Custom Animal Spawns

Create additional spawn points for animals of your choosing, that re-spawn on a timer

Total Downloads: 6,930 - First Release: Jul 12, 2016 - Last Update: Oct 29, 2017

5/5, 18 likes
  1. Hi, thank you for your plugin, I would like to know how long the spawn points stay active. for example is it just until the server is reset or are they permanent until deleted.
     
  2. Hello all. It is my first time I downloaded a plugin. I put this lugin in the oxide\plugins folder and it has been loaded in my server.
    I pressed F1 and wrote the command /cas chicken and it told me command invalid. Any help?
     
  3. Wulf

    Wulf Community Admin

    The command requires the permission listed on the Overview to be used, but check your oxide/logs for errors.
     
  4. 16:23 [Info] Loading Oxide Core v2.0.2819...
    16:23 [Info] Loading extensions...
    16:23 [Info] Loaded extension CSharp v1.0.2819 by Oxide Team
    16:23 [Info] Loaded extension JavaScript v1.0.2819 by Oxide Team
    16:23 [Info] Loaded extension Lua v1.0.2819 by Oxide Team
    16:23 [Info] Loaded extension MySql v1.0.2819 by Oxide Team
    16:23 [Info] Loaded extension Python v1.0.2819 by Oxide Team
    16:23 [Info] Loaded extension SQLite v1.0.2819 by Oxide Team
    16:23 [Info] Loaded extension Unity v1.0.2819 by Oxide Team
    16:23 [Info] Loaded extension Rust v1.0.2819 by Oxide Team
    16:23 [Info] Using Covalence provider for game 'Rust'
    16:23 [Info] Loading plugins...
    16:23 [Info] Loaded plugin Unity Core v1.0.2819 by Oxide Team
    16:23 [Info] Loaded plugin Rust v1.0.2819 by Oxide Team
    16:23 [Info] CustomAnimalSpawns was compiled successfully in 3733ms
    16:23 [Info] Loaded plugin CustomAnimalSpawns v0.1.21 by k1lly0u
    16:25 [Warning] Calling 'OnServerInitialized' on 'CustomAnimalSpawns v0.1.21' took 2328ms
    17:19 [Warning] Calling 'OnPlayerInit' on 'CustomAnimalSpawns v0.1.21' took 218ms
    17:58 [Info] CustomResourceSpawns was compiled successfully in 13875ms
    17:58 [Info] Loaded plugin CustomResourceSpawns v0.2.21 by k1lly0u
    17:58 [Warning] Calling 'OnServerInitialized' on 'CustomResourceSpawns v0.2.21' took 9315ms
    17:58 [Warning] Calling 'OnPlayerInput' on 'CustomResourceSpawns v0.2.21' took average 9319ms
    [DOUBLEPOST=1481838965][/DOUBLEPOST]Do I need to press F1 and then write /oxide.gant user bombermau customanimalspawns.admin ?

    This command isnt recognized
     
  5. Wulf

    Wulf Community Admin

    Console commands do not have / in front of them.
     
  6. solved, thanks.
     
  7. any way to stop making them immortal to explosive ammo ? or fire arrow mods ?
     
  8. Joshua, I have the same issue.
    /cas list
    CostumAnimalSpawns: Check your console for a list of animals
    Nothing shows up in chatwindow, F1-console, nor the serverwindow.

    (Doing it several times did not help)
     
    Last edited by a moderator: Jan 22, 2017
  9. Ah, stupid me: '/cas animals' DOES show the list of animals in the console as expected.
    1: bear
    2: boar
    3: chicken
    4: horse
    5: stag
    6: wolf
     
  10. @Wulf Does this still work currently?
     
  11. Wulf

    Wulf Community Admin

    It's not my plugin, but test and see I guess. ;)
     
  12. WTF IS THIS PERMISSIONS THING HOLY SHIT
    [DOUBLEPOST=1488020115][/DOUBLEPOST]
    YES i have done that and its still not working
    [DOUBLEPOST=1488020781][/DOUBLEPOST]
    why do you need a group?
     
  13. k1lly0u updated Custom Animal Spawns with a new update entry:

    0.1.3

     
  14. I cant spawn animals with /animal ( name ) it just keeps saying "Invalid Argument 1: For more informations say /buildhelp animals" any ideas?
     
  15. removed post, was looking for number for zombies but checked cs file and found it,
    great plugin


    Mtsonic are you typing
    /cas
    then
    / cas add <animal number> assets/bundled/prefabs/autospawn/animals/<animal>.prefab ?
    then /cas to close it
     
    Last edited by a moderator: Apr 15, 2017
  16. yeah, I figured it out yesterday that they changed it to /cas instead of /animal (name) to spawn lol
     
  17. k1lly0u updated Custom Animal Spawns with a new update entry:

    0.1.4


    [DOUBLEPOST=1492296387][/DOUBLEPOST]
    It was never "/animal <name>", that command is from the Build plugin

    You only need to type "/cas <ID>", also that folder structure is now outdated in case you use it for anything else, its now assets/rust.ai/agents/npctype/npctype.prefab

    ID - Type
    0 = Zombie
    1 = Bear
    2 = Boar
    3 = Chicken
    4 = Horse
    5 = Stag
    6 = Wolf
     
  18. Hi guys...little problem here..just updated plugin

    [Logger] quesoydulcedetandil ran command: /cas add 3

    StringPool.GetNumber - no number for string assets/rust.ai/agents/assets/rust.ai/agents/chicken/chicken.prefab/assets/rust.ai/agents/chicken/chicken.prefab.prefab

    [BUNDLE] Not found: assets/rust.ai/agents/assets/rust.ai/agents/chicken/chicken.prefab/assets/rust.ai/agents/chicken/chicken.prefab.prefab

    Couldn't find prefab "assets/rust.ai/agents/assets/rust.ai/agents/chicken/chicken.prefab/assets/rust.ai/agents/chicken/chicken.prefab.prefab"

    Failed to call hook 'OnPlayerInput' on plugin 'CustomAnimalSpawns v0.1.4' (NullReferenceException: Object reference not set to an instance of an object)

    SAME PROBLEM if i insert:
    /cas add 3 50 (for quantity)
     
  19. Hi all, same issue as quesoydulcedetandil. I only downloaded the plugin 40min before update and it worked perfectly, I updated and now have same issue and messages.