Copy Paste

Copy and paste your buildings to save them or move them

Total Downloads: 21,412 - First Release: Apr 3, 2015 - Last Update: Jun 14, 2018

5/5, 83 likes
  1. Please send me the file for an example and the screen of the building.
    Code:
     You can right here think .. just fold txt into the spoiler, that would not flood a big piece of text here.
     
  2. Hi miRor,
    here's the smallest test building we tried to paste on our server.
    thanks for your help!
     

    Attached Files:

  3. But this is already a JSON file, which is used by both the CopyPaste plug-in and the Fortify program.
    It remains only to copy this file to the server directory:
    ..\oxide\data\copypaste
    and in the game enter the command:
    /paste test_base
    and this building will be installed in the place you are looking at.
    This file is also opened by Fortify.
    I do not understand your problem. Explain in what the difficulty?
     
  4. Seemingly all the sudden I'm getting "File does not exist" when trying to /paste buildings in, and I'm lost how that could happen when the folder in data is full of .json files still, any ideas I'm not thinking of?
     
  5. I have this also happened when I tried to save the casino objects from the City of Bandits =) And then when I tried to paste, there is a file, but an error message.
     
  6. Here's the file
    [DOUBLEPOST=1533734439][/DOUBLEPOST]
    This is exactly what we do but we get the following error in the console and the nothing happens in the game:

    Code:
    Failed to call hook 'cmdChatPaste' on plugin 'CopyPaste v3.6.7' (NullReferenceException: Object reference not set to an instance of an object)
      at Oxide.Plugins.CopyPaste.TryPaste (UnityEngine.Vector3 startPos, System.String filename, BasePlayer player, System.Single RotationCorrection, System.String[] args, System.Boolean autoHeight) [0x00096] in :0
      at Oxide.Plugins.CopyPaste.TryPasteFromSteamID (System.UInt64 userID, System.String filename, System.String[] args) [0x0008b] in :0
      at Oxide.Plugins.CopyPaste.cmdChatPaste (BasePlayer player, System.String command, System.String[] args) [0x0007b] in :0
      at Oxide.Plugins.CopyPaste.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00941] in :0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
     

    Attached Files:

  7. Hmmmm....
    I use the version (quote from the plugin):
    [Info("Copy Paste", "Reneb", "3.6.6", ResourceId = 716)]
    But I have your file open in Fortify and just as successfully inserted into the game ...

    I attach the plugin file ..
     

    Attached Files:

  8. Copy paste = 3.6.7 and not 3.6.6, maybe this cause your problem?
     
  9. Fortunately this is not my problem, but the guys are higher ... I have a good 3.6.6. In the meantime, it works fine and without complaints, I'll load it with the update)) Moreover, I see that in 3.6.7 there are some problems ...
     
  10. Yes, we have the latest version installed on the server (3.6.7). Is there a way to download the previous version?
     
  11. YES! Of course! There is a history of all versions ...

    I hope my advice will help you get rid of the problem! )
     

    Attached Files:

  12. Thx, I was able to install the previous version 3.6.6 but I get the same error :/
     
  13. Then the most likely problem is not in the build file and not even in the plugin. Disassemble the error code thoroughly in line.
     
  14. where can i find other peoples buildings to import to my server i want to add cool stuff but don't have the time to make it myself
     
  15. steam / fortify they have loads there
     
  16. do i have to have fortify downloaded??
     
  17. u have to own fortify
    u sub to what ever u want in steam workshop
    Boot up fortify and save the building out as a json and then copy it to your copy/paste folder
    then it game /paste name
     
  18. Aahhhhhh okay that makes a lot of sense thank you oh so very much
    [DOUBLEPOST=1534221818][/DOUBLEPOST]also when i do /undo on a big building i pasted i get kicked for packet flooding: player tick is that normal i figured it was just because it was such a big building
     
  19. yeah ive had that as well
    Also one other thing be careful of pasting in massive buildings
    U will see your entity count go up which is obvious but when u do /undo the entity count never goes back down.
    Check it and see if u you get the same issue
     
  20. its not looking like it is but its possible its just not a big enough building but im having trouble with fortify i can figure out how to save something as a json or really save it at all