Is the event closing after start? If not try that, maybe the new countdown timer in begin provides the bug.
Just weird it won't happen on my server :O I've played it now for more than 5 times with all different settings,
and I got kits all the time. (also looking for a fix for you)

Chopper Survival
Helicopter survival event for EventManager
Total Downloads: 2,508 - First Release: Jan 1, 2016 - Last Update: Apr 19, 2018
- 5/5, 10 likes
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Yes the event closes, which I personally would prefer for it not to. And I don't have a countdown timer as I had mentioned before.
I also tried reinstalling, no luck -
I als
Attached Files:
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Have you checked to make sure your kit actually has items in it? Got to ask
As for the closing, its a survival event, if you have players joining after it starts then they have a better chance of winning the event and is unfair to the initial group of players -
Yes, I wasn't getting this issue before you guys updated it, I edited the config and same issue, sometimes I get a kit, sometimes I don't
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Nothing changed in regards to kits in any of the updates
[DOUBLEPOST=1483577335][/DOUBLEPOST]PM me all your event/kit/zone data so I can try it on my server -
Let me try creating a new kit with all the same stuff in it first and see if that does anything
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okey, bug confirmed, but realy weard.
After playing 10 games or something today,
I got killed by chopper in round 2 or 3, and spawned with no kit,
and also healthbars choppers where gone.
So this bug came once, and not @ begin on event on my server.
K1llyou already knows about this.
EDIT: Today, i will spend the day on testing a possible fix all day!
I will also stream / record it, and if that go's well, going to look for tutorial video's in 1080pLast edited by a moderator: Jan 5, 2017 -
UPDATE:
During testing I finaly got the bug on my server yesterday!
For what I see in that bug, is that when it happens, the respawn got a lil freeze / lag, and then you got respawned without kit and without chopper healthbars. I also had it once that after ending event half-way, the chopper bars where still there when out of event.
I checked my console, and noticed this line on the moment of the bug:
[Oxide] 02:01 [Info] [Event Manager] Saved player statistics
[Oxide] 02:01 [Warning] Calling 'cmdEventMenu' on 'EMInterface v1.0.2' took 727ms <- Yellow line <-
Note: Yellow lines aren't errors, but can be related to the / a bug!
This is why looking into console is so important for us when there are problems, this is info we need
For what I think the problem was:
Great possibility that players re-spawned before event has loaded everything correctly.
After 2 matches with the new possible fix, the re-spawn go's well, I notice less lag / freeze when re spawning.
I will test it for a few hours, with twitch stream on, to make sure it's fixed!
If somebody wants to join me testing or wants to see the stream:
Just send me a Personal Message -
I didn't get that error, but literally as you posted I figured the same, players were given the kit before actually loading in the arena and so when they did tp or something the kit was just autoremoved. There's quite a few ways to add a fix, best one would probably to add the function that gives kits near the end when the event is completely loaded. Another thing u could do is give the kit after the 20 sec prep
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I already have a fix now I guess, but need to test it multiple times first.
What you say is that they spawn, but countdown is on, and then got re-spawned without kit when countdown is over and choppers starts coming in.
PS: DonMario, check your inbox xD -
No, I have countdown for respawn off, and I did, I have both tabs open, and I'm watching ur stream
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Any fix, mates?
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What I just don't get:
People want help ASAP, but when something is not working, they can only say it wont work, and telling us that there are no console errors.
I just played chopper survival, and I got this:
Stoner Jezus[23277/76561198189391029] sent invalid attack: Cooldown (0.05078125s
left on m249.entity)
Stoner Jezus[23277/76561198189391029] fired invalid projectile: Missing ID (1620
)
[Event Manager] Saved player statistics
Calling kill - but already IsDestroyed!? patrolhelicopter[0]
Calling 'OnEntityTakeDamage' on 'ChopperSurvival v0.2.71' took 757ms
Stoner Jezus[23277/76561198189391029] fired invalid projectile: Missing ID (1676
)
You can not tell me you have bugs / errors, without having yellow or red lines.
Yellow lines can also be related to the bug!
So my question is: do you guys still want to get help?
Without these console messages we can not do much unless we see the problem happen on our own server / during tests!Attached Files:
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