ZLevelsRemastered
Moved
Total Downloads: 41,383 - First Release: Nov 15, 2015 - Last Update: Jul 22, 2018
- 5/5, 127 likes
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High Quality Metal - it's just 2 at the end of a metal node. I run a 3x server, upgradeable to 6x with levels. So they should get 6 high quality at the end, with 12 if they have the full 6x from levels - yeah? right now they get 2 high quality metal. Am I doing something wrong?
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Fujikura updated ZLevels Remastered with a new update entry:
2.6.0
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Hi,
in a fresh Linux install server with lgsm script:
¿What I am doing wrong? This plugin was running OK until they deployed the new ore nodes....
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(13:26:04) | Loaded plugin ZLevelsRemastered v2.6.0 by Fujikura/Visagalis
(13:26:04) | Failed to call hook 'OnServerInitialized' on plugin 'ZLevelsRemastered v2.6.0' (NullReferenceException: Object reference not set to an instance of an object)
(13:26:04) | at Oxide.Plugins.ZLevelsRemastered.UpdatePlayer (.BasePlayer player) [0x00000] in <filename unknown>:0
at Oxide.Plugins.ZLevelsRemastered.OnServerInitialized () [0x00000] in <filename unknown>:0
at Oxide.Plugins.ZLevelsRemastered.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
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EDIT
It also happens when someone login or logout, and more events....:
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Failed to call hook 'OnPlayerDisconnected' on plugin 'ZLevelsRemastered v2.6.0'
Failed to call hook 'OnPlayerInit' on plugin 'ZLevelsRemastered v2.6.0'
Failed to call hook 'OnPlayerSleepEnded' on plugin 'ZLevelsRemastered v2.6.0'Last edited by a moderator: Jul 10, 2017 -
Is there a way to seperately change the HQM bonus at the end I know I can up the "ResourcePerLevelMultiplier" but that increases all the other mining resources.
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How do I make it no matter how many levels they go up, they stay at a +2% bonus?
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How can i enable the Crafting Skill ?
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is it possible to add an icon that shows up then nighbonus is active ?
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hi) who can help me?
i can't to use
"NightBonus": {
"broadcastEnabledBonus": true,
"enableNightBonus": true,
"logEnabledBonusConsole": true,
"PointsPerHitAtNight": {
"A": 300,
"M": 300,
"S": 300,
"WC": 300
i don't know why it's doesn't work( -
[DOUBLEPOST=1500390244][/DOUBLEPOST] -
would be nice to have
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Is there any way to fix the lag on hit, craft or gather? It's almost a second-long delay and makes for unpleasant gameplay. Perhaps delaying the XP gain?
Last edited by a moderator: Jul 19, 2017 -
I have the latest version installed, but "cuiEnabled": true, isn't listed.
End goal is to not have the CUI shown by default, but there's no option in my config file to turn it off.
Am I looking at the wrong file? -
oxide/config/ZLevelsRemastered.json - Line 10
Code:{ "CUI": { "Bounds": { "HeightLower": "0.013", "HeightUpper": "0.13", "WidthLeft": "0.67", "WidthRight": "0.815" }, "BoundsBackground": "0.1 0.1 0.1 0.1", "cuiEnabled": true, <-----------------
"playerCuiDefaultEnabled": true, -
Hi, awesome plugin...
Is there a way to stop the broadcasting of other player ranking up?
Thanks