So, for chinooke dont know what happen, its solved, he dont spawn after reinstalling.
Bradley bug is always same...

HeliControl
Manage CH47 & helicopter health, player damage, configure turrets/rockets, and more!
Total Downloads: 35,240 - First Release: Sep 18, 2015 - Last Update: Apr 19, 2018
- 5/5, 74 likes
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see my movie...
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Can you add a mode/event where the heli flies around killing sleepers?
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I want to decrease the likeliness of getting turret components in the loot table, is there a way to tweak this without changing the value to 0 for all CCTV and TC for the whole data file?
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You could look at BetterLoot plugin (if you are using it) and remove those components from helicopter loot list, That way the only way they will get them is in roadside loot and radtowns
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Having some more troubles with this plugin. Currently have chinooks to every 4 hours, helis every 2 hours (or atleast I think so from the config). Looks like heli is not spawning every 2 hours for some reason - what am I doing wrong?
Code:{ "Cooldowns": { "Cooldown.0": 12600.0, "Cooldown.1": 86400.0, "Cooldown.2": 86400.0, "Cooldown.3": 86400.0, "Cooldown.4": 86400.0, "Cooldown.5": 86400.0, "Cooldown.6": 86400.0, "Cooldown.7": 86400.0, "Cooldown.8": 86400.0, "Cooldown.9": 86400.0, "cooldown.ch47.0": 18000.0, "cooldown.ch47.1": 86400.0, "cooldown.ch47.2": 86400.0, "cooldown.ch47.3": 86400.0, "cooldown.ch47.4": 86400.0, "cooldown.ch47.5": 86400.0, "cooldown.ch47.6": 86400.0, "cooldown.ch47.7": 86400.0, "cooldown.ch47.8": 86400.0, "cooldown.ch47.9": 86400.0 }, "Damage - Global damage multiplier": 1.0, "Gibs - Health of gibs": 500.0, "Gibs - Time until gibs can be harvested in seconds": 480.0, "Health - Base Helicopter health": 10000.0, "Health - Main rotor health": 1500.0, "Health - Tail rotor health": 1000.0, "Limits": { "Limit.0": 30, "Limit.1": 5, "Limit.2": 5, "Limit.3": 5, "Limit.4": 5, "Limit.5": 5, "Limit.6": 5, "Limit.7": 5, "Limit.8": 5, "Limit.9": 5, "limit.ch47.0": 30, "limit.ch47.1": 5, "limit.ch47.2": 5, "limit.ch47.3": 5, "limit.ch47.4": 5, "limit.ch47.5": 5, "limit.ch47.6": 5, "limit.ch47.7": 5, "limit.ch47.8": 5, "limit.ch47.9": 5 }, "Loot - Max Crates to drop": 5, "Loot - Time before unlocking CH47 crates": -1.0, "Loot - Time before unlocking crates": -1.0, "Loot - Use Custom loot spawns": false, "Misc - Helicopter can shoot while dying": true, "Misc - Helicopter speed": 25.0, "Misc - Helicopter startup length in seconds": 0.0, "Misc - Helicopter startup speed": 25.0, "Misc - Maximum helicopter life time in minutes": 60, "Misc - Prevent crates from spawning when forcefully killing helicopter": true, "Misc - Water required to extinguish napalm flames": 1000, "Rockets - Blunt damage to deal": 175.0, "Rockets - Explosion damage to deal": 100.0, "Rockets - Explosion radius": 6.0, "Rockets - Max helicopter rockets": 12, "Rockets - Time between each rocket in seconds": 0.2, "Spawning - Automatically call CH47 between max seconds": 14400.0, "Spawning - Automatically call CH47 between min seconds": 14100.0, "Spawning - Automatically call CH47 if one is already flying": true, "Spawning - Automatically call helicopter between max seconds": 7200.0, "Spawning - Automatically call helicopter between min seconds": 6900.0, "Spawning - Automatically call helicopter if one is already flying": true, "Spawning - Disable CH47 default spawns": true, "Spawning - Disable Helicopter": false, "Spawning - Disable helicopter gibs": false, "Spawning - Disable helicopter napalm": false, "Spawning - Disable Rust's default spawns": true, "Spawning - Max active helicopters": 2, "Spawning - Use custom helicopter spawns": false, "Spawning - Use static spawning": false, "Turrets - Helicopter bullet accuracy": 2.0, "Turrets - Helicopter bullet damage": 20.0, "Turrets - Helicopter bullet speed": 250, "Turrets - Max range": 300.0, "Turrets - Time between turret bursts in seconds": 3.0, "Turrets - Turret burst length in seconds": 3.0, "Turrets - Turret fire rate in seconds": 0.125 }
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does it automatically spawn helis by default at fresh install? or do i have to specify a timing?
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The Heli is not destroyable... What can i do?
Code:{ "Cooldowns": { "Cooldown.0": 86400.0, "Cooldown.1": 86400.0, "Cooldown.2": 86400.0, "Cooldown.3": 86400.0, "Cooldown.4": 86400.0, "Cooldown.5": 86400.0, "Cooldown.6": 86400.0, "Cooldown.7": 86400.0, "Cooldown.8": 86400.0, "Cooldown.9": 86400.0, "cooldown.ch47.0": 86400.0, "cooldown.ch47.1": 86400.0, "cooldown.ch47.2": 86400.0, "cooldown.ch47.3": 86400.0, "cooldown.ch47.4": 86400.0, "cooldown.ch47.5": 86400.0, "cooldown.ch47.6": 86400.0, "cooldown.ch47.7": 86400.0, "cooldown.ch47.8": 86400.0, "cooldown.ch47.9": 86400.0 }, "Damage - Global damage multiplier": 1.0, "Gibs - Health of gibs": 500.0, "Gibs - Time until gibs can be harvested in seconds": 300.0, "Health - Base Helicopter health": 10000.0, "Health - Main rotor health": 750.0, "Health - Tail rotor health": 375.0, "Limits": { "Limit.0": 5, "Limit.1": 5, "Limit.2": 5, "Limit.3": 5, "Limit.4": 5, "Limit.5": 5, "Limit.6": 5, "Limit.7": 5, "Limit.8": 5, "Limit.9": 5, "limit.ch47.0": 5, "limit.ch47.1": 5, "limit.ch47.2": 5, "limit.ch47.3": 5, "limit.ch47.4": 5, "limit.ch47.5": 5, "limit.ch47.6": 5, "limit.ch47.7": 5, "limit.ch47.8": 5, "limit.ch47.9": 5 }, "Loot - Max Crates to drop": 5, "Loot - Time before unlocking CH47 crates": -1.0, "Loot - Time before unlocking crates": 300.0, "Loot - Use Custom loot spawns": false, "Misc - Helicopter can shoot while dying": true, "Misc - Helicopter speed": 25.0, "Misc - Helicopter startup length in seconds": 0.0, "Misc - Helicopter startup speed": 25.0, "Misc - Maximum helicopter life time in minutes": 30, "Misc - Prevent crates from spawning when forcefully killing helicopter": true, "Misc - Water required to extinguish napalm flames": 10000, "Rockets - Blunt damage to deal": 175.0, "Rockets - Explosion damage to deal": 100.0, "Rockets - Explosion radius": 6.0, "Rockets - Max helicopter rockets": 12, "Rockets - Time between each rocket in seconds": 0.2, "Spawning - Automatically call CH47 between max seconds": 4000.0, "Spawning - Automatically call CH47 between min seconds": 4500.0, "Spawning - Automatically call CH47 if one is already flying": false, "Spawning - Automatically call helicopter between max seconds": 4000.0, "Spawning - Automatically call helicopter between min seconds": 4500.0, "Spawning - Automatically call helicopter if one is already flying": false, "Spawning - Disable CH47 default spawns": true, "Spawning - Disable Helicopter": false, "Spawning - Disable helicopter gibs": false, "Spawning - Disable helicopter napalm": false, "Spawning - Disable Rust's default spawns": true, "Spawning - Max active helicopters": -1, "Spawning - Use custom helicopter spawns": false, "Spawning - Use static spawning": false, "Turrets - Helicopter bullet accuracy": 2.0, "Turrets - Helicopter bullet damage": 20.0, "Turrets - Helicopter bullet speed": 250, "Turrets - Max range": 300.0, "Turrets - Time between turret bursts in seconds": 3.0, "Turrets - Turret burst length in seconds": 3.0, "Turrets - Turret fire rate in seconds": 0.125 }
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After calling around 20 helis I know dont get any lootboxes anymore. Did I miss out an option or is it bugged?
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Do you have granted yourself or any group you are in the permission helicontrol.nodrop? @Kacke
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Hello guys
I actually have a problem with CH-47. It always drops its crate at Airfield and nowhere else.
Do you guys have the same issue ? I don't know if this is related to this plugin or not.
Thank you! -
I'm going around in circles for a while trying to make a helicopter appear at a place ... I've created a spawn point and try all the possible crossovers with the options:
Code:"Spawning - Disable Rust's default spawns": true, "Spawning - Use custom helicopter spawns": true,
Code:"Spawning - Disable Rust's default spawns": true, "Spawning - Use custom helicopter spawns": false,
Code:"Spawning - Disable Rust's default spawns": false, "Spawning - Use custom helicopter spawns": true,
Code:"Spawning - Disable Rust's default spawns": false, "Spawning - Use custom helicopter spawns": false,
But nothing to do he never leaves where I placed the spawn ... There is not a parameter or a command or we must indicate the point name Spawn point?
Thank you in advance.
If someone has a solution or if someone for whom it works can share me its configuration file and spawn file that I dissect and find my mistake. Thank you ! -
I am super new to having my own server, so I am having an Issue with permissions?
Maybe Im just doing something wrong, I just want to be able to use /callheli command lol