ZLevelsRemastered

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Total Downloads: 41,383 - First Release: Nov 15, 2015 - Last Update: Jul 22, 2018

5/5, 127 likes
  1. Hi, I have a question.
    Can I have 5 Skills at the same time?
    Mining, Woodcutting, Crafting, Skinning, Aquire or go max 4?
    How can I insert that craps is also there?
     
  2. i think the gui from zlevels laggs the server every hit.. can you fix this ?
    its a little lag on every hit
     
  3. hi "wipeDataOnNewSave" it is for reset when serverWipe?
    It would like to adjust the when the server Wipe is the levels are reset

    Edit:
    I have found the answer to my question
     
    Last edited by a moderator: Jul 29, 2017
  4. Maybe. I need to check it...
    [DOUBLEPOST=1501338556][/DOUBLEPOST]
    Yep.
    ???
    [DOUBLEPOST=1501338644][/DOUBLEPOST]
    If it laggs, then it laggs the client...
    Nope. It's by design of the CUI implementation...
     
  5. I can't get Crafting to go past level 20. It is set to 1% increase per level and I have max levels set to 100. Why is it not going past level 20, 99% until level 21?

    The way I have it set is so once level 100 is achieved it would be instacraft. It was set to 5% increase with level 20 max, but I changed to add more of a grind and now like I said, maxing at 99% through level 20 and wont go higher.
     
  6. Taken from the plugin description ;)
     
  7. OH derp on my part, lmao I overlooked that. Is there a way it could be set to 100 to make more of a grind? or a way to simulate 100 levels with crafting xp gained reduced to what would be 100 levels but done in 20? If you get what I am saying.
     
  8. Replace the "20" two times in the "Init()" function to whatever you need.
     
  9. Hello!

    I was wondering if there is a way to increase the needed XP for each level?
     
  10. Trim down these and you should reach this
    Code:
        "PointsPerHit": {      "A": 30,
          "M": 30,
          "S": 30,
          "WC": 30
        },
     
  11. I already did, but it seems that the values cannot go below 1.
     
  12. They are integers (full numbers). When they would support values between or lower then 1, then they would be predefined there with a trailing ".0"
     
  13. Bug?

    Error:
    Code:
    Failed to call hook 'OnItemCraft' on plugin 'ZLevelsRemastered v2.6.1' (InvalidCastException: Cannot cast from source type to destination type.)
      at Oxide.Plugins.ZLevelsRemastered.OnItemCraft (.ItemCraftTask task, .BasePlayer crafter) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ZLevelsRemastered.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0 
    Config:
    Code:
    "CraftingDetails": {
          "PercentFasterPerLevel": 0.25,
          "TimeSpent": 1,
          "XPPerTimeSpent": 1
        },
        "LevelCaps": {
          "C": 400,
     
  14. A "crafting" plugin does produce this. Either do deactivate crafting on ZLevels, or you need to find a plugin combo which does not raise an error.
     
  15. Z Levels is currently borking any crafting at all. Had to unload it and relog to be able to craft again
     
  16. Code:
    NullReferenceException: Object reference not set to an instance of an object
    
    Yeah spamming like hell and no hint which plugin it was. had to disable htem all and test through
     
  17. Disabled crafting function with z Levels and got everyone to relog, no more NRE's and people can craft
     
  18. I'm getting a similar issue, with no other crafting plugin.
    Code:
    NullReferenceException: Object reference not set to an instance of an object
      at ItemCrafter.FinishCrafting (.ItemCraftTask task) [0x00000] in <filename unknown>:0
      at ItemCrafter.ServerUpdate (Single delta) [0x00000] in <filename unknown>:0
      at PlayerInventory.ServerUpdate (Single delta) [0x00000] in <filename unknown>:0
      at BasePlayer.InventoryUpdate () [0x00000] in <filename unknown>:0
      at InvokeHandler.DoTick () [0x00000] in <filename unknown>:0
      at InvokeHandler.LateUpdate () [0x00000] in <filename unknown>:0
    
    What works and what does:
    Gathering Stone/Sulphur groundspawn: Does not work
    Gathering Hemp/Seeds: Works
    Woodcutting: Works
    Mining: Does not work
    Crafting: Does not work
    Skinning: Does not work

    If I log out and back in, some of the items that didn't appear will appear in my inventory.

    Edit - Some of the not-working items above begin working after a relog. I'm going to guess the NPE is causing some of these to fail, and is actually caused by only crafting.
     
    Last edited by a moderator: Aug 3, 2017
  19. ^ weird, it's only crafting we had to turn off, everything else is fine
     
  20. I to am getting an error when trying to craft with this plug in installed.

    Players are unable to craft & gather

    Code:
    NullReferenceException: Object reference not set to an instance of an object
    ItemCrafter.FinishCrafting (.ItemCraftTask task)
    ItemCrafter.ServerUpdate (Single delta)
    PlayerInventory.ServerUpdate (Single delta)
    BasePlayer.InventoryUpdate ()
    InvokeHandler.DoTick ()
    InvokeHandler.LateUpdate ()