CarCommanderLite

Car spawner with added features

Total Downloads: 4,966 - First Release: Nov 7, 2017 - Last Update: Nov 7, 2017

5/5, 12 likes
  1. Any life time? If people drive them into the sea, or wather, or somewhere stupid, will they despawn? And will new ones respawn?
     
  2. They blow up or stop working in water so build bridges over rivers and they despawn after server restart on this version.
     
  3. Works great! Thanks k1lly0u.

    I have one problem. :)

    Permission doesn't exist - carcommander.canspawn


    Ignore me. It works.
     
    Last edited by a moderator: Nov 11, 2017
  4. I think I am more confused now than before. I am new at this and I am a bit lost. Is someone able to assist me on the basic startup to get the ball rolling? Thank you for your help
     
  5. See my post on page one for a detailed description of how to set this plugin up correctly including spawns
     
  6. How do I know if I have permission and if I don't how do I give myself permission? Stupid question but thank you in advance for helping someone new to it.
     
  7. Type into F1 - console or preferably rust admin Rcon -
    oxide.grant yoursteamID carcommanderlite.admin
    A good plugin to use to easily control permissions on your server is found here Permissions Manager for Rust | Oxide also another way to check if you have permission is to stand in map in game and type /spawncar into chat if one appears in front of you you got permission.hope this helps.
     
  8. Thank you for this
     
  9. Can you please update the resource ID?

    Code:
    [Info("CarCommanderLite", "k1lly0u", "0.1.0", ResourceId = 28017)]
     
  10. Tnx for plugin, easy to add this car to online-shop, im removed waterchecking, its not good when someone bought it.
    i don't think for all have differend shop's
    write in shop command line
    spawncar {steamid} save
     
  11. The machine does not save after restarting the server as I just did not try. So I screwed the car to the store:

    spawncar %STEAMID% save
    argument save
    optional argument save
    addgroup %STEAMID% caruser 30d

    Privilege put caruser carcommanderlite.use - Required to drive spawned vehicles,
    I want only one machine to be added ..


    The machine works fine and gives out but how to be with guarding it after restarting ??! What am I doing wrong ?? I entered the command to save after the restart but still does not work
     
  12. Hi how can i change the damage meter to the left hand side same height cheers
     
  13. How to destroy the car. Is is indestructible and the permission / clearcars does not work while I have the permissions
    Group 'admin' already has permission 'carcommanderlite.admin'
    What to do thanks
     
  14. it says carcommander.canspawn is not a command / permission
     
  15. Wulf

    Wulf Community Admin

    How did you use it?
     
  16. oxide.grant group (groupname) carcommander.canspawn
     
  17. Wulf

    Wulf Community Admin

    Are you sure the plugin is loaded?
     
  18. Yup can see in my rcon, the weird thing also is this is my config I've created a spawn file for locations for all the cars and still nothing as well.


    Code:
    {
      "Active Item Options": {
        "Disable all held items": true,
        "List of disallowed held items (item shortnames)": [
          "explosive.timed",
          "rocket.launcher",
          "surveycharge",
          "explosive.satchel"
        ]
      },
      "Spawnable Options": {
        "Enable automatic vehicle spawning": true,
        "Maximum spawned vehicles at any time": 5,
        "Spawnfile name": "carspawns",
        "Time between autospawns (seconds)": 1800
      },
      "UI Options": {
        "Health settings": {
          "Background alpha": 0.05,
          "Background color (hex)": "#F2F2F2",
          "Display to player": true,
          "Position - X maximum": 0.83,
          "Position - X minimum": 0.69,
          "Position - Y maximum": 0.135,
          "Position - Y minimum": 0.1,
          "Status alpha": 0.6,
          "Status color (hex)": "#ce422b"
        }
      }
    }
     
  19. Hi there,
    now i have too many cars on my server^^
    Is there a way to delete all cars on the server?
     
  20. type in rcon console del assets/content/vehicles/sedan_a/sedantest.entity.prefab