it blocks /town for me so im gnner say yes
NoEscape
Moved
Total Downloads: 12,040 - First Release: Oct 23, 2015 - Last Update: Apr 12, 2018
- 5/5, 33 likes
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how do i set this to blockOnDestroy as when people are raiding i dont want them to be blocked for damage only on destroy. how would i add in foundations all grades and all grades of walls and floor
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I changed the update CUI to 1 second, there will be performance issues?
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Would love to see NPC support so players can't get blocked from killing an NPC. I have an event that results in a downed NPC, and even with him being down and not attacking, players still get blocked.
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getting this error message from time to time when players raid, any help?
Failed to call hook 'OnEntityDeath' on plugin 'NoEscape v1.0.9' (ArgumentNullException: Argument cannot be null.
Parameter name: collection)
(07:52:10) | at System.Collections.Generic.List`1[System.String].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0 -
Hi maestro, I'm sorry but I was already report an issue it seem or I cannot get it work:
I want to do not block owner in my server so I tried do...
"ownerBlock": false <-but that have no effect and
"ownerCheck": true
and if I do
"blockAll": false <-then noescape seem not ability to work
then what I must do for have state of what I explain 1st then?
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@Calytic Can this have an added feature to not do checks when you're in a zone? For instance we dont want it to run when people enter Eventmanager games.
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does anyone know how to reaed this.
Code:(21:35:27) | Failed to call hook 'OnEntityTakeDamage' on plugin 'NoEscape v1.0.9' (ArgumentNullException: Argument cannot be null. Parameter name: collection) (21:35:27) | at System.Collections.Generic.List`1[System.String].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[System.String].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.getFriends (System.String player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.StructureAttack (.BaseEntity targetEntity, .BaseEntity sourceEntity, System.String weapon, Vector3 hitPosition) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.OnEntityTakeDamage (.BaseCombatEntity entity, .HitInfo hitInfo) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
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Code:(22:24:27) | at System.Collections.Generic.List`1[System.String].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0at System.Collections.Generic.List`1[System.String].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0at Oxide.Plugins.NoEscape.getFriends (System.String player) [0x00000] in <filename unknown>:0at Oxide.Plugins.NoEscape.StructureAttack (.BaseEntity targetEntity, .BaseEntity sourceEntity, System.String weapon, Vector3 hitPosition) [0x00000] in <filename unknown>:0at Oxide.Plugins.NoEscape.OnEntityTakeDamage (.BaseCombatEntity entity, .HitInfo hitInfo) [0x00000] in <filename unknown>:0at Oxide.Plugins.NoEscape.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0(22:24:27) | Failed to call hook 'OnEntityTakeDamage' on plugin 'NoEscape v1.0.9' (ArgumentNullException: Argument cannot be null.Parameter name: collection)(22:24:27) | at System.Collections.Generic.List`1[System.String].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0at System.Collections.Generic.List`1[System.String].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0at Oxide.Plugins.NoEscape.getFriends (System.String player) [0x00000] in <filename unknown>:0at Oxide.Plugins.NoEscape.StructureAttack (.BaseEntity targetEntity, .BaseEntity sourceEntity, System.String weapon, Vector3 hitPosition) [0x00000] in <filename unknown>:0
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Dunno what to tell you man, not gettin that issue.
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Br and Gl -
Last edited by a moderator: Aug 27, 2017
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Do not update the time when the objects are repeatedly destroyed.
The GUI timer of the window is updated. The raidblock itself, like the notification in the chat, is not updated.
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nice )))
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This plugin are not working with NTeleport, is it there any config?
EDIT: FIXED -
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hello
Code:Failed to run a 0.30 timer in 'NoEscape v1.0.3' (NullReferenceException: ) (10:46:11) | at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at Oxide.Plugins.NoEscape.TryGetBlocker[RaidBlock] (.BasePlayer player, Oxide.Plugins.RaidBlock& blocker) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.IsBlocked[RaidBlock] (.BasePlayer target) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.IsRaidBlocked (.BasePlayer target) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape.StopBlocking (.BasePlayer target) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NoEscape+<OnEntityDeath>c__AnonStorey0.<>m__0 () [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00000] in <filename unknown>:0
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Hello, i install the plugin and work fine but i can repair while raidblock is on. I added noescape.raid.repairblock
noescape.combat.repairblock and console give me that added correct but i can repair in RaidBlock/Combatblock. Any idea?