ZLevelsRemastered

Moved

Total Downloads: 41,383 - First Release: Nov 15, 2015 - Last Update: Jul 22, 2018

5/5, 127 likes
  1. Solved it! How did it disable by itself?
     
  2. Some players still can't see the ui tough, it is activated in the config, no permission set and /statsui is not working for them.
     
  3. Then their status is for sure off.
    >> ZLevels Remastered | Page 107 | Oxide
     
  4. I cant get the crafting activated, changed the LevelCaps from -1 to 20 however no crafting appears in the gui overlay.
     
  5. Hi, i would like to know a way to translate the skill's name on my server.
    Thanks
     
  6. hi sorry when i want to install any plugin i have error this :
    Timed out waiting for plugin to be compiled:
    how can i fix it please say to me and how can i install and permision and afther install plugin what i must to do?
     
  7. You need to post full error
     
  8. Code:
    Couldn't check for update to CSharpCompiler.exe!
    Error: ConnectFailure (A connection attempt failed because the connected party d
    id not properly respond after a period of time, or established connection failed
    because connected host has failed to respond.
    )
    Exception while resolving plugin references (FileNotFoundException: C:\Users\Adm
    inistrator\Desktop\Rust Experimental v2012 Server RUSTEO.COM\CSharpCompiler.exe)  at System.Diagnostics.FileVersionInfo.GetVersionInfo (System.String fileName)
    [0x00000] in <filename unknown>:0
      at Oxide.Plugins.PluginCompiler.SetCompilerVersion () [0x00000] in <filename u
    nknown>:0
      at Oxide.Plugins.PluginCompiler.CheckCompiler () [0x00000] in <filename unknow
    n>:0
      at Oxide.Plugins.PluginCompiler.EnqueueCompilation (Oxide.Plugins.Compilation
    compilation) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.PluginCompiler+<>c__DisplayClass19_0.<Compile>b__0 () [0x0000
    0] in <filename unknown>:0
      at Oxide.Plugins.Compilation+<>c__DisplayClass23_0.<Prepare>b__0 (System.Objec
    t _) [0x00000] in <filename unknown>:0
    Timed out waiting for plugin to be compiled: AdvancedUpgrading
    Timed out waiting for plugin to be compiled: FurnaceSplitter
    Timed out waiting for plugin to be compiled: ZLevelsRemastered
    Now u see that not work and other cant connect to server have
    [EAC] Kicking 76561198407964804 (Authentication timed out (1/2))
    46.224.64.148:56768/76561198407964804/AryanGamerRR kicked: EAC: Authentication t
    imed out (1/2)
    Please help me i dont know how to install all of the plugins and how to run permison and other please help me.
     
  9. Solved - Rust CSharpCompiler.exe error | Oxide
     
  10. I'm trying to get the nightbonus to work.

    I've enabled it in the config.

    Code:
      "NightBonus": {
        "broadcastEnabledBonus": true,
        "enableNightBonus": true,
        "logEnabledBonusConsole": false,
        "PointsPerHitAtNight": {
          "A": 4,
          "M": 4,
          "S": 4,
          "WC": 4
        }
    I installed TimeOfDay plugin.

    I have original multipliers set to

    Code:
        "DefaultResourceMultiplier": {
          "A": 3,
          "M": 3,
          "S": 3,
          "WC": 3
        },
    However, when I test at night, it still shows the default multiplier.

    Am I doing something wrong? Missing something?

    Thanks in advance.
     
  11. THANK YOU DEV!

     
  12. The config supports to set the points only:
    PointsPerHit & PointsPerHitAtNight
     
  13. Doh! I should have realized that. Thanks! :)
     
  14. It's mainly not in cause i did not find the muse yet to put this option into^^
     
  15. Fujikura updated ZLevels Remastered with a new update entry:

    2.7.1


    [DOUBLEPOST=1506454034][/DOUBLEPOST]
    Implemented...
    [DOUBLEPOST=1506454079][/DOUBLEPOST]
    Yo, you're welcome.
     
  16. Fujikura updated ZLevels Remastered with a new update entry:

    2.8.0

     
  17. Does it have to hit a certain hour to have the night bonus kick in?

    For instance I use env.time 22 and I don't see a difference.
     
  18. The day<>night switch time varies by the day of the year.
    Also, changes to the time are by TimeOfDay only recognised every full game hour, and the day<>night switchover would be called then delayed