when using this plugin im experiencing a tremendous difference in frame rate. like its usually around 265 but when i put this on it drops to 2-3 frames..
BotSpawn
Moved
Total Downloads: 11,685 - First Release: Jul 31, 2017 - Last Update: Jul 27, 2018
- 5/5, 81 likes
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Performance shouldn't really be suffering now. Certainly not that much.
If you're working with small numbers of ground bots, or small numbers or para bots with Ai_Falling_Disabled, and still getting sucky performance, please let me know.Last edited by a moderator: Aug 17, 2017 -
Plugin Works great
Nice job.
Need only killbots and spawnbots command.then its not need to unload/reload plugins so much -
[DOUBLEPOST=1502991737][/DOUBLEPOST]i love you for adding the random names.. lol -
It'll be in next V.
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Hey There! Nice Plugin doe.
I just made a Mistake.
I Removed the Coordinates from the .Json File in the Data Folder.
At this time i Can't Add or Remove Costum Botspawns. I Reinstalled this Plugin including deleteing the .json File.
U Have an Idea? -
Your best bet is probably just to unload the plugin and delete the data file, then start again.
/botspawn remove nameofbrokenlocation might work..? Try that first.
Sorry...The instructions are lacking with regard to data/locations etc. I'll update the overview.Last edited by a moderator: Aug 17, 2017 -
u mean oxide.unload Botspawn before i delete the .json file and the BotSpwan.cs Plugin?
Cheers -
To be able to edit /data/BotSpawn.json, the plugin would need to be unloaded.
If you didn't do this first time around, simply reload the plugin....Your accidental changes may be undone. -
oxide.unload BotSpawn.cs or oxide.unload botspawn? sorry i might be not the best for this job
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oh, lol. extension is not necessary for unload.
Just oxide.unload BotSpawn is fine.
Alternatively, in chat, do /botspawn list
then /botspawn remove name for each location you want to wipe out. -
Yea. i understand.
I got no Clue. but even if i use the Commands to remove the Positions, ingame they are wiped out. but in the json file they are still up.
even if i reinstall the plugin delete it or something.
Everytime the .json file Start up again with the default Location and a Wrong Airfield Position i made -
mayby its good to add permissions to commands?
or any players can make bot spawns point or use commands.Last edited by a moderator: Aug 17, 2017 -
pnj drop 1000 lr300
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what version?
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version 1.1.1
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Update coming soon. -
My bots are all roaming up north now lol.. not at the monuments =(
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works fine me.
only get compile warning
[SERVER v1.0.24] Console: BotSpawn.cs(390,27): warning CS0168: The variable `activeBot' is declared but never used
BotSpawn.cs(391,31): warning CS0168: The variable `botapex' is declared but never used
and
[08/18/2017 00:13:46] Converting prefab name to lowercase: assets/prefabs/misc/paraChute/paraChute.prefab
[08/18/2017 00:13:48] Converting prefab name to lowercase: assets/prefabs/misc/paraChute/paraChute.prefab
[08/18/2017 00:15:52] Converting prefab name to lowercase: assets/prefabs/misc/paraChute/paraChute.prefab
spawn console all a time