My turrets shoot on animalsCode:{ "adminOverride": true, "aimCone": 5.0, "ammoType": "ammo.rifle", "animalOverride": true, "animals": [ "stag", "boar", "chicken", "horse" ], "bulletDamage": 10.0, "bulletSpeed": 300.0, "clanOverride": false, "globalDamageModifier": 1.0, "health": 1000.0, "sightRange": 50.0, "sleepOverride": false, "useGlobalDamageModifier": false, "VERSION": "0.1.2" }plz help
TurretConfig
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Total Downloads: 4,362 - First Release: Nov 3, 2015 - Last Update: May 13, 2017
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>>>> "animalOverride": true <<<< say true ! so i dont need a whitlist or ? .... and if u want to ignor that there is a boar in the list but he still shoot him and the
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How do i apply multiple ammotypes for it, as i keep getting all kinds of errors when trying to create the same list as [] animals have, i have pasted it on the jasonlint website and gave me valid outcome every time... Do i have to change ammoType to ammoTypeS or something? anyone have a working example? thnx for helping
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Calytic Community Admin Community Mod
Try deleting your config and reloading the mod.
Last edited: Feb 4, 2016 -
alright thnx for the response
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Does anyone know why the Turrets are only attacking when attacked? If you don't shoot at it, they leave you alone?
Last edited by a moderator: Feb 5, 2016 -
same isseus, had to unload it... The health and all work fine, but they
wont auto fire.. -
Calytic Community Admin Community Mod
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The turrets shoot only if one has the turret once shot.
Is there a solution? -
Same issue, plugin unloaded and server restarted.... fix please, its an awesome plugin!
[DOUBLEPOST=1454775429][/DOUBLEPOST]Last edited by a moderator: Feb 6, 2016 -
Calytic Community Admin Community Mod
TurretConfig is not causing this issue. This is a confirmed Rust bug.
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is there some new command for admin turrets to work? my turrets dont seem to target anything anymore not even aniamals i tried server without plugins with plugins they just dont seem to target anything any ideas
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Everything works, but does not work for clanOverride. all plugins installed for the Clan
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@Marat 2 Do you tested it by yourself? Yesterday plugin worked well, but rust-side there is a bug with the turret actually. They will only shoot, if an unauthorized person attacks your autoturret.
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after today's update, auto turrets are working properly. a problem that does not work clanOverride.
Do not you have updated your server? -
Not yet. I informed my mate about the update but it was not needed to update yet. I will update it later. If there is no other answer, I can test it later with clanOverride.
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Oxide Version 2.0.1767
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