Is it possible to make a perfect square with high external stone walls with this plugin? If so, what command is it?

Build
Build, spawn, plant, upgrade, deploy anything the way that you want it.
Total Downloads: 21,056 - First Release: Nov 8, 2014 - Last Update: Jul 26, 2018
- 4.9/5, 50 likes
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LogToFile("ids", $"{i} - {resourcesList}", this);
after
PrintToConsole(player, string.Format("{0} - {1}", i, resource));
and check logs/build/ids file -
The prefab list thats put in console is limited and doesnt show all of like the trees and ores
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Error after todays update
Code:Build - Failed to compile: Build.cs(187,37): error CS0246: The type or namespace name `FileSystem_AssetBundles' could not be found. Are you missing an assembly reference?
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Same here
(17:14:59) | Added '// Reference: UnityEngine.AssetBundleModule' in plugin 'Build'
(17:15:02) | Error while compiling: Build.cs(188,37): error CS0246: The type or namespace name `FileSystem_AssetBundles' could not be found. Are you missing an assembly reference? -
Hello,
The plugin needs a maj please
Thank you -
same here not working for me either
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Down for me too
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get this error after update
Code:(04:01:20) | Error while compiling: Build.cs(187,37): error CS0246: The type or namespace name `FileSystem_AssetBundles' could not be found. Are you missing an assembly reference?
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(22:05:24) | Added '// Reference: UnityEngine.AssetBundleModule' in plugin 'Build'
(22:05:27) | Error while compiling: Build.cs(189,37): error CS0246: The type or namespace name `FileSystem_AssetBundles' could not be found. Are you missing an assembly reference? -
same issue here
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Wulf Community Admin
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Error while compiling: Build.cs(186,25): error CS0103: The name `FileSystemBackend' does not exist in the current context
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Wulf Community Admin
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ty Wulf. as usual you da man.!!
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dumb question but where can I find the change log?
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Wulf Community Admin