All are 100% made in the map editor so dont register as monuments in game. Am hoping FP add a monument flag asset to the sdk to sort these kind of things but was hoping for a quick fix via plugin.

HeliControl
Manage CH47 & helicopter health, player damage, configure turrets/rockets, and more!
Total Downloads: 35,240 - First Release: Sep 18, 2015 - Last Update: Apr 19, 2018
- 5/5, 74 likes
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as far as I know I have the most updated version. 1.3.1
I still can't get a heli to spawn so I can fly it. -
Attached Files:
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OK I uploaded this json file and put it in my config file and will try it again.
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no matter what I do, I can't get a helicopter to spawn for my use. If someone has a working config that allows you to spawn a heli so you can fly it please allow me to copy it for my sever.
I can get heli's to show up and then kill them ok. But usually they just attack me and never land or spawn on the ground. -
edit:
i think u look for this as example HeliRide -
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Thanks -
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permissions and some of it worked and other commands did not work. But, the one I'm paying for works and I get the support I need. -
Anything i can do to stop heli despawning in the middle of the fight?
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HeliControl is bugging as soon as an Advanced Airstrike plane is coming out:
Code:(21:03:20) | Failed to call hook 'OnEntitySpawned' on plugin 'HeliControl v1.3.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HeliControl.OnEntitySpawned (BaseNetworkable entity) [0x003cf] in <6fbb7e1d1f844961b0b568cee3b3e2f6>:0 at Oxide.Plugins.HeliControl.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003f8] in <6fbb7e1d1f844961b0b568cee3b3e2f6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9affce1cd15c4ec183941adef8db1722>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <4452f821def6406d834e4149849fe7ea>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <4452f821def6406d834e4149849fe7ea>:0