1. Could someone please take a look at my table. The validator is giving me an error yet i can't see what is causing it http://pastebin.com/zVF8KCNN
     
  2. Thank you very much!
     
  3. Is it possible to reload the file while the server is running? We are testing/balancing the tables and its stupid to restart the server everytime.
     
  4. "oxide.reload lootspawnlists" in the console should do the trick, but since I can't find any documentation (yet) on this command I wouldn't be able to tell you if it works for this particular plugin. I guess the best way to test this would be to make two dummy loot tables where zombies either spawn only charcoal or only paper and use the reload command while the server is live.
     
  5. DG2

    DG2

    So can anyone show me how to COMPLETELY DISABLE F1 Grenade AND Explosive Charge from dropping in the game from this txt.

    (The name of the file is NOT the one in the server data. I only pasted and copied the coding so you can have a look)

    Thank you
     

    Attached Files:

    Last edited by a moderator: Jan 21, 2014
  6. Did not work. any clues?
     
  7. Yep, this command does not work.
    It's pretty annoying to update anything when you have to resetart whole server :(
     
  8. Weird, the file that you helped me validate lead to all spawns being disabled.
     
  9. hey guys, anyway to reload the txt file without having to restart the server? so evertime i make a change i dont need to restart?

    OK ive just seen the posts above! Im an idiot i get it!
     
  10. I've only checked the JSON, not the actual content.
     
  11. Is there a way to change the whole weight System to %? It would be sooooo nice to use %!
    For Example 0.03% for the Bolt Action Rifle (100% would be a 100% chance of dropping).
     
  12. Weight 3 for the Bolt Action Rifle and another 9997 for the other items in the same package?
     
  13. Ok, but it would be so good to use % instead.
     
  14. Even though this isn't as straightforward at first sight, this method is much more efficient and flexible. Also, I don't see how using percentages and then going into decimals is much easier.
     
  15. Extream Noob to JSON, and admining. Before I change the loot tables I want to make sure I'm doing it right. I've looked over the inital post, and over the copy. I understand weight=drop chance. I only really want to change a couple of things like, removing M4s and MP5s from boxes, and adding a extreamly slight chance, of explosives+C4 from zombies. When I go into my actual file, I dont see, the crate names I see like "weapon part spawnlist" and "wood structure spawn list" ( which is really weird because it says like wood wall BP etc). Can I get a link to a youtube video, or a in depth guide on how to work the list?

    Here is a link to my paste bin if someone could take a look, ive been fiddling with it, but It wont validate.

    http://pastebin.com/XZrUcRGY
     
    Last edited by a moderator: Jan 21, 2014
  16. Ok I'm having a major problem with Research Kits dropping off Zombies. I'm also having problems with Kevlar and C4 dropping. Where did I go wrong? I want to make these items extremely rare to drop across the board. I've set some of them 1 and even some to 0 on the weight.
     

    Attached Files:

  17. Well, KevlarArmorLootList doesn't seem to drop anymore and you might want to try setting Explosives Charges to weight 1 in WeaponSpawnList (I've only seen 0 used in guaranteed drops). I don't really know what the problem would be with the Research Kits other than to suggest to revert to the default values and work from there.
     
  18. aw thanks.. is there away to make to prevent players from crafting certain items? Such as explosive charges.
     
  19. Crafting Controller plugin