TruePVE

Better PVE/PVP implementation

Total Downloads: 4,540 - First Release: Mar 25, 2016 - Last Update: Mar 7, 2018

5/5, 26 likes
  1. ignignokt84 submitted a new resource:

    TruePVE - Better PVE implementation

    Read more about this resource...
     
  2. ignignokt84 updated TruePVE with a new update entry:

    0.1.1

     
  3. with "hook damage": false, it is impossible to break the barrels
     
  4. This looks like the perfect PvE plugin :) Will test it now :)

    But I got one question: Do players get damage from traps? Because that's an issue if you want to have a pve server :)

    Could you please add that players won't get any damage except from animals and the heli? Would be perfect :)


    EDIT: Plugin seems not to work as I can kill myself with grenades and can destory everything :/ Plugin is loaded tho..
     
    Last edited by a moderator: Mar 25, 2016
  5. Edit: Found bugs and fixed - check for new version.
     
    Last edited by a moderator: Mar 26, 2016
  6. ignignokt84 updated TruePVE with a new update entry:

    0.1.2

     
  7. Bigger bug now. When installing and setting up options. the console stops registering and displays code instead.

    Screenshot... View image: 12
     
  8. I've seen this happen, but I've not had the console stop registering. Pressing enter a few times or executing another command would re-render the content. Also, I don't know if this is related to this plugin specifically, but from what I've seen it seems to be related to how the console renders the content (and the number of format tags in the console at once).
     
  9. with my config I can not break down and kill players. All is well. But now I can not beat the barrels. What do I need to change so that there was no damage to players and buildings, but it was possible to break the barrels? sorry for my English
    Code:
    "barricade": true,
      "corpse": true,
      "decay": 0.0,
      "heli": false,
      "hookdamage": true,
      "hookloot": true,
      "sleeper": false,
      "sleepingbag": false,
      "suicide": true,
      "unlocked": false
    [DOUBLEPOST=1458996271][/DOUBLEPOST]and now the console is spam
    Code:
    [Oxide] 15:40 [Info] [TruePVE] damage
    [Oxide] 15:41 [Info] [TruePVE] damage
    [Oxide] 15:41 [Info] [TruePVE] damage
    [Oxide] 15:41 [Info] [TruePVE] damage
    [Oxide] 15:41 [Info] [TruePVE] damage
    [Oxide] 15:41 [Info] [TruePVE] damage
    [Oxide] 15:41 [Info] [TruePVE] damage
    [Oxide] 15:41 [Info] [TruePVE] damage
    [Oxide] 15:41 [Info] [TruePVE] damage
    [Oxide] 15:41 [Info] [TruePVE] damage
    [Oxide] 15:41 [Info] [TruePVE] damage
    [Oxide] 15:41 [Info] [TruePVE] damage
    [Oxide] 15:41 [Info] [TruePVE] damage
    [Oxide] 15:41 [Info] [TruePVE] damage
    [Oxide] 15:41 [Info] [TruePVE] damage
    [Oxide] 15:41 [Info] [TruePVE] damage
    [Oxide] 15:41 [Info] [TruePVE] damage
    [Oxide] 15:42 [Info] [TruePVE] damage
    [Oxide] 15:42 [Info] [TruePVE] damage
    [Oxide] 15:42 [Info] [TruePVE] damage
    [Oxide] 15:42 [Info] [TruePVE] damage
    [Oxide] 15:42 [Info] [TruePVE] damage
    [Oxide] 15:42 [Info] [TruePVE] damage
    [Oxide] 15:42 [Info] [TruePVE] damage
    [Oxide] 15:42 [Info] [TruePVE] damage
    [Oxide] 15:42 [Info] [TruePVE] damage
    [Oxide] 15:42 [Info] [TruePVE] damage
    [Oxide] 15:42 [Info] [TruePVE] damage
    [Oxide] 15:42 [Info] [TruePVE] damage
    [Oxide] 15:42 [Info] [TruePVE] damage
    [Oxide] 15:43 [Info] [TruePVE] damage
    [Oxide] 15:43 [Info] [TruePVE] damage
     
  10. ignignokt84 updated TruePVE with a new update entry:

    0.1.3


    [DOUBLEPOST=1458996899][/DOUBLEPOST]
    I've not been able to reproduce unbreakable barrels on my side. What other plugins do you have?
     
  11. I'm using a test server where the check is only one plugin
     
  12. So only TruePVE is installed? Also, I assume server.pve = false?
     
  13. installed only True PVE. set server.pve = false
    [DOUBLEPOST=1458998053][/DOUBLEPOST]with parameter "unlocked": False not break barrels. if you set "true", it will be damage to the door
     
  14. Ok, thanks, that clears it up - I was able to reproduce this issue. I will try to resolve this in the next day - thanks in advance for your patience.
     
  15. You can even remove the damage done by the fire explosive bullets?
     
  16. When we update the file, do we have to reconfigure it? or does the json stay intact?
     
  17. If you mean damage from fires started by incendiary or explosive bullets, then I am not sure. It will depend on whether the fire retains information about the player who fired the bullet. I will look into this though.

    The json should remain intact unless otherwise specified in the update notes for a version.
     
  18. My results from testing so far:

    - auto turret damages players
    - spikes and barricades damages players (you get damage if you hit a barricade too)
    - deployable things like water collector and laterns can be damaged

    I will add more if I find more :)
     
    Last edited by a moderator: Mar 27, 2016
  19. I'm getting an error on my server.

    'TruePVE v0.1.3' plugin is using deprecated hook: OnPlayerLoot


    BTw.. great plugin, coming along nicely.
     
  20. I'm getting the same error as above. "'ITruePVE v0.1.3' plugin is using deprecated hook: OnPlayerLoot"

    and I think the barrels are still unbreakable with hookdamage set to "false"

    Had to use a deployables mod to cover the boxes, so the barrels would be breakable.