Build

Build, spawn, plant, upgrade, deploy anything the way that you want it.

Total Downloads: 21,173 - First Release: Nov 8, 2014 - Last Update: Jul 26, 2018

4.9/5, 50 likes
  1. animal is broke I think hope you can fix that soon!
     
  2. animals still work here :D
     
  3. Tell me how, Do I something wrong?
     
  4. How i can remove a /plant 1 tree ?
     
  5. /erase

    Then right click on it, like when you place it.
     
  6. by a tree 1 it does not work
     
  7. works fine for me, you sure you looking straight at the object? need to be quite specific (talking from experience about that lol)
     
  8. That problem is, its fly in the air ^^ :D
    [DOUBLEPOST=1437576608,1437495134][/DOUBLEPOST]
    1. I cant remove with erase plant type 1
    2. /buildhelp resources i do not get the list
     
  9. Is it possible to change the key used for building? right clicking mouse gives way too often more than 1 item
     
  10. Code:
    (13:19:23) | [Oxide] 10:19 AM [Error] Plugin failed to compile: Build (leaving previous version loaded)
    (13:19:23) | [Oxide] 10:19 AM [Error] Build plugin failed to compile!
    (13:19:23) | [Oxide] 10:19 AM [Error] Build.cs(562,90): error CS1061: Type `GameObjectRef' does not contain a definition for `targetObject' and no extension method `targetObject' of type `GameObjectRef' could be found. Are you missing an assembly reference?
     
    Last edited by a moderator: Jul 23, 2015
  11. [7/23/2015 5:41:24 PM] [Oxide] 5:41 PM [Error] Error while compiling Build.cs(562,90): error CS1061: Type `GameObjectRef' does not contain a definition for `targetObject' and no extension method `targetObject' of type `GameObjectRef' could be found. Are you missing an assembly reference?
     
  12. seems like the code changed.
    Unless someone fixes it for me i won't be able to fix this for 3 weeks.
     
  13. @Wulf I would do anything if you fixed this. Please
     
  14. Code:
    [Oxide] 2:15 AM [Error] Build plugin failed to compile!
    [Oxide] 2:15 AM [Error] Build.cs(562,90): error CS1061: Type `GameObjectRef' does not contain a definition for `targetObject' and no extension method `targetObject' of type `GameObjectRef' could be found. Are you missing an assembly reference?
    [Oxide] 2:15 AM [Error] BlueprintManager plugin failed to compile!
    [Oxide] 2:15 AM [Error] BlueprintManager.cs(267,141): error CS0176: Static member `ItemManager.itemDictionary' cannot be accessed with an instance reference, qualify it with a type name instead
    [Oxide] 2:16 AM [Error] BlueprintManager plugin failed to compile!
    [Oxide] 2:16 AM [Error] BlueprintManager.cs(267,141): error CS0176: Static member `ItemManager.itemDictionary' cannot be accessed with an instance reference, qualify it with a type name instead
    

    Version 1.0.19
     
  15. So anyway to add other deployables on a foundation like the tier 2 furnace? I dont like the fact it cant be placed on a foundation
     
  16. Wulf

    Wulf Community Admin

    Try the attached version below please.
     

    Attached Files:

  17. wulf u are a legend dude
    [DOUBLEPOST=1437675799][/DOUBLEPOST]works great wulf thanks heaps
     
  18. Yeah, thanks for the update <y>


    Regards
     
  19. We laud him a warmhearted man to:Wulf