Hi.
My friend set amount of M249 to 1. But players get 50)) Why?
What should we do to get only one M249?
Set Min and Max to 1? Or we can disable this amounts (min and max) to get only one thing every time?
Code:"lootBoxContents": [ { "name": "lmg.m249", "amountMin": 100, "amountMax": 250, "amount": 1, "skinID": 0 },

HeliControl
Manage CH47 & helicopter health, player damage, configure turrets/rockets, and more!
Total Downloads: 35,240 - First Release: Sep 18, 2015 - Last Update: Apr 19, 2018
- 5/5, 74 likes
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Can you set the maximum number of helicopters at the same time?
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Code:
(19:08:17) | Failed to call hook 'OnEntitySpawned' on plugin 'HeliControl v1.3.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HeliControl.OnEntitySpawned (BaseNetworkable entity) [0x003cf] in <fc6a29852fa0443c8282b85c1f00eae8>:0 at Oxide.Plugins.HeliControl.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003f8] in <fc6a29852fa0443c8282b85c1f00eae8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <c42b530987394b2da63b2e4218904439>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <0f58cfbbba844942876db6036f28ac86>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <0f58cfbbba844942876db6036f28ac86>:0 (19:08:17) | Failed to call hook 'OnEntitySpawned' on plugin 'HeliControl v1.3.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HeliControl.OnEntitySpawned (BaseNetworkable entity) [0x003cf] in <fc6a29852fa0443c8282b85c1f00eae8>:0 at Oxide.Plugins.HeliControl.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003f8] in <fc6a29852fa0443c8282b85c1f00eae8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <c42b530987394b2da63b2e4218904439>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <0f58cfbbba844942876db6036f28ac86>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <0f58cfbbba844942876db6036f28ac86>:0
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@Shady757 If I have "Misc - Maximum helicopter life time in minutes": 15," and I shoot at the heli at 14:58. Will the heli then fly away at the 15 minute mark or will it stick around to continue to fight me?
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my experience is heli will just despawn after 15min.
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Ran across an odd bug, Players can harvest the downed Heli till it despawns getting 100k hqm.
never seen this before but is duplicate-able with every heli downed. -
Update. The natural heli spawns seem to be the ones harvest-able till they despawn, Called in ones act normal.
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Hello, I'm having an issue with HeliControl. The heli loot is not working. Actually no crates spawn when heli is killed. I have it set to 6 crates.
"Loot - Max Crates to drop": 6,
Its has been working fine. I noticed the issue today. I have restarted the plugin.
Protocol: 2099.165.1
Build Date: 07/08/2018 08:39:11
Unity Version: 2018.1.0f2
Changeset: 27612
Branch: release
Oxide.Rust Version: 2.0.3999Last edited by a moderator: Jul 12, 2018 -
Code:o.revoke user UserName helicontrol.nodrop
Code:o.revoke group GroupName helicontrol.nodrop
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Group 'default' does not have permission 'helicontrol.nodrop'
Group 'admin' does not have permission 'helicontrol.nodrop'
Group 'mod' does not have permission 'helicontrol.nodrop' -
I have a quick question about using this plugin. What would I change in the config file to make 2 heli's come out at the normal default time? I want to keep everything default, except have 2 come out on the map at the same time.
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"Spawning - Max active helicopters": 2, -
Any suggestions Shady, still no heli crates