Hi, I have a question.
Can I have 5 Skills at the same time?
Mining, Woodcutting, Crafting, Skinning, Aquire or go max 4?
How can I insert that craps is also there?
ZLevelsRemastered
Moved
Total Downloads: 41,383 - First Release: Nov 15, 2015 - Last Update: Jul 22, 2018
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i think the gui from zlevels laggs the server every hit.. can you fix this ?
its a little lag on every hit -
hi "wipeDataOnNewSave" it is for reset when serverWipe?
It would like to adjust the when the server Wipe is the levels are reset
Edit:
I have found the answer to my questionLast edited by a moderator: Jul 29, 2017 -
[DOUBLEPOST=1501338556][/DOUBLEPOST]
[DOUBLEPOST=1501338644][/DOUBLEPOST]
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I can't get Crafting to go past level 20. It is set to 1% increase per level and I have max levels set to 100. Why is it not going past level 20, 99% until level 21?
The way I have it set is so once level 100 is achieved it would be instacraft. It was set to 5% increase with level 20 max, but I changed to add more of a grind and now like I said, maxing at 99% through level 20 and wont go higher. -
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OH derp on my part, lmao I overlooked that. Is there a way it could be set to 100 to make more of a grind? or a way to simulate 100 levels with crafting xp gained reduced to what would be 100 levels but done in 20? If you get what I am saying.
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Hello!
I was wondering if there is a way to increase the needed XP for each level? -
Code:"PointsPerHit": { "A": 30, "M": 30, "S": 30, "WC": 30 },
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Bug?
Error:
Code:Failed to call hook 'OnItemCraft' on plugin 'ZLevelsRemastered v2.6.1' (InvalidCastException: Cannot cast from source type to destination type.) at Oxide.Plugins.ZLevelsRemastered.OnItemCraft (.ItemCraftTask task, .BasePlayer crafter) [0x00000] in <filename unknown>:0 at Oxide.Plugins.ZLevelsRemastered.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
Code:"CraftingDetails": { "PercentFasterPerLevel": 0.25, "TimeSpent": 1, "XPPerTimeSpent": 1 }, "LevelCaps": { "C": 400,
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Z Levels is currently borking any crafting at all. Had to unload it and relog to be able to craft again
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Code:
NullReferenceException: Object reference not set to an instance of an object
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Disabled crafting function with z Levels and got everyone to relog, no more NRE's and people can craft
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I'm getting a similar issue, with no other crafting plugin.
Code:NullReferenceException: Object reference not set to an instance of an object at ItemCrafter.FinishCrafting (.ItemCraftTask task) [0x00000] in <filename unknown>:0 at ItemCrafter.ServerUpdate (Single delta) [0x00000] in <filename unknown>:0 at PlayerInventory.ServerUpdate (Single delta) [0x00000] in <filename unknown>:0 at BasePlayer.InventoryUpdate () [0x00000] in <filename unknown>:0 at InvokeHandler.DoTick () [0x00000] in <filename unknown>:0 at InvokeHandler.LateUpdate () [0x00000] in <filename unknown>:0
Gathering Stone/Sulphur groundspawn: Does not work
Gathering Hemp/Seeds: Works
Woodcutting: Works
Mining: Does not work
Crafting: Does not work
Skinning: Does not work
If I log out and back in, some of the items that didn't appear will appear in my inventory.
Edit - Some of the not-working items above begin working after a relog. I'm going to guess the NPE is causing some of these to fail, and is actually caused by only crafting.Last edited by a moderator: Aug 3, 2017 -
^ weird, it's only crafting we had to turn off, everything else is fine
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I to am getting an error when trying to craft with this plug in installed.
Players are unable to craft & gather
Code:NullReferenceException: Object reference not set to an instance of an object ItemCrafter.FinishCrafting (.ItemCraftTask task) ItemCrafter.ServerUpdate (Single delta) PlayerInventory.ServerUpdate (Single delta) BasePlayer.InventoryUpdate () InvokeHandler.DoTick () InvokeHandler.LateUpdate ()