Custom Animal Spawns

Create additional spawn points for animals of your choosing, that re-spawn on a timer

Total Downloads: 6,930 - First Release: Jul 12, 2016 - Last Update: Oct 29, 2017

5/5, 18 likes
  1. There`s one issue here; wipe command just temporarily wipes animals, not their spawn points.They respawn back after their cooldown timer is done. How do you actually wipe the spawn points?
     
  2. is there anyway to use this to spawn in rad animals from long ago?
     
  3. hey, i'm having an issue regarding animals not spawning. i do /cas add 2 and click everywhere without anything happening, no errors showing up at all ?

    - i do have the permission.
    - i disabled the NavMesh so i don't know if that's the problem
     
  4. I suppose it is normal or expected that zombie spawns appear as blocks instead of a fully-formed character. I realize it is not the fault of the plugin, just checking.
     
  5. I still have the constant error message
    assets/rust.ai/agents/zombie/zombie.prefab (Spawnable) Population is null, entity spawned from outside the spawn handler?
    assets/rust.ai/agents/zombie/zombie.prefab (Spawnable) Population is null, entity spawned from outside the spawn handler?
    assets/rust.ai/agents/zombie/zombie.prefab (Spawnable) Population is null, entity spawned from outside the spawn handler?

    according to advice i got from Facepunch its because they are not yet "programmed" to be in the game, It does not affect the spawning and does not seem to cause any lag so I dont worry about it,

    I rather like the crazy "Lego Man" appearance of the Zombies . the only thing i would love would be a sound ("brains brains") to go with them,
    #Frankie do you type /cas then /cas add 2 and then point and click ? and /cas to close it ? just wondering, i use a rifle to point to where i want them it wastes a bullet but i can get them a fair way away from where i am standing on a temp foundation with a set of stairs on top (i am cautious)
    love the plugin
    I think you really need the navmesh
     
  6. Hello. When we choose "/ Case add 0", it makes appear a "cardboard'man" since now, there is no zombie in the game. Would not it be possible to transform it into an enemy by using the plugins "Kits" and "Human NPC" for example?
     
  7. that is what the zombie looks like , if you read the previous posts you will see that , Facepunch has not added Zombies to their prefab list as yet,although i am sure there is a plugin for adding NPC's to the game, but it is a lot more involved and you have to determine the area x/y they patrol in, ( Human NPC - Core for Rust | Oxide)
    i like this one as it gives you the choice of animals as well as zombies and is very stable
     
    Last edited by a moderator: Jul 12, 2017
  8. When i am trying to spawn animals it's not doing anything.. gave myself permission and i do /cas then /cas add 6 and press my fire button but nothing.. no errors or anything.
     
  9. did you disable the NavMesh ? that was the problem for me
     
  10. How did you go abouts doing that??
     
  11. i meant if you disabled the NavMesh the plugin won't work
     
  12. Oh na i haven't disabled anything..
     
  13. i know it might sound like a silly question but you have made yourself admin or owner in the server user config ?
    does a menu appear when you type /cas ?.
    i did find that as my server has ranks i would lose the permission for some reason when upgraded to next rank
     
  14. New error since 27/8 update,
    44 CustomAnimalSpawns - Failed to compile: CustomAnimalSpawns.cs(46,30): error CS0023: The `.' operator cannot be applied to operand of type `Newtonsoft.Json.JsonSerializerSettings'
     
  15. Wulf

    Wulf Community Admin

  16. thanks , all good now
     
  17. hi :)

    plugin ist loaded bud ich cant set spawnpints :-/ what could happens.
    Server say it enabled but ic cant set /cas add id ....


    best regards
     
  18. Plugin is still working great but it seems that the game changes to the navmesh have "allowed" the spawns (especially the zombies) to gather in groups around the map,, I ran into a group of 8 zombies on one side of a stream and when i was shooting at them another six attacked me from the side i was on. certainly makes the game interesting, but still very happy with the plugin. had fun when BotSpawn was working (before game update) the zombies certainly liked annoying the BotSpawns :)
     
  19. Hey all,

    the plugin is working now. bute if ein try to set spawn Points animals only spawn on rocks arround me and aren´t able to move down. normal animals are moving arround.

    any ideas?

    best reagrds
     
  20. /cas add 0~6 no work