Reneb updated Build with a new update entry:
fix for new rust update

Build
Build, spawn, plant, upgrade, deploy anything the way that you want it.
Total Downloads: 21,056 - First Release: Nov 8, 2014 - Last Update: Jul 26, 2018
- 4.9/5, 50 likes
-
Does this avoid the stability issues yet?
-
not possible yet.
but stability is much better now so it should break less -
for some reason the Config is still blank for me. Im using Multiplay btw
-
that's cause of multiplay
you need to ask them to make the correct config for it.
-
ah great...lol they are slow at things. will they know what im talking about? or am i gona get the blank face?
-
they will know
-
awesome thx i just submitted a ticket!
-
Hey Reneb. I don't seem to be able to spawn any trees? when i use /plant <tree id> i get a messaging saying i successfully planted a tree, but nothing spawns. What am i doing wrong?
-
You need to reconnect on the server ... It's à rust bug
-
thanks, i'll give that a go
-
Is there a way to have the /bld foundation command so that if there is no existing foundation that it will place one where you are looking like /spawn foundation does.
Otherwise is there a way to spawn a foundation anywhere except where a "Building Locked" area is around someone elses base. I was hoping to give people on the server the ability to get a bit more creative with where they can build, but unfortunately it has allowed some people to build into other players' bases even if there is a Tool Cupboard in there. -
This plugin isn't at all ment for players :/
And yeah ... /bld is for the AI, /spawn for no AI.
No point in adding when you said to build as it's included inside /spawn -
oops wrong thread you can delete this if you want lol
-
Reneb, the buildingrate plugin has been abandoned since the building changes so you can use /build now if you'd like
-
aha ^^
-
server.stability false
in your configs to deactivate the stability check! -
I've been having a problem with this for a little while actually, I just keep forgetting to post about it. No matter what I set the auth level at in the config, anybody can use it. Whether I set the auth lvl to 1 or 2 on everything, it still lets regular players use all the commands
-
did you edit the configs or you tried to edit directly inside the plugin?
because you need to edit inside oxide/configs/ -
{
"wall": {
"authlevel": "1",
"health": "100",
"build": "true",
"spawn": "true",
"grade": "5"
},
"stairs": {
"authlevel": "1",
"spawn": "true",
"build": "true",
"grade": "5",
"health": "100"
},
"foundation": {
"authlevel": "1",
"grade": "5",
"health": "800",
"build": "true",
"foundationtofoundationonly": "true",
"spawn": "true"
},
"plant": {
"allow": true,
"authLevel": 1
},
"deploy": {
"allow": true,
"authLevel": 1
},
"animals": {
"allow": true,
"authLevel": 1
},
"doorway": {
"authlevel": "1",
"spawn": "true",
"build": "true",
"grade": "5",
"health": "100"
},
"block": {
"authlevel": "1",
"spawn": "true",
"build": "true",
"grade": "5",
"health": "100"
},
"Settings": {
"authLevel": 1,
"debug": true
},
"railing": {
"grade": "5",
"health": "100",
"build": "true",
"spawn": "true",
"authlevel": "1"
},
"floor": {
"authlevel": "1",
"spawn": "true",
"build": "true",
"grade": "5",
"health": "100"
},
"window": {
"authlevel": "1",
"spawn": "true",
"build": "true",
"grade": "5",
"health": "100"
}
}