Vanish

Allows players with permission to become truly invisible

Total Downloads: 22,629 - First Release: Nov 3, 2015 - Last Update: Jan 9, 2018

5/5, 75 likes
  1. Wulf

    Wulf Community Admin

    Working on it and some other fixes.
     
  2. Wulf

    Wulf Community Admin

    Wulf updated Vanish with a new update entry:

    0.1.1

     
  3. hey wulf anyway u could make it hide u from the chopper still targeting me while vanished
     
  4. Wulf

    Wulf Community Admin

    Yeah, working on that soon. Currently trying to fix some errors with this still that some users are getting.
     
  5. Wulf

    Wulf Community Admin

    Wulf updated Vanish with a new update entry:

    0.1.2

     
  6. might add indicator? :p
    [​IMG]
     
  7. Wulf

    Wulf Community Admin

    Sure, I can do that.
     
  8. nice work wulf all working perfectly on latest oxde snap shot
     
  9. Is the oxide download 2.0.1540 going to be live soon?

    Code:
    Helicopter turrets now ignore vanished players (requires Oxide 2.0.1540+)
     
  10. Wulf

    Wulf Community Admin

    It's available as a snapshot. OxideMod/Snapshots ยท GitHub
     
  11. I have everything working perfectly (Oxide 2.0.1540+)
     
  12. Wulf

    Wulf Community Admin

    How do you like the new vanishing effect?
     
  13. I did nothing, just stood in one place
    [​IMG]
    [DOUBLEPOST=1446694945][/DOUBLEPOST]everything worked without problems for 30 minutes and then an error appears
    [DOUBLEPOST=1446695020][/DOUBLEPOST][​IMG]
     
  14. Wulf

    Wulf Community Admin

    I have that fixed locally, which I'll be uploading soon.
     
  15. Wulf

    Wulf Community Admin

    Wulf updated Vanish with a new update entry:

    0.1.3

     
  16. it took 2 hours and so far so good, also very pleased with the vanishing effect, I as a mage :)
    [DOUBLEPOST=1446702890][/DOUBLEPOST]:(
    [​IMG]
     
  17. Code:
    Oxide Version 2.0.1538
    8:55 AM [Error] Failed to call hook 'OnPlayerSleepEnded' on plugin 'Vanish v0.1.3' (NullReferenceException: Object reference not set to an instance of an object)
    8:55 AM [Debug]   at Oxide.Plugins.Vanish.OnPlayerSleepEnded (.BasePlayer player) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Vanish.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
    
     
  18. Wulf

    Wulf Community Admin

    It should be fixed in the next version once I release it.
     
  19. Hmm seem to still be getting those errors but also getting the below now. It was spamming for abit. Send my log.txt file from 1mb to 62mb haha
    Code:
    [Oxide] 5:20 PM [Error] Failed to call hook 'CanBeTargeted' on plugin 'Vanish v0.1.3' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 5:20 PM [Debug]   at Oxide.Plugins.Vanish.CanBeTargeted (.BaseCombatEntity entity) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Vanish.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
     
  20. Sorry for my English, I can not hear microphone players