Build

Build, spawn, plant, upgrade, deploy anything the way that you want it.

Total Downloads: 21,055 - First Release: Nov 8, 2014 - Last Update: Jul 26, 2018

4.9/5, 50 likes
  1. Thank you sir. :)
     
  2. Hi,
    The command "/erase" has been removed?
    She is very helpful.

    I have an error with each load.

    Code:
    (18:31:39) | Failed to call hook 'OnServerInitialized' on plugin 'Build v2.0.2' (ArgumentException: An item with the same key has already been added. Key: assets/prefabs/building core/foundation/foundation.prefab)
      at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <e1a80661d61443feb3dbdaac88eeb776>:0
      at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <e1a80661d61443feb3dbdaac88eeb776>:0
      at Oxide.Plugins.Build.OnServerInitialized () [0x0045c] in <568a64a8b0ac41718bfc8ad6ae444575>:0
      at Oxide.Plugins.Build.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0009c] in <568a64a8b0ac41718bfc8ad6ae444575>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <db8eacac902a4df4bfeb92f0619ac1c8>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bfa4e457157d4e089ab91719c5b1288b>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bfa4e457157d4e089ab91719c5b1288b>:0
    (18:31:39) | Loaded plugin Build v2.0.2 by Reneb & NoGrod
     
  3. Reneb updated Build with a new update entry:

    2.0.3


    [DOUBLEPOST=1532012669][/DOUBLEPOST]
    Erase is still here, just no commands for it, only via the middle mouse key (or +attack3 binding)
     
  4. | Failed to call hook 'OnServerInitialized' on plugin 'Build v2.0.3' (ArgumentException: An item with the same key has already been added. Key: Monument/assets/bundled/prefabs/autospawn/monument/tiny/water_well_b.prefab/Structure/waterwellstatic)

    at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <e1a80661d61443feb3dbdaac88eeb776>:0

    at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <e1a80661d61443feb3dbdaac88eeb776>:0

    at Oxide.Plugins.Build.OnServerInitialized () [0x009c4] in <e2139c65e76a493e97305b2f8e53f30d>:0

    at Oxide.Plugins.Build.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0009c] in <e2139c65e76a493e97305b2f8e53f30d>:0

    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <db8eacac902a4df4bfeb92f0619ac1c8>:0

    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bfa4e457157d4e089ab91719c5b1288b>:0

    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bfa4e457157d4e089ab91719c5b1288b>:0 I just loaded this and got this message.
    [DOUBLEPOST=1532012976][/DOUBLEPOST]my team and i thank you for putting your time into these plugins.
     
  5. Reneb updated Build with a new update entry:

    2.0.4

     
  6. God Damn @Reneb really really good update thanks!
     
  7. Yes thank you looks like you got it very much appreciated
     
  8. Yes, sorry I did not understand.
    I have options now but the erase command only works for created entities. I can not erase a spawned tree by default.
    It works for you?
     
  9. the only thing this is missing is a Cursor to see where you are putting stuff when building upwards.
     
  10. Reneb updated Build with a new update entry:

    2.0.5

     
  11. erase ok thx ;)
     
  12. I really like this plugin! Thank you so much!
     
  13. Thank you ! Loaded with no error messages great work.
     
  14. How do i change my keybind from middle mouse? Its not good when i actually play on my own server
     
  15. I had object remove associated with middle mouse click. So I did this:
    bind mouse2 clear
    then
    bind mouse2 +attack3

    the plugin works, but whenever I load it it comes up with:
    Failed to call hook 'OnServerInitialized' on plugin 'Build v2.0.5' (ArgumentException: An item with the same key
    has already been added. Key: assets/prefabs/building core/foundation/foundation.prefab)
    at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.
    Generic.InsertionBehavior behavior) [0x000c1] in <e1a80661d61443feb3dbdaac88eeb776>:0
    at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <e1a80661d61
    443feb3dbdaac88eeb776>:0
    at Oxide.Plugins.Build.OnServerInitialized () [0x0045c] in <793817c35f634daba9dca1b0108d8bf6>:0
    at Oxide.Plugins.Build.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0009c]
    in <793817c35f634daba9dca1b0108d8bf6>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x000
    79] in <4de2a9f5b1eb4f0ea3c4c9778603446d>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bfa4e457157
    d4e089ab91719c5b1288b>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bfa4e457157d4e0
    89ab91719c5b1288b>:0

    any ideas how to fix this so the error does not appear?
    by the way, great mod.. much better than the old text command version!
     
  16. you dont have the last version of the plugin
     
  17. Possible to use another key but not linked to the attack3 ?
    Many plugins use now this function and make hard to use it :(
    Thx
    And very great job with this new version I LOVE IT !!! Thanks a lot.
     
  18. I love the plugin so far, so easy to use and logical. Great work! However I have encountered one bug where I can't place any roofs. No matter how I try to build, any angle, forced or not, any building, a roof just won't appear. I can build roofs regularly just fine, but not with this tool. Anyone else having same problem?
     
  19. is there anyway to implement a cross-hair so we know were we are aiming.
     
  20. 2.0.5 is the latest version??