Hi yes add NPCMurderer, murderer to your TruePVE config NPC Bit
ie
{
"name": "npcs",
"members": "NPCPlayerApex, BradleyAPC, NPCMurderer, murderer",
"exclusions": ""
},
Issue i have now on my PVE server is the NPCMurderers donot move or attack people any ideas

CustomAI
Custom Animals AI
Total Downloads: 2,058 - First Release: Sep 7, 2017 - Last Update: Jul 9, 2018
- 5/5, 14 likes
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[21625280/76561190005961463] was killed by boar (Boar)
that has nothing to do with this plugin. that is the new npc called murderer.
i was curious about the new npc as well...
Murderer prefab:
assets/prefabs/npc/murderer/murderer.prefab
(/plant 316 if you are using build for rust)
Control population with:
halloween.murdererpopulation
(default is 5)
halloween.enabled true/false
I don't think editing plugin to add murderer in like we did zombie is going to work because they are base NPCMurderer. Might want to eventually add that
edit:Last edited by a moderator: Oct 27, 2017 -
Russian
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Если поставить CustomAI вместе с Death Notes
на сервере начинается вакханалия, в чате отображает что животные убивают зомби
а ФПС падает до 10, без плагина CustomAI все нормально, или же без Death Notes
я так и не понял какой именно дает такое на сервере
English
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If you put CustomAI together with Death Notes
on the server begins Bacchanalia, in the chat displays that animals are killing zombies
and the FPS drops to 10, without the CustomAI plugin everything is fine, or without the Death Notes
I did not understand exactly what it gives on the server -
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Hi thanks your effort i love your plugin. I've disabled navmesh but it seems murderers dont attack and move any idea to fix it ?
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Chickens for some reason aren't dying. Without the plugin its 1 shot kill. With plugin its more like 5-10. Headshots do good on them. I tried looking at code and I can't figure it out.
,
"Chicken": {
"speed": 0.6,
"boostSpeed": 0.9,
"health": 25.0,
"armor": 0.0,
"damage": 5.0,
"agressive": false,
"attackAnimals": false,
"attackRange": 0.8
}
Not a huge issue. Just reporting it. Maybe other people are having this issue too -
Hi i've never faced with that problem did u disable navmesh ? Also are you sure your server is not lagging ?
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Code:
(15:19:05) | Look rotation viewing vector is zero(15:19:09) | Look rotation viewing vector is zero (15:19:09) | Look rotation viewing vector is zero (15:19:09) | Look rotation viewing vector is zero (15:19:09) | Look rotation viewing vector is zero (15:19:09) | Look rotation viewing vector is zero (15:19:09) | Look rotation viewing vector is zero (15:19:09) | Look rotation viewing vector is zero (15:19:09) | Look rotation viewing vector is zero (15:19:09) | Look rotation viewing vector is zero (15:19:09) | Look rotation viewing vector is zero (15:19:09) | Look rotation viewing vector is zero (15:19:09) | Look rotation viewing vector is zero
still have OP chickens. i'll look into that when i have time. -
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can we get scientist and murderer included in customai? to me it doesn't matter if they roam the map but i guess thats the thing. maybe if they couldn't travel further than x from their spawn points. whatever is feasible. i pledge $10 usd via paypal for this feature. -
Player reported bears poking their heads through the wall. I'm guessing this is because of the update. I hadn't heard any complaints about this for some time now.
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I know this has been mentioned a couple times before. But is it possible to make it so the CustomAI ignores Scientists and Murderers? My console is flooded with DeathNotes and I had to pull the broadcast radius way back to prevent spamming the chat.
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"Zombie": [
"A {attacker} haunted down {victim}."
],
to
"Zombie": [ ],
please get to know your plugins and how they work, if you are going to use them -
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ok that makes sense
but yes it would be nice if the plugin would ignore humanNPC's and BotSpawn
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Armor doesn't work correctly. 0.0 = 20 dmg per hit, 10.0 = 3 dmg per hit, 1.0 = 1 dmg per hit. Wtf? Please fix this parameter. Chicken is bugged too.
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Pls add halloween zombie in config)
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This is strange. I had some stags in a barn and each stag was inside a stall everything was fine. Then today on 11/30 I updated the server for the Rust update and now the stags are outside the barn. I tried to do the /cas add 05 to add more back into the barn but it puts them back outside instead of inside any ideas what I can do?
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A question
Why zombie spawn it with airdrops?
How to delete it