BUNDLE] Not found: sleepingbag_leather_deployed
    Couldn't find prefab "sleepingbag_leather_deployed"
    FileSystem.LoadPrefab - should start with assets/ - furnace_deployed
    [BUNDLE] Not found: furnace_deployed
    Couldn't find prefab "furnace_deployed"
    FileSystem.LoadPrefab - should start with assets/ - campfire_deployed
    [BUNDLE] Not found: campfire_deployed
    Couldn't find prefab "campfire_deployed"
    FileSystem.LoadPrefab - should start with assets/ - woodbox_deployed
    [BUNDLE] Not found: woodbox_deployed
    Couldn't find prefab "woodbox_deployed"
    FileSystem.LoadPrefab - should start with assets/ - sleepingbag_leather_deployed
    [BUNDLE] Not found: sleepingbag_leather_deployed
    Couldn't find prefab "sleepingbag_leather_deployed"
     
  12. My rooms empty out every time. I have run all commands even save, all rooms just empty out. Any help with this would be great. Thanks.
     
    Last edited by a moderator: Oct 20, 2015
  13. thanks the hotel.cs listed just above worked!
     
  14. Same here then once a room is rented all deployables are removed that I setup in the room
     
  15. Hi,

    (16:57:14) | [Oxide] 4:57 PM [Error] Hotel plugin failed to compile!

    (16:57:14) | [Oxide] 4:57 PM [Error] Hotel.cs(1046,138): error CS1503: Argument `#4' cannot convert `string' expression to type `Facepunch.ObjectList?'


    EDIT: FIXED
     
  16. Hello when i try to install this plugin i get this error "
    [Oxide] 11:57 AM [Error] Hotel plugin failed to compile!
    [Oxide] 11:57 AM [Error] Hotel.cs(1043,138): error CS1503: Argument `#4' cannot convert `string' expression to type `Facepunch.ObjectList?'
    " Is there a fix for this? If so please tell me thanks!
    [DOUBLEPOST=1446035350][/DOUBLEPOST]
    Same here
    [DOUBLEPOST=1446035394][/DOUBLEPOST]How did you fix this?
     
  17. Hello.
    I can not find how to display information from a room when a player enters the room as on the next image.
    sorry for my English.
     

    Attached Files:

  18. Thank you!
     
  19. Am i the only one having problems since devblog85 where doors became deployables?
    Would be nice to know if it is still working for others and the problem is on my side. :))

    kind regards