Is there somewhere a list of what each box number correspondences to? Sorry if this has already been asked and answered.
example
/cls add 1 = barrel
/cls add 2 = another type barrel

CustomLootSpawns
Create additional custom spawn points for loot boxes of your choosing
Total Downloads: 10,277 - First Release: Jan 21, 2016 - Last Update: Jul 6, 2018
- 5/5, 23 likes
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/cls boxes, then press f1 and look in console
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/cls create test 8
Not works, box is created but don't appear. I'm looking the ground just beside me. I can put items in chest.
Other problem, when i do ENTER, it close the inventory window, must use ENTER of numeric keypad.
[DOUBLEPOST=1457216505][/DOUBLEPOST]arrrf, sorry, don't understood than we need use /cls add #CUSTOMID.
[DOUBLEPOST=1457216977][/DOUBLEPOST]And, i want ask you for something @k1lly0u
Can you add same thing than spawn chest but with mines?
By example, mines reapears after a timer. for do dungeons.
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You want a box of mines? Or you want to place mines down and have them respawn on a timer?
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Yeah want place mines with respawn timer
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IS this broken since the last update or is it on our side only?
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What's broken about it?
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loot boxes are not showing up when we place them on the server. I've tried reloading the mod and deleting the related files as well as a server reboot but hasn't been working for about three days now. Here is the Rcon feedback we are getting
[Oxide] 7:27 PM [Error] Failed to call hook 'chatLootspawn' on plugin 'CustomLootSpawns v0.1.6' (NullReferenceException: Object reference not set to an instance of an object)
[Oxide] 7:27 PM [Debug] at Oxide.Plugins.CustomLootSpawns.AddSpawn (.BasePlayer player, Int32 type) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CustomLootSpawns.chatLootspawn (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CustomLootSpawns.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 -
I'll take a look tonight
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Very cool, Thank you for that
Great Mod by the way we use it all the time!
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Still works fine for me, even through restarts. Try clearing the datafile '/server/oxide/data/LootSpawn_Data.json'
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That didn't work either, but I just grabbed a fresh download of the plugin deleted the above file and the plugin file and it seems to have corrected the problem- Really appreciate the time! must have been a corrupted dl or something
Last edited by a moderator: Mar 16, 2016 -
First of all:
Thank you very much!
Awesome plugin.
But I have to ask:
Is there a way to spawn Resources like Stone and so on with your Plugin @k1lly0u ?
I need some spots... like a Miningspot in a Cave and it would be nice to do it with your plugin so that they will respawn after server start. -
Not sure what I am missing. I am trying to /cls create GunGameMedBox 21 or any number above 21 and /cls create "GunGameMedBox" 21 or any number above 21 and I get an error "The number you have entered is not on the list". If I try a number below 21 I get an error "You didn't place any items in the box". I have tried placing a box and filling it then using these commands -- no luck. I have tried just using the commands with no box --- no luck. I have tried using these commands while holding a box -- no luck. What am I do wrong? : )
My whole intent is just to create a custom box full of paper for placing around the map. I don't want to keep filling boxes with paper if I can help it. -
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Any other suggestions are welcone and again thank you for the detailed explanation. -
Yes that is a bug, had the same problem with Bounty, but because creating boxes with this is not the frequent I haven't bothered changing it. Try moving to another location before making a new box.
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Thanks for the help!!! -
k1lly0u updated CustomLootSpawns with a new update entry:
0.1.7