Did you reload TruePVE after updating the config? Or did you set the options using tpve.set? Also, did you confirm both yourself and the player you attacked were within the pvp zone?
TruePVE
Better PVE/PVP implementation
Total Downloads: 4,540 - First Release: Mar 25, 2016 - Last Update: Mar 7, 2018
- 5/5, 26 likes
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It is something I missed to setup config file or may need something else to add to the zone manager? -
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Basically, where you see:
Code:else if (target is BasePlayer)
Code:if (target is BasePlayer)
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I think this is broken, I can't turn damage back on to kill hackers.
Also, this is weird, when I unload the plug in, damage still stays turned off cant kill anyone.
Also, I even deleted the plugin, and the damage still stays turned off.
I'm baffled. -
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I figured out whats causing it, I downloaded your Zonemanager and made the change you suggested above. When I unload Zonemanager, server function normal and lets me kill sleepers.
I guess, I am stumped, how do I get PVP working with this plugin.... it just aint working.... -
Please note if you unload TruePVE you should modify the ZoneManager plugin to set useTruePVE = false (line 41), and reload ZoneManager. -
It looks like the godmode plugin is conflicting somehow. When i delete the godmode plugin, I am able to kill again.
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Is there a way to add a command that only admin can loot players (for looking in their inventory for screenshot, proof before a ban) for looting purposes
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Now that we have a FLAMETHROWER, can you figure out a way to disable fire damage? Otherwise, this plugin is now DOA.
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