Same problem!
And Class Selector does not work on the command "/event class" for me.
EventManager
Moved
Total Downloads: 10,609 - First Release: Dec 16, 2014 - Last Update: Apr 19, 2018
- 4.92857/5, 56 likes
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Code:
(00:15:37) | [Oxide] 00:15 [Info] [Event Manager] Registered event game: GunGame (00:15:37) | [Oxide] 00:15 [Error] Failed to call hook 'OnSelectEventGamePost' on plugin 'TeamDeathmatch v0.2.21' (NullReferenceException: Object reference not set to an instance of an object) (00:15:37) | [Oxide] 00:15 [Debug] at Oxide.Plugins.TeamDeathmatch.OnSelectEventGamePost (System.String name) [0x00000] in <filename unknown>:0 at Oxide.Plugins.TeamDeathmatch.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 (00:15:37) | [Oxide] 00:15 [Info] [Event Manager] Registered event game: TeamDeathmatch
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Hello my problem is it "UseClassSelector": False, - work only in gungame
all game i cant use select class - and even if there is False
{
"Announce_Event": true,
"AnnounceDuring_Event": true,
"AnnounceEvent_Interval": 120,
"Battlefield_Timer": 1200,
"Default_Gamemode": "GunGame",
"Default_Spawnfile": "ARENKA",
"KillDeserters": true,
"Messaging_MainColor": "#FF8C00",
"Messaging_MsgColor": "#939393",
"Required_AuthLevel": 1,
"UseClassSelector_Default": true,
"UseEconomicsAsTokens": false,
"z_AutoEvents": {
"AutoCancel": true,
"AutoCancel_Timer": 800,
"GameInterval": 1200,
"z_AutoEventSetup": [
{
"CloseOnStart": true,
"EventMode": 1,
"GameType": "Deathmatch",
"Kit": "",
"MaximumPlayers": 20,
"MinimumPlayers": 5,
"Spawnfile": "ARENKA",
"TimeLimit": 1800,
"TimeToJoin": 160,
"UseClassSelector": true,
"ZoneID": null
},
{
"CloseOnStart": false,
"EventMode": 0,
"GameType": "TeamDeathmatch",
"Kit": "tdmkit",
"MaximumPlayers": 20,
"MinimumPlayers": 4,
"Spawnfile": "tdm_spawns_a",
"TimeLimit": 0,
"TimeToJoin": 160,
"UseClassSelector": true,
"ZoneID": null
},
{
"CloseOnStart": false,
"EventMode": 1,
"GameType": "GunGame",
"Kit": "ggkit",
"MaximumPlayers": 20,
"MinimumPlayers": 5,
"Spawnfile": "ARENKA",
"TimeLimit": 0,
"TimeToJoin": 160,
"UseClassSelector": false,
"ZoneID": null
},
{
"CloseOnStart": false,
"EventMode": 1,
"GameType": "LastManStanding",
"Kit": "Sniperr",
"MaximumPlayers": 8,
"MinimumPlayers": 2,
"Spawnfile": "sniper",
"TimeLimit": 0,
"TimeToJoin": 160,
"UseClassSelector": false,
"ZoneID": null
},
{
"CloseOnStart": true,
"EventMode": 0,
"GameType": "ChopperSurvival",
"Kit": "cskit",
"MaximumPlayers": 20,
"MinimumPlayers": 5,
"Spawnfile": "Helli",
"TimeLimit": 0,
"TimeToJoin": 160,
"UseClassSelector": false,
"ZoneID": null
}
]
}
} -
can you maybe add the small thing that Event players dont have accesss to /bank ?
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Im having an issue with kits not working proper. it works sometimes and sometimes it does not. kinda wierd and anoying. Im using Deathmatch. Everything else works. spawns, the zone and stuff like that. but not the kit/kits. someone has this issue aswell or im just brain damaged ?
will add that there is no error. just that the ppl who join the event doesent always get kits. just sometimes. -
autoevents arent working I have it all set up in the config and do event launch and it runs 1 time but never again
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can I change money for win?
[DOUBLEPOST=1463835462][/DOUBLEPOST]How open event from console? -
To change money just edit CFG of the event - there is options for kill and for win. To start event trough console, look on owerview - its decribe there
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Code:
(22:31:21) | [Oxide] 22:31 [Error] Failed to run a 5.00 timer in 'EventManager v2.0.21' (NullReferenceException: ) (22:31:21) | [Oxide] 22:31 [Debug] at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr) at UnityEngine.Component.GetComponent[EventPlayer] () [0x00000] in <filename unknown>:0 at Oxide.Plugins.EventManager.RedeemInventory (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.EventManager+<RedeemInventory>c__AnonStorey3.<>m__0 () [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Timer+TimerInstance.Update () [0x00000] in <filename unknown>:0
Code:(22:34:43) | [Oxide] 22:34 [Error] Failed to call hook 'OnEventPlayerDeath' on plugin 'ArenaDeathmatch v1.1.6' (NullReferenceException: ) (22:34:43) | [Oxide] 22:34 [Debug] at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at EntityComponent`1[T].UpdateBaseEntity () [0x00000] in <filename unknown>:0 at EntityComponent`1[T].get_baseEntity () [0x00000] in <filename unknown>:0 at PlayerMetabolism.SendChangesToClient () [0x00000] in <filename unknown>:0 at Oxide.Plugins.EventManager.EnableGod () [0x00000] in <filename unknown>:0 at Oxide.Plugins.EventManager.EndEvent () [0x00000] in <filename unknown>:0 at Oxide.Plugins.ArenaDeathmatch.Winner (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.ArenaDeathmatch.CheckScores (Boolean timelimitreached) [0x00000] in <filename unknown>:0 at Oxide.Plugins.ArenaDeathmatch.AddKill (.BasePlayer player, .BasePlayer victim) [0x00000] in <filename unknown>:0 at Oxide.Plugins.ArenaDeathmatch.OnEventPlayerDeath (.BasePlayer victim, .HitInfo hitinfo) [0x00000] in <filename unknown>:0 at Oxide.Plugins.ArenaDeathmatch.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
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also maxplayers doesn't work in autoevents Mines set to 20 and it'll let 40+ people join until the time limit for joining is up
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Hello, is there a way to make the kill feed in the chat from gungame not show up globally, and only to those in the arena? Thanks.
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Code:
(23:51:15) | [Oxide] 23:51 [Error] Failed to call hook 'OnEventPlayerDeath' on plugin 'ArenaDeathmatch v1.1.6' (NullReferenceException: Object reference not set to an instance of an object) (23:51:15) | [Oxide] 23:51 [Debug] at Oxide.Plugins.ArenaDeathmatch.OnEventPlayerDeath (.BasePlayer victim, .HitInfo hitinfo) [0x00000] in <filename unknown>:0 at Oxide.Plugins.ArenaDeathmatch.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 (23:51:16) | [Oxide] 23:51 [Error] Failed to call hook 'OnEventPlayerDeath' on plugin 'ArenaDeathmatch v1.1.6' (NullReferenceException: Object reference not set to an instance of an object) (23:51:16) | [Oxide] 23:51 [Debug] at Oxide.Plugins.ArenaDeathmatch.OnEventPlayerDeath (.BasePlayer victim, .HitInfo hitinfo) [0x00000] in <filename unknown>:0 at Oxide.Plugins.ArenaDeathmatch.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 (23:51:16) | [Oxide] 23:51 [Error] Failed to call hook 'OnEventLeavePost' on plugin 'ArenaDeathmatch v1.1.6' (NullReferenceException: Object reference not set to an instance of an object) (23:51:16) | [Oxide] 23:51 [Debug] at BasePlayer.SendFullSnapshot () [0x00000] in <filename unknown>:0 at BasePlayer.RespawnAt (Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 at Oxide.Plugins.EventManager.RestorePlayer (Oxide.Plugins.EventPlayer p) [0x00000] in <filename unknown>:0 at Oxide.Plugins.EventManager.ProcessPlayers () [0x00000] in <filename unknown>:0 at Oxide.Plugins.EventManager.EndEvent () [0x00000] in <filename unknown>:0 at Oxide.Plugins.ArenaDeathmatch.Winner (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.ArenaDeathmatch.CheckScores (Boolean timelimitreached) [0x00000] in <filename unknown>:0 at Oxide.Plugins.ArenaDeathmatch.OnEventLeavePost (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.ArenaDeathmatch.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
Last edited by a moderator: May 23, 2016 -
Anybody help me, how can I add kit with a fully loaded gun. I mean not 4 bullet in holder, I mean 30 bullet full holder? [sry for eng]
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Give your self a gun, reload the gun to full magazine capacity, add your kit
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[Oxide] 11:51 PM [Error] Assembly referenced by EventManager plugin does not exist: Oxide.Game.Rust.dll Help meee !
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13:05 [Error] Failed to run a 5.00 timer in 'EventManager v2.0.21' (NullReferenceException: )
13:05 [Debug] at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
at UnityEngine.Component.GetComponent[EventPlayer] () [0x00000] in <filename unknown>:0
at Oxide.Plugins.EventManager.RedeemInventory (.BasePlayer player) [0x00000] in <filename unknown>:0
at Oxide.Plugins.EventManager+<RedeemInventory>c__AnonStorey3.<>m__0 () [0x00000] in <filename unknown>:0
at Oxide.Core.Libraries.Timer+TimerInstance.Update () [0x00000] in <filename unknown>:0
Auto events is not working! and time /score wrong! Fix please -
One of our players just spawned with full armor and was immortal in the arena.
The clothes inventory for him was clean.
Anyone know how to fix this?Attached Files:
Last edited by a moderator: May 26, 2016 -
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Can you force everyone on the server to auto join the event?
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[Oxide] 19:38 [Warning] Calling hook OnSelectSpawnFile resulted in a conflict between the following plugins: TeamDeathmatch, ArenaDeathmatch
why /event launch --- run only 2 arena Deathmach and GunGame
and if i registred Last Man Standing -
[Oxide] 19:48 [Info] Unloaded plugin LastManStanding v1.1.3 by TheMechanical97
[Oxide] 19:48 [Info] Loaded plugin LastManStanding v1.1.3 by TheMechanical97
[Oxide] 19:48 [Info] [Event Manager] Registered event game: Last Man Standing
- register only last man
when use reload Event Manager
[Oxide] 19:49 [Info] Unloaded plugin Arena Deathmatch v1.1.6 by Reneb
[Oxide] 19:49 [Info] Unloaded plugin Gun Game v0.3.51 by k1lly0u
[Oxide] 19:49 [Info] Unloaded plugin Team Deathmatch v0.2.21 by k1lly0u
[Oxide] 19:49 [Info] Unloaded plugin Event Manager v2.0.21 by Reneb / k1lly0u
[Oxide] 19:49 [Debug] ArenaDeathmatch plugin is waiting for requirements to be loaded: EventManager
[Oxide] 19:49 [Debug] GunGame plugin is waiting for requirements to be loaded: EventManager
[Oxide] 19:49 [Debug] TeamDeathmatch plugin is waiting for requirements to be loaded: EventManager
[Oxide] 19:49 [Info] Loaded plugin Event Manager v2.0.21 by Reneb / k1lly0u
[Oxide] 19:49 [Info] Loaded plugin Gun Game v0.3.51 by k1lly0u
[Oxide] 19:49 [Info] [Event Manager] Registered event game: Гонка вооружения
[Oxide] 19:49 [Info] Loaded plugin Arena Deathmatch v1.1.6 by Reneb
[Oxide] 19:49 [Info] [Event Manager] Registered event game: Смертельный бой
[Oxide] 19:49 [Info] Loaded plugin Team Deathmatch v0.2.21 by k1lly0u
[Oxide] 19:49 [Info] [Event Manager] Registered event game: Командный бой
register only 3 arena
and /event launch - only 2 if i /register and run all event Work.... Can help?Attached Files:
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