
HeliControl
Manage CH47 & helicopter health, player damage, configure turrets/rockets, and more!
Total Downloads: 35,240 - First Release: Sep 18, 2015 - Last Update: Apr 19, 2018
- 5/5, 74 likes
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"Sorry, I haven't had much time to check out HeliControl much recently. I don't think there's anything with HeliControl itself that should be causing you to not have loot drops. There's a quick way to test this though, if you haven't already. Unload HeliControl and call in a helicopter through the default command (I think it's heli.call) and see if that helicopter drops loot. If that works, then it's either HeliControl itself or a conflict."
When I unload the program, the crates drop on kill. When I reload it, nothing. -
helicontrol.nodrop
try to revoke this permission
edit:
ooh i read a few Posts before and u say u did it
hmm for us it works and the heli is droping crates can u post your configLast edited by a moderator: Jul 19, 2018 -
Code:
{ "Cooldowns": { "Cooldown.0": 4000.0, "Cooldown.1": 4000.0, "Cooldown.2": 4000.0, "Cooldown.3": 4000.0, "Cooldown.4": 4000.0, "Cooldown.5": 4000.0, "Cooldown.6": 4000.0, "Cooldown.7": 4000.0, "Cooldown.8": 4000.0, "Cooldown.9": 4000.0, "cooldown.ch47.0": 86400.0, "cooldown.ch47.1": 86400.0, "cooldown.ch47.2": 86400.0, "cooldown.ch47.3": 86400.0, "cooldown.ch47.4": 86400.0, "cooldown.ch47.5": 86400.0, "cooldown.ch47.6": 86400.0, "cooldown.ch47.7": 86400.0, "cooldown.ch47.8": 86400.0, "cooldown.ch47.9": 86400.0 }, "Damage - Global damage multiplier": 1.0, "Gibs - Health of gibs": 800.0, "Gibs - Time until gibs can be harvested in seconds": 480.0, "Health - Base Helicopter health": 8000.0, "Health - Main rotor health": 3950.0, "Health - Tail rotor health": 2700.0, "Limits": { "Limit.0": 5, "Limit.1": 5, "Limit.2": 5, "Limit.3": 5, "Limit.4": 5, "Limit.5": 5, "Limit.6": 5, "Limit.7": 5, "Limit.8": 5, "Limit.9": 5, "limit.ch47.0": 5, "limit.ch47.1": 5, "limit.ch47.2": 5, "limit.ch47.3": 5, "limit.ch47.4": 5, "limit.ch47.5": 5, "limit.ch47.6": 5, "limit.ch47.7": 5, "limit.ch47.8": 5, "limit.ch47.9": 5 }, "Loot - Max Crates to drop": 6, "Loot - Time before unlocking CH47 crates": -1.0, "Loot - Time before unlocking crates": -1.0, "Loot - Use Custom loot spawns": true, "Misc - Helicopter can shoot while dying": true, "Misc - Helicopter speed": 40.0, "Misc - Helicopter startup length in seconds": 0.0, "Misc - Helicopter startup speed": 25.0, "Misc - Maximum helicopter life time in minutes": 15, "Misc - Prevent crates from spawning when forcefully killing helicopter": false, "Misc - Water required to extinguish napalm flames": 10000, "Rockets - Blunt damage to deal": 275.0, "Rockets - Explosion damage to deal": 200.0, "Rockets - Explosion radius": 15.0, "Rockets - Max helicopter rockets": 25, "Rockets - Time between each rocket in seconds": 0.2, "Spawning - Automatically call CH47 between max seconds": 0.0, "Spawning - Automatically call CH47 between min seconds": 0.0, "Spawning - Automatically call CH47 if one is already flying": false, "Spawning - Automatically call helicopter between max seconds": 6400.0, "Spawning - Automatically call helicopter between min seconds": 6400.0, "Spawning - Automatically call helicopter if one is already flying": false, "Spawning - Disable CH47 default spawns": false, "Spawning - Disable Helicopter": false, "Spawning - Disable helicopter gibs": false, "Spawning - Disable helicopter napalm": false, "Spawning - Disable Rust's default spawns": false, "Spawning - Max active helicopters": 1, "Spawning - Use custom helicopter spawns": false, "Spawning - Use static spawning": false, "Turrets - Helicopter bullet accuracy": 4.8, "Turrets - Helicopter bullet damage": 25.0, "Turrets - Helicopter bullet speed": 300, "Turrets - Max range": 300.0, "Turrets - Time between turret bursts in seconds": 2.0, "Turrets - Turret burst length in seconds": 3.0, "Turrets - Turret fire rate in seconds": 0.125 }
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did recent update break this mod, cant load it anymore even with a full reinstall
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So, I unload the plugin and it drops crates and the loot is from the custom file using AlphaLoot, but the health is 2k not the 8k I have it set to using helicontrol, which is understandable.
When I reload the plugin it does not drop any crates. -
Anyone else getting reports of the Heli despawning mid fight?
Trying to pinpoint the issue and this is the only plugin that seems to have the capabilities to despawn it. -
Yes. We have had a few cases of the heli despawning in the middle of a fight.
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It will not fly around the map until someone decides to take it down.
Try taking the heli not long after it appears on the map - bet u it dont despawn during the fight -
That's pretty clear and well understood. I think what we are looking for is some option to have it NOT despawn during a fight, if possible. It's probably not possible.
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I will enjoy a lot of controlling the spawn points of the helicopter. With the help of a year that I galley with that: p
Thanks! -
That's a coincidence: i was just getting here to report something like the above. My heli is also breaking up in 5-8 minutes mid-air, while I have "Maximum helicopter life time in minutes" at 15. It also happens when I manually spawn in a heli. But it's random.
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Ive heard alot of people complain on my server that heli doesnt aggro them after a couple bolt shots ^^ Not sure whatsup with that
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"TimerRepeat": {
"callheli pos -464 43 1692": 6000,
"callheli pos 1306 68 1190'": 6000
}
I do not use the repeating timer in the coordinates I set. Do you know how to solve it
[DOUBLEPOST=1533452411][/DOUBLEPOST]没有在我设置的xyz产生?,你知道怎么办吗
[DOUBLEPOST=1533452435][/DOUBLEPOST]Is not the XYZ I set up? Do you know what to do
[DOUBLEPOST=1533453663][/DOUBLEPOST]I added the spawning coordinates 464431692 when I input F1 callheli POS -464 431692 without laying eggs in place.
[DOUBLEPOST=1533453695][/DOUBLEPOST]-464 43 1692 -
“fj”:“1305.4,94.3,1195.5”,
“fj1”:“ - 459.4,95.4,1671.3” -
Same here. Ppl complaining that the heli doesn't fight back. Even if I fly near him and shooting he ignores me completely.
Thanks for your great and your time for that! A fix will be very welcome. Take your time.
TYIA -
Suggestion: making personally called helis loot locked until player that called it loots it.
I know it can be done. It's coded into Fancydrop for airdrops.
Thanks