R-Remover-Tool

Building and entity removal tool

Total Downloads: 63,204 - First Release: Apr 3, 2015 - Last Update: Feb 7, 2018

5/5, 105 likes
  1. There is only one plugin and it's working perfect so no need anotherone also developer care about the comments
     
  2. since the last update, /rayremove still works as before, but it skips code locks on doors. So after a /rayremove there are floating locks in the air. http://imgur.com/Ky16jBd
     
  3. it's probably a bug from rust ... don't use /remove all of locks atm :p
     
  4. it's an old post cenk XD
     
  5. yea I notice that after post

    Ps: I was in WC and do not saw below of message from idiot LG phone

    you see. it's phone mistake :)
     
  6. Reneb? 0_o You alive?
     
  7. partially :p and temporarly :p
     
  8. So... If @Reneb doesn't works with it right now and on rest - @Mughisi, 1 question: why /rayremove works so rude? It deletes ToolCupboards in near position and alive houses as well... :(
     
  9. because it's how rust works now, there are no list of elements in a house like they used to be in legacy, only way to get a house it by going element by element
    so if 2 houses are too close to each other they are considered as 1
     
  10. I'm not able to reload or stop the plugin:

    [Oxide] 3:48 PM [Info] Plugin is already being loaded: RemoverTool

    Any ideas?

    Also, in game it says: Unknown command.
     
  11. restart the server
     
  12. This plugin is broken after today's update.
     
  13. Are you using Oxide version #588? There was a bug in #586 that didn't allow the plugin to load which was fixed.
     
  14. What is the command to see oxide ver?
     
  15. just type 'version' without the quotes
     
  16. Yeah I didn't realize there was another update. :)
     
  17. CHR

    CHR

    Hey i could Need ur help...

    Some People start to /remove griefing and ist hard to track down.

    Could u please add the removes into serverlog or oxide log or a extra log with time date ?

    Would be awesome...

    Or are u able to track auth deauth on cupboard? Would help me so much!
     
  18. It will cause lag BUT actually they are doing griefing with remove blocks and stairs for avoid to reach upstairs therefore if the remove function log for remove staris and blocks only or at least allow us in config for allow or restrict buildings parts then I will immidietly disable removing of block + stairs which will be make diffuculty things for them bc they shoudl destroy them instead of easily remove!
     
  19. "ToolCupboard": {
    "activated": false
    }, This should to resolve your problem. (Building Owners required)
     
  20. what will be change if we do it I dont get it?