k1lly0u submitted a new resource:
CustomLootSpawns - Create additional custom spawn points for loot boxes of your choosing
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CustomLootSpawns
Create additional custom spawn points for loot boxes of your choosing
Total Downloads: 10,277 - First Release: Jan 21, 2016 - Last Update: Jul 6, 2018
- 5/5, 23 likes
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Why still using authlevels?
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[edit] If you just can add a list of boxes with image... please
Last edited by a moderator: Jan 21, 2016 -
give an example how to add
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Sorry to spam !
But k1lly0u, can you do something with kits?
Can you create a function for add a custom loots in boxes with kits? Or just custom loots in boxes. -
Great idea, but can you please consider using different commands? /loot is used by BetterLoot and I would like to use both mods in tandem. Thanks.
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k1lly0u updated CustomLootSpawns with a new update entry:
0.1.1
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It seems that spawn points completely ignore foundations and any other player created buildings and just go straight through everything to the ground.
PS. Awesome mod, thank you so much for making it. -
Np, will fix this arvo
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Does this plugin destroy all of the entities before spawning them again every X minute (refresh timer) to make sure they don't spawn inside each other?
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crashed my game 1st time I tried to add one
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k1lly0u updated CustomLootSpawns with a new update entry:
0.1.2
[DOUBLEPOST=1453463641][/DOUBLEPOST]Last edited by a moderator: Jan 22, 2016 -
Can we choose timer per box ? :O
because, if i do a box with rocket launcher, don't want only 5 minutes like the box for poor items. -
Anyway to randomize loot (created with /cls create ** **) in boxes?
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For some reason after typing "/cls create Name ##" my inventory opens up and closes automaticly and i get message that says that i didn't put anything inside. Do i need kits mod?
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No, it's a glitch I haven't been able to fix yet, just move away and should work
[DOUBLEPOST=1453493678][/DOUBLEPOST] -
I mean random (Kits you made)
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Code:
(03:48:05) | [Oxide] 3:48 AM [Warning] CallHook 'OnServerInitialized' on plugin 'CustomLootSpawns v0.1.2' took: 1835ms