I am having some problems with the /build command specifically when trying to build a normal foundation on a triangle one. the normal foundation doesnt seem to connect to the triangle but it seems the foundation is spawned in the middle of it... like the edge of the triangle connects to the middle of the normal foundation i am trying to spawn next to it... kinda hard to explain with my limited english but i hope you understand what i am trying to say ill try to add a screenshot
http://i.imgur.com/6hA1YzN.jpg - thats what it looks like when i try to use the /build command to add a foundation to a triangle one. (and before you ask no i didnt spawn it in i used /build foundation)

Build
Build, spawn, plant, upgrade, deploy anything the way that you want it.
Total Downloads: 21,176 - First Release: Nov 8, 2014 - Last Update: Jul 26, 2018
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Yeah thats normal, if you scroll back one or two pages you can read the author's comment about that.
Regards
7th -
was that a reply to me 7th? i can't find what you were talking about :/
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when I spawn an animal using /animal horse
the animal spawns but I also get the following message:
"Building Tool Spawning Animals: autospawn/animals/horse - HeightAdjustment: 0"
message is at the top of the screen and does not disappear
help would be appreciated
Thanks
I got it figured out....Last edited by a moderator: Jul 26, 2015 -
Is there a way so after a server restart its spawns the amount of stuff you want, like more animals, less tress?
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yes there is a built in command for it, but you should ask on the general discussion not here, as i don't remember the commands
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can i customize the deployment anything? Items? Large Furnace? Mining Quarry etc. Items?
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what do you mean by customizing?
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yes it can
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What is the command? I want to put Large Furnace, but I tried every command in vain.
[DOUBLEPOST=1438172634][/DOUBLEPOST]
/deploy large_furnace -
or /deploy "Large Furnace"
always use the " " -
Please consider making it possible to /build normal foundations onto triangle ones
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well no one helped me in fixing it, the code is there but i'm not good enough in math to actually make it possible ...
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[7/30/2015 7:16:59 PM] [Oxide] 7:16 PM [Error] Error while compiling Build.cs(275,57): error CS1061: Type `GameManifest' does not contain a definition for `resourceFiles' and no extension method `resourceFiles' of type `GameManifest' could be found. Are you missing an assembly reference?
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ohhh ... well someone will have to fix that for me, if it's easy (like just a name change)
but it's possible that it will be harder then that and will need to wait 9days for it to be fixed. -
Is this working after update or not? as im getting nothing, just wondering if its my end or not.
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Wulf Community Admin
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Code:
[Oxide] 3:27 AM [Error] Build plugin failed to compile! [Oxide] 3:27 AM [Error] Build.cs(275,57): error CS1061: Type `GameManifest' does not contain a definition for `resourceFiles' and no extension method `resourceFiles' of type `GameManifest' could be found. Are you missing an assembly reference?