Explosives Modifier

Allows you to modify explosive damage and radius

Total Downloads: 2,889 - First Release: Mar 6, 2015 - Last Update: May 3, 2017

4.7/5, 10 likes
  1. Mughisi submitted a new resource:

    Timed Explosives Modifier - Allows you to modify the damage a timed explosive deals.

    Read more about this resource...
     
  2. Good day. What name of c4? (i want to block the drop of this blueprint)?
     
  3. No sound?
     
  4. It's an issue with rust, the plugin only changes the damage.
     
  5. Is there a way to modify the radius of the damage? i.e. Only do damage to one wall. Would be a nice feature.
     
  6. Maybe in a next version :)
     
  7. CHR

    CHR

    It works like it should time to vote it up.... TY
     
  8. Can you make it do more damage then normal? /explosivedamage +50
     
  9. Yes, you can. /explosivedamage 150
     
  10. Anyway to reduce AOE range?
     
  11. Not yet, this will probably be added in the future :)
     
  12. Is it possible that the plugin doesnt work with the new update?
     
  13. Yes, they changed how they work, I'll have to look into it
     
  14. For Mughisi: Not work last update.. but, great plugin :)
    Code:
    [Error] Error while compiling TimedExplosivesModifier.cs(111,27): error CS1061: Type `TimedExplosive' does not contain a definition for `damage' and no extension method `damage' of type `TimedExplosive' could be found. Are you missing an assembly reference?
     
  15. Wulf

    Wulf Community Admin

    He's looking into it. ;) http://oxidemod.org/threads/timed-explosives-modifier.7170/#post-78102
     
  16. Mughisi updated Timed Explosives Modifier with a new update entry:

    Fix for latest Rust update + new stuff

     
  17. I can't set a numeral for the damage it does and the radius.
     
  18. The commands changed slightly might have forgotten to mention that in the update, are you using the commands as they are mentioned on the overview? (/explosivedamage <type> <value>)
     
  19. Yes, I typed /explosivedamage timed 20 and I get Bomb Squad: Timed Explosives damage changed to 0% of the normal damage. As well as /explosivedamage grenade 100 Bomb Squad: Grenade damage changed to 0% of the normal damage.

    Pictures:
    http://puu.sh/hapNc/0fa3252dc2.jpg

    http://puu.sh/hapRw/ac7f25e61c.jpg
    http://puu.sh/hapTx/99d17f2e74.jpg