There is only one plugin and it's working perfect so no need anotherone also developer care about the comments
R-Remover-Tool
Building and entity removal tool
Total Downloads: 63,204 - First Release: Apr 3, 2015 - Last Update: Feb 7, 2018
- 5/5, 105 likes
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since the last update, /rayremove still works as before, but it skips code locks on doors. So after a /rayremove there are floating locks in the air. http://imgur.com/Ky16jBd
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it's probably a bug from rust ... don't use /remove all of locks atm
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it's an old post cenk XD
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yea I notice that after post
Ps: I was in WC and do not saw below of message from idiot LG phone
you see. it's phone mistake -
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partially
and temporarly
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because it's how rust works now, there are no list of elements in a house like they used to be in legacy, only way to get a house it by going element by element
so if 2 houses are too close to each other they are considered as 1 -
I'm not able to reload or stop the plugin:
[Oxide] 3:48 PM [Info] Plugin is already being loaded: RemoverTool
Any ideas?
Also, in game it says: Unknown command. -
restart the server
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This plugin is broken after today's update.
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What is the command to see oxide ver?
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just type 'version' without the quotes
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Yeah I didn't realize there was another update.
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Hey i could Need ur help...
Some People start to /remove griefing and ist hard to track down.
Could u please add the removes into serverlog or oxide log or a extra log with time date ?
Would be awesome...
Or are u able to track auth deauth on cupboard? Would help me so much! -
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"activated": false
}, This should to resolve your problem. (Building Owners required) -
what will be change if we do it I dont get it?