
CustomLootSpawns
Create additional custom spawn points for loot boxes of your choosing
Total Downloads: 10,303 - First Release: Jan 21, 2016 - Last Update: Jul 6, 2018
- 5/5, 23 likes
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another request, i cant spawn a box in a building. it spawns always on the ground (under the foundation).
Errorreport:
Code:[Oxide] 14:33 [Error] Failed to run a 1200.00 timer in 'CustomLootSpawns v0.2.0' (KeyNotFoundException: The given key was not present in the dictionary.) [Oxide] 14:33 [Debug] at System.Collections.Generic.Dictionary`2[System.Int32, Oxide.Plugins.CustomLootSpawns+CLBox].get_Item (Int32 key) [0x00000] in <filenam e unknown>:0 at Oxide.Plugins.CustomLootSpawns.InitializeNewBox (Int32 ID) [0x00000] in <fi lename unknown>:0 at Oxide.Plugins.CustomLootSpawns+<InitiateRefresh>c__AnonStorey0.<>m__0 () [0 x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00000] in <file
Last edited by a moderator: Jul 10, 2016 -
[Oxide] 16:34 [Error] Failed to call hook 'chatLootspawn' on plugin 'CustomLootSpawns v0.2.0' (ArgumentException: An element with the same key already exists in the dictionary.)
[Oxide] 16:34 [Error] Failed to call hook 'chatLootspawn' on plugin 'CustomLootSpawns v0.2.0' (ArgumentException: An element with the same key already exists in the dictionary.)
[Oxide] 16:34 [Debug] at System.Collections.Generic.Dictionary`2[System.UInt64,Oxide.Plugins.CustomLootSpawns+BoxCreator].Add (UInt64 key, Oxide.Plugins.BoxCreator value) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CustomLootSpawns.CreateNewCLB (.BasePlayer player, System.String name, Int32 type, Int32 skin) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CustomLootSpawns.chatLootspawn (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CustomLootSpawns.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
[Oxide] 16:34 [Debug] at System.Collections.Generic.Dictionary`2[System.UInt64,Oxide.Plugins.CustomLootSpawns+BoxCreator].Add (UInt64 key, Oxide.Plugins.BoxCreator value) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CustomLootSpawns.CreateNewCLB (.BasePlayer player, System.String name, Int32 type, Int32 skin) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CustomLootSpawns.chatLootspawn (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CustomLootSpawns.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
if i use the command /cls create testbox 15 -
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Hi
Something is really wrong..
When i add box example /cls add 9 , they only are visible on ground, not on floor etc.
In data folder are visible boxes.
And when i use /cls wipe , there is no reaction.
I unload, delete config /data, reload nothing help.
EDIT:
Boxes are visible but not where i look before when i add box , they are under the floor
There is a problem with bad positioning i think.
And when i manually use command /cls remove then c/cls wipe , then wipe works.
But when i use /cls wipe only zero reaction.Last edited by a moderator: Jul 11, 2016 -
can confirm some items spawn under floor
an yes the wipe does not work for me to.
also player stand there an keep getting stuff out of the box.
i spawn the ammo /cls add 8. Players set there a stack up on ammo because the box auto spawns back -
[Oxide] 18:11 [Error] Failed to run a 1200.00 timer in 'CustomLootSpawns v0.2.0' (KeyNotFoundException: The given key was not present in the dictionary.)
Console error, latest version with all files replaced. -
k1lly0u updated CustomLootSpawns with a new update entry:
0.2.1
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k1lly0u updated CustomLootSpawns with a new update entry:
0.2.1
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Works
I Love you man -
items spawn back after 0 sec :/
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For custom loot containers items can only spawn when the box is spawned, for normal loot containers it's handled by rust. If you mean boxes are respawning in 0 seconds first check to make sure you are using the new config, and then change the time
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Im using the boxes from the list, like /cls add 4 , and in the .json config file its set at "Options - Box refresh timer (mins)": 25
Im not sure why its behaving like that. -
That's the old config
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You can make that spawn boxes only thing which put an administrator?
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Why i can't create trash pile?
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if i create my own box , they are repsawn random items sometimes .... and if i delete a box and reload the plugin all deleted box respawning xD
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Im having problems with the permission command and i've tried the listed command several times and it doesnt work? Anyone give me an example of what i need to type.
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box respawning
All the time -
up hep me please