Copy Paste

Copy and paste your buildings to save them or move them

Total Downloads: 21,412 - First Release: Apr 3, 2015 - Last Update: Jun 14, 2018

5/5, 83 likes
  1. ExType: TypeInitializationException
    Failed to call hook 'cmdChatPaste' on plugin 'CopyPaste v3.6.4' (NullReferenceException: Object reference not set to an instance of an object) at System.Drawing.ComIStreamMarshaler+ManagedToNativeWrapper..cctor () [0x00049] in <79f40f891a3d483c80857db420c29324>:0
    Calling 'cmdChatPaste' on 'CopyPaste v3.6.4' took 105ms

    Only pastes half the object and screws up
     
  2. @miRror

    Code:
    16:27 [Error] Failed to call hook 'TryPasteFromVector3' on plugin 'CopyPaste v3.6.4' (NullReferenceException: Object reference not set to an instance of an object)
      at System.Drawing.ComIStreamMarshaler+ManagedToNativeWrapper..cctor () [0x00049] in <79f40f891a3d483c80857db420c29324>:0 
     
  3. Code:
    ExType: TypeInitializationException
    Failed to call hook 'cmdChatPasteBack' on plugin 'CopyPaste v3.6.4' (NullReferenceException: Object reference not set to an instance of an object)
      at System.Drawing.ComIStreamMarshaler+ManagedToNativeWrapper..cctor () [0x00049] in <79f40f891a3d483c80857db420c29324>:0
    https://i.gyazo.com/e3df8d6ab5b255760f0ac859f3387b65.jpg
     
  4. Also some buildings WILL paste, but their boxed inventories are all missing.
     
  5. can confirm, only pastes a small portion of the building and at random heights as well.
     
  6. This is probably because item IDs changed and all our saves are probably ruined..
     
  7. All good after updating oxide and the plugin.

    After today's update:

    16:58 [Error] Error while compiling: CopyPaste.cs(227,73): error CS1503: Argument `#1' cannot convert `UnityEngine.Quaternion' expression to type `UnityEngine.Vector3'
     
  8. How to copy all the spawn points, event data, loot spawns placed in original building and paste it in exact same spot facing the same way identical to original copy?
     
  9. I have some time, so wait for fix in the next few hours.
     
  10. If you are having a problem pasting your building, it's the sign data. Once I had removed that from the data file it pasted back in just fine.
     
  11. Fixed with latest Oxide
     
  12. So is the inventory issue fixed? I didn't notice all my TCs were empty and the pasted buildings decayed overnight :)
     
  13. The same happens to me
     
  14. for me as well... building now fully pastes in w/ latest oxide (2.0.3952), but all boxes/storage/cupboards are empty and pasted locks no longer restrict access to their applicable doors/boxes/etc.
     
  15. miRror updated Copy Paste with a new update entry:

    3.6.5

     
  16. (12:47:23) | ExType: TypeInitializationException

    (12:47:23) | Failed to call hook 'cmdChatPasteBack' on plugin 'CopyPaste v3.6.5' (NullReferenceException: Object reference not set to an instance of an object)

    at System.Drawing.ComIStreamMarshaler+ManagedToNativeWrapper..cctor () [0x00049] in <79f40f891a3d483c80857db420c29324>:0

    (12:47:23) | Calling 'cmdChatPasteBack' on 'CopyPaste v3.6.5' took 179ms
     
  17. Send me your building save file in PM.
     
  18. With CopyPaste v3.6.5 and Oxide.Rust 2.0.3954 my boxes are already empty
     
  19. for me as well, latest rust client & server, latest oxide (2.0.3954)... pasted boxes/storage are all still empty.
     
  20. Send me your building save file in PM.