ZLevelsRemastered

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Total Downloads: 41,383 - First Release: Nov 15, 2015 - Last Update: Jul 22, 2018

5/5, 127 likes
  1. Any way to make this affect hqm?
     
  2. This what? Your img link is'nt working...
     
  3. High Quality Metal - it's just 2 at the end of a metal node. I run a 3x server, upgradeable to 6x with levels. So they should get 6 high quality at the end, with 12 if they have the full 6x from levels - yeah? right now they get 2 high quality metal. Am I doing something wrong?
     
  4. Fujikura updated ZLevels Remastered with a new update entry:

    2.6.0

     
  5. Hi,
    in a fresh Linux install server with lgsm script:
    ¿What I am doing wrong? This plugin was running OK until they deployed the new ore nodes....
    ======
    (13:26:04) | Loaded plugin ZLevelsRemastered v2.6.0 by Fujikura/Visagalis

    (13:26:04) | Failed to call hook 'OnServerInitialized' on plugin 'ZLevelsRemastered v2.6.0' (NullReferenceException: Object reference not set to an instance of an object)

    (13:26:04) | at Oxide.Plugins.ZLevelsRemastered.UpdatePlayer (.BasePlayer player) [0x00000] in <filename unknown>:0

    at Oxide.Plugins.ZLevelsRemastered.OnServerInitialized () [0x00000] in <filename unknown>:0

    at Oxide.Plugins.ZLevelsRemastered.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0

    at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0

    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0

    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
    ======
    EDIT
    It also happens when someone login or logout, and more events....:
    ====
    Failed to call hook 'OnPlayerDisconnected' on plugin 'ZLevelsRemastered v2.6.0'
    Failed to call hook 'OnPlayerInit' on plugin 'ZLevelsRemastered v2.6.0'
    Failed to call hook 'OnPlayerSleepEnded' on plugin 'ZLevelsRemastered v2.6.0'
     
    Last edited by a moderator: Jul 10, 2017
  6. Is there a way to seperately change the HQM bonus at the end I know I can up the "ResourcePerLevelMultiplier" but that increases all the other mining resources.
     
  7. How do I make it no matter how many levels they go up, they stay at a +2% bonus?
     
  8. How can i enable the Crafting Skill ?
     
  9. in the config change it from "C": -1, to "C": 20,
     
  10. Where ? which line ? i cant find it
     
  11. see the overview
     
  12. Nope. It depends on their level.
     
  13. is it possible to add an icon that shows up then nighbonus is active ?
     
  14. hi) who can help me?
    i can't to use
    "NightBonus": {
    "broadcastEnabledBonus": true,
    "enableNightBonus": true,
    "logEnabledBonusConsole": true,
    "PointsPerHitAtNight": {
    "A": 300,
    "M": 300,
    "S": 300,
    "WC": 300

    i don't know why it's doesn't work(
     
  15. The part "NightBonus" of the config works only with TimeOfDay.
    [DOUBLEPOST=1500390244][/DOUBLEPOST]
    Technically: yes
     
  16. would be nice to have :)
     
  17. Is there any way to fix the lag on hit, craft or gather? It's almost a second-long delay and makes for unpleasant gameplay. Perhaps delaying the XP gain?
     
    Last edited by a moderator: Jul 19, 2017
  18. I have the latest version installed, but "cuiEnabled": true, isn't listed.

    End goal is to not have the CUI shown by default, but there's no option in my config file to turn it off.

    Am I looking at the wrong file?
     
  19. oxide/config/ZLevelsRemastered.json - Line 10

    Code:
    {
      "CUI": {
        "Bounds": {
          "HeightLower": "0.013",
          "HeightUpper": "0.13",
          "WidthLeft": "0.67",
          "WidthRight": "0.815"
        },
        "BoundsBackground": "0.1 0.1 0.1 0.1",
        "cuiEnabled": true, <-----------------
    [DOUBLEPOST=1500472038][/DOUBLEPOST]There is also on line 31:

    "playerCuiDefaultEnabled": true,
     
  20. Hi, awesome plugin...

    Is there a way to stop the broadcasting of other player ranking up?

    Thanks