I don't know how. Find a plugin that has compatibility and I'll take a look to see how it's done.
Trade is blocked already. If the shop or trade window opens then the hook isn't being called. Use the newest version of those plugins.
Backpacks can't be blocked because there's no hook.
Duelist
Moved
Total Downloads: 2,052 - First Release: Jun 15, 2017 - Last Update: Jul 20, 2018
- 5/5, 19 likes
-
-
Hello is it possible to have a config to set a Mac amount of duels per zone. And a max amount of dueling zones. So if you have one arena it will allow you to set it so duels take place one at a time. And unless set won't allow random creation of another zone to duel in... Thank you for everything. Your plug-in is a dream come true for.me. God bless you for releasing it.
-
@nivex Need a nodecay flag on the duel zones, our Deekay plugin that eats things outside TC radius is eating duel zones. Deekay recognises nodecay zonemanager flags so maybe something like that could be implemented, thanks
-
i have another request, would it be possible to give the Kits % how often they come? example
- python 10%
- semirifle 20%
- m249 10%
- bow 10%
- ak 50%
-
I'm hving it glitch every once in a while where it leaves 1 person stuck in the arena after the duel I have to turn duels off and on real quick to tp them out with the duel tp
-
-
-
If I base it on the kit name, then it forces everyone to use the same kit names. This isn't practical since a lot of users already have existing kits to use with the plugin. I can't require them to rename their kits or create new ones. If I configure this for my custom kits then that would force everyone to use them for this functionality. That's not practical either. The only practical way of doing this would be to gather the item data from each kit and set the probabilities of each kit based on the weapons. This means there would have to be configuration settings for the probability of each weapon in the game. This isn't practical when a user fails to set it up correctly and gets unexpected results. You see where I'm going with this? Maybe I'm just thinking too hard here. If you have a solution to this problem then I'm open ears.
[DOUBLEPOST=1498487105][/DOUBLEPOST]
Max Zones [Min 1]
Players Per Zone [Multiple Of 2]Last edited by a moderator: Jun 26, 2017 -
thank you, one more question, is it possible to set the max height of the arena in sizes. 1,2,3,4,5,6, high w.e. thank you...
-
I probably will just go with the "old" way, I have 5 nomal different kits and then just 3 Ak kits haha that's how I am doing it right now but since they see the kits with /duel kit it's kinda irritating -
-
great thank you, gonna pm you.
-
-
I know you've said "attempted fix" in two updates now but I have to ask do you even test it? On that note it still does not work.
-
strange thing i noticed after this update, when i type /duel it shows this messages with this top saying duels (9) ,, is that the amount of duels i have been in? or what .. thanks again my pal., also i was wondering if you can add a economic fee to the duel. so to enter the queue or the duel at all you must have x amount to enter as a fee?.. thanks again!
Attached Files:
-
-
TruePVE would have to nullify damage protection from the zone that is spawned, if the zone ID's change, then TRUEPVE will block any damage from any source by default. In order to nullify damage handling a ZONE ID has to be specified in the Truepve config to allow all damage unless the server owner/admin changes the config to block certain sources of damage through rulesets and flags.
Would it be easier to randomly spawn duel zones with a Zone ID that stays the same but also moves around after each duel or a group of duels without changing the ZONE ID? This would be easier for server owners to specify the Zone ID's in the TRUEPVE config without having to change the ID every time they want to allow damage in that specific zone. -
-
[DOUBLEPOST=1498530695][/DOUBLEPOST] -