Awesome to hear Colon Blow <3 thank you so much

Gyrocopter
Allows players to fly there very own scrap build gyrocopter ingame
Total Downloads: 5,181 - First Release: Jun 22, 2017 - Last Update: Jul 26, 2018
- 5/5, 44 likes
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@Colon Blow
Ohh i just saw your video about the Gyrocopter with alot more functions
does that mean that there will be a premium version similar like Carcommander?
ohh well can't wait for that to come out -
The current version which does not require those was rewritten mostly, and I have not added them back in yet.
coming soon though !!! -
Hi @Colon Blow , great plugin thanks dude.
One problem i find is, after a short while my copter just says paint sign all the time, i cannot initiate a fly or landing sequence. any ideas?
TIA -
Last edited by a moderator: Feb 6, 2018
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Colon Blow updated Gyrocopter with a new update entry:
1.1.5
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@Colon Blow Nice work! This looks great. Lots added since last time I considered it for my server! I didn't add it back then due to the permissions it used to require.
Does the Gyro show on LustyMap? It would be great to have an option to only show on LustyMap if unmanned similar to the car related plugins. Due to the lack of cost for the Gyro and the fact that I would rather not turn the server into a fighter plane simulation lol, I will likely build only a few of them as the admin and not give players rights to build. However, I want players to be able to find them.
Given that, I would love to see a spawning feature where players don't build them, but instead they are spawned in the world based on a set configuration limit. Players could take them, lock them, destroy them - they'd respawn. Personally I imagine this would be more fun as Rust is about exploring. I think this would be a great option for all your great plugins! Rocking the Viking btw
Lastly, I see in the video /copterdropbomb, but not in the overview. Does this still exist? If so, can there be a permission to enable/disable this and/or a configuration option to require items for the bombs? For instance, let's say you need satchel charges to reload the bombs. Maybe you can set the item and amount required for each bomb. I worry about people abusing it.
Thanks! -
- Gyro does not show on lustymap, but that is something to look into for sure!
- yes, once I finish up the persistence for the copters to save on reload and restarts. I think a spawn feature would be nice too.
- the Bomb feature of the copter will be back soon as well, needing satchel charges is a good idea too. I had it where you had to fly around and actually find a red barrel to reload the copter. But the addition of adding a charge to the barrel would help control usage a little more.
- My Viking Boat is pretty fun... lol.. but I am thinking of making it a little more interactive where players can "hit" the oar handle with hammer to make boat move faster...so if players "hit" the oars fast enough.. you can really move. -
I envision players building helipads on top their bases, protecting their gyros from other players, surrounding the helipad with turrets - if they were an uncommon commodity on a server. Based on speed and height in configuration, the craft could be a major asset when, at the very least, scoping out surroundings in relative safety. Delivering a team on a raid with the netting is quite an advantage too.
Thanks for the quick response! Keep up the good work! I am watching eagerly -
/copterdropnet does not work.
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I think that it is necessary to add "material and quantity necessary for build" or "cool down" to config.
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is it possible that you could add a console command to build it on a player so i can add it to my GUIShop ? if so that would be much appreciated and awesome work I've been using it on Rusty Karma for a couple months now my players love it.
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And have you deleted your config file and language file and reloaded plugin? -
/copterdropnet work for us
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I've seen this asked already, but I'd like to echo my interest; This plugin looks awesome, but it would be great to be able to associate some sort of material cost for someone to build it. Perhaps pull the required items from their inventory or a chest when the command is run to spawn it. In short, it would be cool to make these available to those who put in the grind to earn one.
great work. very creative. -
make them earn it ..LOL
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Thanks buddy. -
Need to update, it does not work anymore
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What errors you getting if any? and have you tried to delete config and language file, then reload plugin? -
So I'm still getting hit with the unholy "NullReferenceException" flood. I've unloaded, cleared the config and language, and downloaded the latest file again. Nothing I do stops it from happening again. This is with the default configuration. So it's not a setting causing this to happen.