@k1lly0u If event is autocanceled in autoevents (not enough req. minimum players) people that joined arent kicked from event queue, they need to do /event leave by them selfs to leave, can you do auto kick if this happens?
Also looks like if its autocanceled cause not enough players to start, Autoevents are canceled - I have set up that all events start 2300s and players are now waiting like hour for a new one
Ok my bad, event started properly, it just didnt had again enough players - people missed the message cause there was a crazy chat talk about christmass![]()
EventManager
Moved
Total Downloads: 10,609 - First Release: Dec 16, 2014 - Last Update: Apr 19, 2018
- 4.92857/5, 56 likes
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It should already do that but I will make sure it does in the next update
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Yeah tested it now on TDM and GG - if not enough players, event is autoclosed, all ok but players who joined queue are still in and must do /event leave
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This should do the trick for now
Attached Files:
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Thank you
[DOUBLEPOST=1462723569,1462713968][/DOUBLEPOST] -
I get this in console when trying to load event manager and the new games after updating from the old versions. I think I did the update right but I get this:
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(17:23:39) | [Oxide] 17:23 [Error] EventManager plugin failed to compile!
(17:23:39) | [Oxide] 17:23 [Error] EventManager.cs(529,105): error CS1061: Type `string' does not contain a definition for `QuoteSafe' and no extension method `QuoteSafe' of type `string' could be found. Are you missing `Facepunch.Extend' using directive?
(17:23:39) | [Oxide] 17:23 [Error] ChopperSurvival plugin failed to compile!
(17:23:39) | [Oxide] 17:23 [Error] Missing dependencies: EventManager
(17:23:39) | [Oxide] 17:23 [Error] GunGame plugin failed to compile!
(17:23:39) | [Oxide] 17:23 [Error] Missing dependencies: EventManager
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Any idea what could be wrong? -
How to solve this problem??
[Oxide] 06:20 [Error] Error while compiling EventManager.cs(529,105): error CS1061: Type `string' does not contain a definition for `QuoteSafe' and no extension method `QuoteSafe' of type `string' could be found. Are you missing `Facepunch.Extend' using directive? -
Good day! How to make an event recur constantly in a certain period of time? All set up everything works and the event is not repeated.
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@k1lly0u not sure if to post it here or in spawns plugin, but I am constantly getting this message in console
Code:(13:17:46) | [Oxide] 13:17 [Warning] Calling hook OnSelectSpawnFile resulted in a conflict between the following plugins: TeamDeathmatch, GunGame
Like I said not sure if its EventManager problem or Spawns plugin
will post in both threads
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Assertion failed: Stomping old lifeStory
What happened?
event game TeamDeathmatch
event spawnfile tdm_a
event kit tdmkit
tdm.spawns.a tdm_a
tdm.spawns.b tdm_b
tdm.kills 50
Which step is wrong??? -
(06:51:02) | [Oxide] 06:50 [Error] EventManager plugin failed to compile!
(06:51:02) | [Oxide] 06:50 [Error] EventManager.cs(529,105): error CS1061: Type `string' does not contain a definition for `QuoteSafe' and no extension method `QuoteSafe' of type `string' could be found. Are you missing `Facepunch.Extend' using directive? -
Trying to start a event in console. But it doesn't seem to recognize the plugin is installed. I tried to set the spawn file by typing "event.spawnfile name" but i get a error saying "Invalid Command: Event.Spawnfile" I reloaded all plugins and that didnt do the trick. When i try to reload the specific plugin using the command "/reload EventManager" It just says that the plugin does not exist. Just updated the plugin today aswell. Not sure what the problem could be, any help is appreciated. Thanks.
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Is RP points working for anyone?
I set it up and had it working a few days before the last update, but it's not working now since update.
There are no RP points, and no notification.
I'm using the same config (EM + GG) as before so it should be correct.Last edited by a moderator: May 9, 2016 -
Seems that the plugin is not creating a Config file, maybey that is the reason why it says plugin does not exist. Can anyone upload there updated config file that might fix my problem.
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Thats where i put it.
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Unload plugin, upload config load plugin?
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The plugin is in the right folder. It is just not creating a config file. If someone could upload their config file im sure that will do the trick for me.
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