The issue isn't the bind. It's that it's supposed to open on connect and doesn't. That's what a bunch of us have been posting about![]()

UniversalUI
This is a fully Customizable UI for Info and Buttons!
Total Downloads: 1,896 - First Release: Nov 23, 2016 - Last Update: May 13, 2017
- 5/5, 24 likes
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Oh yeah, I have no workaround for that lol.
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is it maybe possible to, if you press on "hide info" that the mousemode is disabled and you can look arround and if you use /ui (or key) and if the info is still hidden it just reenables the mousemode, and maybe close the infoui if its open and you use /ui (or key) again it closes?
that would make that great UI so much better to use in dangerous situations. -
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Absolut updated UniversalUI with a new update entry:
2.1.4
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can we please have the option to choose if its centered or topleft corner. i tried to edit the plugin but if i change it, the bottoms change too.
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is it possible for me to change the color of the font of the text on the homepage of the UniversalUI?, thank you. i feel like this is either really easy or impossible depending on the framework of the code.. im rusty trying to get back into the groove.
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Hello I am getting a strange error, Posted Below.....
Failed to call hook 'cmdUI_AddKit' on plugin 'UniversalUI v2.1.4' (KeyNotFoundEx
ception: The given key was not present in the dictionary.)
at System.Collections.Generic.Dictionary`2[System.UInt64,Oxide.Plugins.Univers
alUI+screen].get_Item (UInt64 key) [0x00000] in <filename unknown>:0
at Oxide.Plugins.UniversalUI.cmdUI_AddKit (.Arg arg) [0x00000] in <filename un
known>:0
at Oxide.Plugins.UniversalUI.DirectCallHook (System.String name, System.Object
& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[]
args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[]
args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] arg
s) [0x00000] in <filename unknown>:0
[DOUBLEPOST=1496514600][/DOUBLEPOST]i fixed it, i deleted my old config kits file, reloaded kits, all new kits created appeared for me to add them, woot! -
it is not working actually. i still get these errors. cant add kits,.or remove. i think it has to do with universalui. i am not sure
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Any fix to the force open on join?
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I am trying to create a button that will return in chat the information requested from the timed permissions plugin. But I can't get it to do anything but return could not find $player.id.
eg. "chat.say \pinfo $player.id"
If i put my name it works but I need that variable not sure what I am doing wrong. That same string works fine for a call heli to player command. -
Hi, thank you for making this useful plugin!
I have only one issue when I made the kit page.
The cooldown did not show 5 seconds as I set.
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My bad.
I was testing. It seems it only display in minutes and it worked.Attached Files:
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1. \oxide\data\Kits.json
2. \oxide\config\Kits.json
3. \oxide\config\UniversalUI.json -
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My server: 104.207.150.223:28036 (If you want to see the demo.)Attached Files:
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ok i got 3 questions nr 1 im making a button to turn on and off the fps shower
"12": {
"adminOnly": false,
"ButtonImage": null,
"CloseUI": false,
"command": "perf 2",
"name": "FPS Show on",
"permission": null
},
"13": {
"adminOnly": false,
"ButtonImage": null,
"CloseUI": false,
"command": "perf 0",
"name": "FPS Show off",
"permission": null
},
but when i press it and look in the f1 menu it says
global.perf 1
server tryed to run command "1", but we blocked it
is there a way to make it not global.perf 1 but perf 1 ?
nr 2 the f5 dos not work for me any way to fix it ?
nr 3 is there a way to make it so when u press hide info the mouse goes away and u can move with the buttons in the side is still pressable ? -
Code:
"adminOnly": false, "CloseUI": false, "command": null, "name": null, "order": 2, "PageButtonImage": null, "permission": zonemanager.zone
I can put my chosen permission? -
For the f5 who are not working anymore since the rust programmer blocked it, here is what i did to solve this little problem.
When you're inside the game press f1 to go to the console and write this :
bind f5 UI_OpenUniversalUI
Come back to your game and you'll see that's working now !
Bye all and thx for the coder of this plugin