What distance between animal and sleeper was when you saw this? One wall and about 1-2 meters?

CustomAI
Custom Animals AI
Total Downloads: 2,058 - First Release: Sep 7, 2017 - Last Update: Jul 9, 2018
- 5/5, 14 likes
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i updated this as soon as you released this and a can't see any zombies, i've got 10 players too and not one has killed one
where are they? how do they spawn? nigh time only? (that would be awesome) also can you make this an option like scientist to disable them? thank you and hope you had a nice weekend
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Build for Rust | Oxide allows you to do /animals zombie
another way would be to use randomspawner plugin. (see the comments for how to fix that plugin when you get there) -
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So this is a zombie :/ i am glad that they don't spawn, however to spawn them in myself i simply type entity.spawn zombie in the F1 console
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Zombie like animals, so you need to populate they via zombie.population 0-9999 in console. -
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Is it possible to change the models of the Zombies?
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Such a fucking awesome mod, thank you for the great update once again. Managed to solve the problems Facepunch can't seem to do. Hats off to you.
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I love this plugin(violent chickens everywhere). But I got a couple reports of first floor sleepers getting killed. Anything I can do to change that?
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I'll check this soon. -
If it helps any they were both sleeping in their triangle foundation airlocks and were killed by wolves if memory serves. I personally tried out bears on a square low to the ground with walls and a high square that they could get under and was fine. But that was before I saw the deaths in my console after I logged out. -
Awesome plugin! after weeks of stuck animals, they are finally moving again with this plugin
I have just one problem, they all run like crazy, impossible to shoot from long range.. is there something I can change except for the running speed?
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