ZLevelsRemastered

Moved

Total Downloads: 41,383 - First Release: Nov 15, 2015 - Last Update: Jul 22, 2018

5/5, 127 likes
  1. Ok, so if I understand correctly you're saying that in order for Zlevels to understand it's night, it would have to strike a 'night hour' however when it does Zlevels night bonus is delayed? If so, what is meant by delayed?
     
  2. where to download this panel?
     

    Attached Files:

    • zlvl.jpg
      zlvl.jpg
      File size:
      104.6 KB
      Views:
      112
  3. hello

    how do i change the position from the panel to this side like that? zlevels.png
     
  4. by reading others posts would be a start
     
  5. I have to thank you for fixing the plugin. My last post was about the client side lag, but this update (2.8.0) fixed the issue for me. Your plugin is a very good one, and will give us a lot of new possibilities for gameplay. Congrats, keep up the nice work!
     
    Last edited by a moderator: Sep 28, 2017
  6. Sounds good :p
     
  7. I still don't understand :(

    Is there any way to move the position of the CUI? I have another plugin that's conflicting with that space.
    [DOUBLEPOST=1506659709][/DOUBLEPOST]Also regarding of the other plugin, my bars are bleeding into my food, water, health bars.
     
  8. Config -> open... -> first entry: CUI -> Bounds -> tadaaaa...
     
  9. Can we get a fix for /statsonoff for existing players, I'm having to explain this bug to people returning to my server after a while
     
  10. Already minimised the size by myself, with a lot of tempering (seeing as I have 0 programming knoledge xD), good to see you implemented this though :).
     
  11. Sure you missed the "playerPluginDefaultEnabled" which came in at same time with the update.
    This is by default true, and does set the "ONFF" for new player entries to true.

    And there was also a fix (for existing entries) posted short after ;)
    ZLevels Remastered | Page 107 | Oxide
    [DOUBLEPOST=1506717626][/DOUBLEPOST]
    Still the case?
     
  12. Here is how I have my positioning for the UI in the config/ZLevelsRemastered.Json
    ----------------------------------------------
    {
    "CUI": {
    "Bounds": {
    "HeightLower": "0.01",
    "HeightUpper": "0.095",
    "WidthLeft": "0.01",
    "WidthRight": "0.150"
    },
    -----------------------------------------------

    It looks like this if you use it in combination with UIPlus...

    upload_2017-9-29_19-43-30.png

    Hope this helps :)

    -edit- P.S. I have edited my font size as well, you may want to adjust these to your liking.
     
  13. Tunnieram,
    if your stats info is bleeding into your health (etc) bar try these settings
    "Bounds": {
    "HeightLower": "0.023",
    "HeightUpper": "0.19",
    "WidthLeft": "0.64",
    "WidthRight": "0.828"
    },
    "BoundsBackground": "0.1 0.1 0.1 0.1",
    "cuiEnabled": true,
    "FontColor": "0.74 0.76 0.78 1",
    "FontSizeBar": 13,
    "FontSizeLevel": 13,
    "FontSizePercent": 11,
    "TextShadowEnabled": true,
    "XpBarBackground": "0.2 0.2 0.2 0.2",
    "XpBarColors": {
    "A": "0 0.8 0 0.5",
    "C": "0.2 0.72 0.5 0.5",
    "M": "0.1 0.5 0.8 0.5",
    "S": "0.8 0.1 0 0.5",
    "WC": "0.8 0.4 0 0.5"


    included screenshot, hope it helps
    #Dubz , you will note that i have included info for /statsonoff in the welcome message
     

    Attached Files:

    Last edited by a moderator: Sep 30, 2017
  14. how to reset it ?
     
  15. I've been getting errors in my console. I just installed TurboGather, I wonder if there's a conflict.

    Code:
    (09:34:03) | Failed to call hook 'OnDispenserGather' on plugin 'ZLevelsRemastered v2.9.0' (InvalidCastException: Cannot cast from source type to destination type.)
    (09:34:03) | at Oxide.Plugins.ZLevelsRemastered.levelHandler (.BasePlayer player, .Item item, System.String skill) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.ZLevelsRemastered.OnDispenserGather (.ResourceDispenser dispenser, .BaseEntity entity, .Item item) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.ZLevelsRemastered.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
     
  16. What do you have your UiPlus settings set to? Maybe that's not for this thread I guess.
     
  17. If I'm not mistaken, the UI size/position I use for UIPlus is default.
     
  18. Smells like not supported variables in the config ;)
    Remind yourself what you changed recently and do revert these step by step to find the reason.
     
  19. What are you trying to reset?