When zlvl crafting is on, players can't craft nothing at all, I have turn mine to -1 untill the bug is fix.
ZLevelsRemastered
Moved
Total Downloads: 41,383 - First Release: Nov 15, 2015 - Last Update: Jul 22, 2018
- 5/5, 127 likes
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Fujikura updated ZLevels Remastered with a new update entry:
2.6.2
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Hi I'm using Hunt RPG is "C": -1, latest version continue to give me:
NullReferenceException: Object reference not set to an instance of an object
at ItemCrafter.FinishCrafting (.ItemCraftTask task) [0x00000] in <filename unknown>:0
at ItemCrafter.ServerUpdate (Single delta) [0x00000] in <filename unknown>:0
at PlayerInventory.ServerUpdate (Single delta) [0x00000] in <filename unknown>:0
at BasePlayer.InventoryUpdate () [0x00000] in <filename unknown>:0
at InvokeHandler.DoTick () [0x00000] in <filename unknown>:0
at InvokeHandler.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
And I reset data file my config is:
Code:{ "CUI": { "Bounds": { "HeightLower": "0.02", "HeightUpper": "0.107", "WidthLeft": "0.645", "WidthRight": "0.835" }, "BoundsBackground": "0 0 0 0", "cuiEnabled": true, "FontColor": "1 1 1 1", "FontSizeBar": 11, "FontSizeLevel": 11, "TextShadowEnabled": false, "XpBarBackground": "0.2 0.2 0.2 0.1", "XpBarColors": { "A": "0.3 0.6 0 0.6", "C": "0.2 0.72 0.5 0.6", "M": "0.1 0.6 0.8 0.6", "S": "0.8 0.1 0 0.6", "WC": "0.6 0.4 0 0.6" } }, "Generic": { "enableLevelupBroadcast": false, "enablePermission": false, "exludeWeaponsOnGather": false, "gameProtocol": 2003, "penaltyMinutes": 10, "penaltyOnDeath": true, "permissionName": "zlevelsremastered.use", "playerCuiDefaultEnabled": true, "pluginPrefix": "<color=orange>ZLevels</color>:", "wipeDataOnNewSave": false }, "NightBonus": { "broadcastEnabledBonus": true, "enableNightBonus": true, "logEnabledBonusConsole": false, "PointsPerHitAtNight": { "A": 60, "M": 60, "S": 60, "WC": 60 } }, "Settings": { "CraftingDetails": { "PercentFasterPerLevel": 5, "TimeSpent": 1, "XPPerTimeSpent": 3 }, "DefaultResourceMultiplier": { "A": 1, "M": 1, "S": 1, "WC": 1 }, "LevelCaps": { "A": 200, "C": -1, "M": 200, "S": 200, "WC": 200 }, "PercentLostOnDeath": { "A": 50, "C": 50, "M": 50, "S": 50, "WC": 50 }, "PointsPerHit": { "A": 20, "M": 20, "S": 20, "WC": 20 }, "ResourcePerLevelMultiplier": { "A": 1.1, "M": 1.1, "S": 1.1, "WC": 1.1 }, "SkillColors": { "A": "#ADD8E6", "C": "#CCFF99", "M": "#DDDDDD", "S": "#FFDDDD", "WC": "#FFDDAA" } } }
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NullReferenceException when crafting | Oxide
Try deleting this string from the HuntRPG (HuntPlugin.cs):
task.blueprint = null;
by @athlon.89 thank to him -
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relog?
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Hi, since updating this to Version 2.6.2 the skinning levels have frozen. People are skinning but their levels are stuck at what they where before the update.
I get this in the log
Code:Exception while calling NextTick callback (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[System.UInt64,Oxide.Plugins.ZLevelsRemastered+PlayerInfo].get_Item (UInt64 key) [0x00000] in :0 at Oxide.Plugins.ZLevelsRemastered.BlendOutUI (.BasePlayer player) [0x00000] in :0 at Oxide.Plugins.ZLevelsRemastered+c__AnonStorey0.<>m__0 () [0x00000] in :0 at Oxide.Core.OxideMod.OnFrame (Single delta) [0x00000] in :0
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200 on all except crafting which is at 20
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Coder will take a look when he gets online
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@Fujikura Any chance of a multiplier for donator groups?
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I keep getting smal lag spikes when picking up hemp and chopping wood what to do? and no it aint my pc
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@Fujikura Hey! We utilize your plugins since a long time and never had much trouble but a user told us he experience small laggs while farming. We tested it with and without your plugin and it seems that it is because of the plugin. Can you maybe elaborate the cause of this? Can we prevent the lagg somehow? We already had to delete LustyMap because of the major performance issues it introduces but we would really like to keep ZLevelsRemastered!