I have a problem with the kits being given on a death match? Anyone?!
EventManager
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Total Downloads: 10,609 - First Release: Dec 16, 2014 - Last Update: Apr 19, 2018
- 4.92857/5, 56 likes
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Like I said the kits are just not being spawned for the players its just they spawn naked with empty inv.
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did you try "event.kit "kitname"" in console? Besides that u can try reinstalling emanager
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Line 3 of EventManager in my Json
Code:"AutoEvents - Announce Open Interval": 3000,
Line 933
Code:private static int EventAutoAnnounceInterval = 300;
Another possibility is the method that starts at 1220
Code:void OnEventOpenPostAutoEvent() { if (!AutoEventLaunched) return; DestroyTimers(); AutoArenaTimers.Add(timer.Once(300f, () => CancelEvent("Not enough players"))); AutoArenaTimers.Add(timer.Repeat(30f, 0, () => AnnounceEvent())); }
Not a big deal, just the default value of 30 seconds is kinda spammy and I'd like to adjust it. Thanks! -
yes i did put the option in the configs but i actually didnt put it in the plugin ^^
my mistake
i'll fix it when i can -
Reneb updated Event Manager with a new update entry:
1.2.7
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I am having problems when a player who is in the event disconect for any reason. He loose his last location and inventory before he came into the event. It would be a great idea to save at least the inventory on a DataFile (or the whole "EventPlayers")
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Code:
"AutoEvents - Activate": false, "AutoEvents - Announce Open Interval": 30, "AutoEvents - Config": { "0": { "closeonstart": "true", "gametype": "Deathmatch", "maxplayers": "10", "minplayers": "0", "spawnfile": "3", "timelimit": "100", "timetojoin": "30" },
in config doesn't effect. Deathmatch never ends(if you didn't choose kill limit). -
hi, im admin into VizzioServer 24/7 but my friend is configuring this plugind and dont idea for how put for players doesnt escape fron event zone...
sorry for my words, im spanish xD
server ip: client.connect 108.61.97.35:28037 -
it is written in the overview --'
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Hello Reneb can you help me im not understand this..Im want this in /reward shop ,Supply are to buying but how can i make it? im making :
event.reward add "Supply Signal" 200 Supply Signal 1 but not going why....and a another question how can i make the battlefield arena with commands and its corpatible with Event Deathmatch? Thx for your help and sry for my bad english ^^ -
event.reward add "Supply Signal" 200 "Supply Signal" 1
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Oke so i have setup a nice arena for players to play events in currently deathmatch.
Everything is proper set up and working the spawns and event kit.
Now i wanted to use auto event and yes it works it starts a event but not how i did set it up in the eventmanager config?
I did set all the correct spawn files and gamename, But i set min players to start at 8 and it keeps starting the event after 1 has joined -.-
{
"AutoEvents - Activate": true,
"AutoEvents - Announce Open Interval": 20,
"AutoEvents - Config": {
"0": {
"closeonstart": "false",
"gametype": "Deathmatch",
"maxplayers": "16",
"minplayers": "8",
"spawnfile": "DeathmatchSpawnfile",
"timelimit": "600",
"timetojoin": "60"
},
"1": {
"closeonstart": "false",
"gametype": "Deathmatch",
"maxplayers": "16",
"minplayers": "8",
"spawnfile": "DeathmatchSpawnfile",
"timelimit": "600",
"timetojoin": "60"
}
},
"AutoEvents - Interval between 2 events": 1800,
"Default - Game": "Deathmatch",
"Default - Spawnfile": "DeathmatchSpawnfile",
What is wrong? event keeps starting at min players 1 and i have set it to 8
Maybe i need to remove 1 event because they are both the same? -
Probably that i hard coded "1" and forgot to make it configurable ^^
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RDZ
, even more! Timelimit doesnt' work, timetojoin too.
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Oke so for now i will have to set up a event manually if i want to have minimum of 8 players? Cheers on this plugin anyway works like a charm!
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LOL well i'll Check that all configs work when i get home
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Hi, to start with, great plugin, i love it. However i've run into a problem. When i rebuilt arena after our server wipe and put spawns, people fall through the foundations and die as they spawn (i spawn OK). I don't know what plugin causes it spawnfile/eventmanager/arena but i thought i'd ask you if this is only for me or why this happens..?