EventManager

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Total Downloads: 10,609 - First Release: Dec 16, 2014 - Last Update: Apr 19, 2018

4.92857/5, 56 likes
  1. @k1lly0u If event is autocanceled in autoevents (not enough req. minimum players) people that joined arent kicked from event queue, they need to do /event leave by them selfs to leave, can you do auto kick if this happens? :)

    Also looks like if its autocanceled cause not enough players to start, Autoevents are canceled - I have set up that all events start 2300s and players are now waiting like hour for a new one :)
    Ok my bad, event started properly, it just didnt had again enough players - people missed the message cause there was a crazy chat talk about christmass :D
     
    Last edited by a moderator: May 8, 2016
  2. It should already do that but I will make sure it does in the next update
     
  3. Yeah tested it now on TDM and GG - if not enough players, event is autoclosed, all ok but players who joined queue are still in and must do /event leave :(
     
  4. This should do the trick for now
     

    Attached Files:

  5. Gona give it a try in one hour after 2 events will end ;) Thank you ;)
    [DOUBLEPOST=1462723569,1462713968][/DOUBLEPOST]
    Workling but now command /event class does not work - people in tdm can´t change classes but at start they could pick
     
  6. I get this in console when trying to load event manager and the new games after updating from the old versions. I think I did the update right but I get this:

    "
    (17:23:39) | [Oxide] 17:23 [Error] EventManager plugin failed to compile!

    (17:23:39) | [Oxide] 17:23 [Error] EventManager.cs(529,105): error CS1061: Type `string' does not contain a definition for `QuoteSafe' and no extension method `QuoteSafe' of type `string' could be found. Are you missing `Facepunch.Extend' using directive?

    (17:23:39) | [Oxide] 17:23 [Error] ChopperSurvival plugin failed to compile!

    (17:23:39) | [Oxide] 17:23 [Error] Missing dependencies: EventManager

    (17:23:39) | [Oxide] 17:23 [Error] GunGame plugin failed to compile!

    (17:23:39) | [Oxide] 17:23 [Error] Missing dependencies: EventManager
    "

    Any idea what could be wrong?
     
  7. How to solve this problem??

    [Oxide] 06:20 [Error] Error while compiling EventManager.cs(529,105): error CS1061: Type `string' does not contain a definition for `QuoteSafe' and no extension method `QuoteSafe' of type `string' could be found. Are you missing `Facepunch.Extend' using directive?
     
  8. Good day! How to make an event recur constantly in a certain period of time? All set up everything works and the event is not repeated.
     
  9. @k1lly0u not sure if to post it here or in spawns plugin, but I am constantly getting this message in console
    Code:
    (13:17:46) | [Oxide] 13:17 [Warning] Calling hook OnSelectSpawnFile resulted in a conflict between the following plugins: TeamDeathmatch, GunGame
    my TDM and GG is in different zones, different arenas, lol almost across the whole map, just it doesnt sound or look good :D Like I said not sure if its EventManager problem or Spawns plugin :) will post in both threads ;)
     
  10. Assertion failed: Stomping old lifeStory
    What happened?
    event game TeamDeathmatch
    event spawnfile tdm_a
    event kit tdmkit
    tdm.spawns.a tdm_a
    tdm.spawns.b tdm_b
    tdm.kills 50

    Which step is wrong???
     
  11. (06:51:02) | [Oxide] 06:50 [Error] EventManager plugin failed to compile!

    (06:51:02) | [Oxide] 06:50 [Error] EventManager.cs(529,105): error CS1061: Type `string' does not contain a definition for `QuoteSafe' and no extension method `QuoteSafe' of type `string' could be found. Are you missing `Facepunch.Extend' using directive?
     
  12. Event Manager | Page 44 | Oxide
     
  13. Trying to start a event in console. But it doesn't seem to recognize the plugin is installed. I tried to set the spawn file by typing "event.spawnfile name" but i get a error saying "Invalid Command: Event.Spawnfile" I reloaded all plugins and that didnt do the trick. When i try to reload the specific plugin using the command "/reload EventManager" It just says that the plugin does not exist. Just updated the plugin today aswell. Not sure what the problem could be, any help is appreciated. Thanks.
     
  14. Is RP points working for anyone?
    I set it up and had it working a few days before the last update, but it's not working now since update.
    There are no RP points, and no notification.

    I'm using the same config (EM + GG) as before so it should be correct.
     
    Last edited by a moderator: May 9, 2016
  15. Seems that the plugin is not creating a Config file, maybey that is the reason why it says plugin does not exist. Can anyone upload there updated config file that might fix my problem.
     
  16. Make sure you put it in your oxide/plugins folder
     
  17. Thats where i put it.
     
  18. Unload plugin, upload config load plugin?
     
  19. The plugin is in the right folder. It is just not creating a config file. If someone could upload their config file im sure that will do the trick for me.
     
  20. There is no way your config is not being made the only way is either server is never on or oxide is not even installed there are files in the data folder as well as the lang folder is needed someone giving you the config will make no difference